• Xbox One: your talking points for the next-gen console war

    If you’ve only just arrived from an alternate reality or an alien planet or something, last night Microsoft yanked the Shroud of Rumours, Speculation, and Totally Made-Up Stuff +5…
  • The top five best and most badass video game heroes

    I’m all about equality, political correctness and empowerment here at NAG Online, so I thought it would be a little unfair to shine a big spotlight on the best…
  • Impressions: Neverwinter

    Even for fans of the genre, it’s exceptionally easy to feel jaded about the current state of MMORPGs. The majority of releases stick to a pretty strict formula, arguably…
  • Review: Don’t Starve

    Don’t Starve has redefined my relationship with digital death. I mean, I’ve died a lot. There is only so much in the way of mauling, biting, goring, pecking and…
  • The top five best and baddest video game villains

    Wednesdays have been a little serious around here as of late, and I apologise for that. It’s been all ranty and sober; less pretty pictures and more wall of…
  • Review: Far Cry 3: Blood Dragon

    The most important thing first then – Far Cry 3: Blood Dragon is a standalone, downloadable game, and you don’t need a copy of Far Cry 3 to play it.…

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One of the exciting parts about getting a new generation of consoles is that developers get to dazzle us with new gaming engines powering their games. One of the biggest gaming franchises on the planet, Call of Duty, has been running on the same Infinity Ward Engine (IW Engine) for years now. To put it in perspective, the IW Engine is basically a modified id Tech 3 engine, which first made an appearance in 1999’s Quake III Arena.

When Activision Publishing’s CEO Eric Hirshberg hopped on stage during the Xbox One reveal event, he showed off Infinity Ward’s Call of Duty: Ghosts for the first time. Much of his preamble leading to the reveal trailer was peppered with the phrase “entirely new”, including his mention of the game being “built on our new, next-gen Call of Duty engine”. This prompted speculation as to what the new engine was called and for how long it’s been in development.

Infinity Ward has since come forward to say that actually it’s not a new engine, but rather another modified iteration of the IW Engine. “When we’re talking about a new engine,” Infinity Ward’s animation lead Zach Volker said, “we’re talking about upgrading significant systems within that engine. We’re not talking about throwing it all away and saying we’re starting from the ground up.”

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Rockstar Games’ Twitter account has just unveiled two editions for upcoming GTA V: a Special Edition and a larger Collector’s Edition. Both editions are already available for pre-order in certain territories, but the South African region on Rockstar’s official pre-order page is yet to be updated. We’ve requested more information from local distributor Megarom.

The Special Edition of the game comes in the traditional SteelBook case and packs a number of digital goodies for use in-game. Things like bonus character outfits, extra tattoos, Stunt Plane Trials and additional weapons are detailed. Additionally, the Special Edition will come with a Special Ability Boost: each of the three protagonists has a special ability that can be activated once the ability bar is full – the Special Ability Boost fills the bar 25% faster. It’s not cheating; it’s a Special Edition perk! This edition of the game also comes with a blueprint map of the city and surrounding areas.

The Collector’s Edition comes in a nice large box containing everything in the Special Edition. You also get a Los Santos branded cap as well as a lockable safety deposit bag branded with GTA V and Rockstar logos. Hit the jump for full descriptions.

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Hours before the Xbox One (or Xbone as it’s being lovingly/jokingly/begrudgingly referred to at the moment) was revealed, Tarryn and I were gushing about how great the imminent announcement of Alan Wake 2 was going to be. We were holding thumbs for the long overdue sequel to be an Xbox One launch title, so when Remedy came up on screen during the reveal event, it felt like everything was falling into place. And then they announced a new IP instead, Quantum Break.

At the moment, very little is known about Quantum Break so it’s hard to be excited about anything aside from the fact that it’s a new Remedy game. Obviouly, the slight disappointment that I felt (and no doubt Tarryn did as well) was felt by loads of other people across the Internet. Remedy is aware of it as well, and that’s why their creative director, Sam Lake, has put together a really nice video message for Alan Wake fans.

The bottom line is this: the eponymous Alan Wake will return at some point, but that point is not now. It’s really all about money and finding somebody willing to back a sequel that’s good enough for fans and good enough for the franchise. From the sound of things, that’s proven to be a tough job for Remedy.

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Microsoft’s recently announced Xbox One console is a bit of a strange one. On the one hand, it seamlessly captures the experience of an all-in-one home theatre device, merging TV *cough* American TV *cough* with gaming and other apps and functionality you’ve come to know and love from the existing Xbox Dashboard. But in the bid to have every console ship with Kinect and in order to extract as much profit from the device as possible, Microsoft has dumbed down the hardware somewhat. Still interested? Hit the jump for more info with high-resolution pictures taken by Wired.

Xbox One hardware

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If you’ve only just arrived from an alternate reality or an alien planet or something, last night Microsoft yanked the Shroud of Rumours, Speculation, and Totally Made-Up Stuff +5 from its next-gen console, the Xbox One, and showed it off to the world for the very first time. Not that it’s put a stop to the rumours, speculation, and totally made-up stuff, so for your convenience, I’ve cross-checked all the important information once, twice, and three hundred times to make sure everything here is absolutely 100% guaranteed accurate and true-fact, or at least until it’s not. I mean, the bombs could drop tomorrow and we’d all be forced into underground bunkers forever.

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Leitz has another one of those fancy, clutter-reducing desktop multichargers up for grabs, and to sweeten the prize-pot they’ve also given us two spiffy iPad covers to offer you the chance to win.

Dispatch an eye beyond the break for images and details.

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During the Xbox One reveal, Remedy Entertainment unveiled their next title coming exclusively to Microsoft’s new console. The game is called Quantum Break. Remedy is the development team behind the first two Max Payne games and Alan Wake. The announcement included a brief teaser trailer which you can find after the jump.

There’s still much to learn about the game, and the teaser (which blends live action footage and in-game graphics) poses more questions than anything else. On the surface, it looks like the game will feature a little girl with some sort of psychic abilities. There’s also ample destruction and what looks like the return of Bullet Time – a gameplay mechanic that Remedy pioneered with the Max Payne series.

When Remedy appeared during the Xbox reveal, many people (including me) were hoping they’d reveal Alan Wake 2. Remedy has since said that they’ll return to that franchise when the time is right. Hit the jump for Quantum Break’s teaser trailer.

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During yesterday’s reveal of the new Xbox One console, Activision and Infinity Ward were on hand to unveil the next iteration of the Call of Duty franchise, Call of Duty: Ghosts. The game has been built on a brand new engine capable of pushing out next-gen graphics that are commensurate with the series’ biggest competition, EA’s Battlefield and Frostbite engine.

In Call of Duty: Ghosts, the US army has been shattered and the world’s most powerful military force has been reduced to almost nothing. Players will take on the role of a member of what’s left of the world’s Special Forces units. From the sounds of it, these leftover Special Forces units are the only ones left fighting and they’re horribly outnumbered. As such, they use every type of Special Forces training from all nations across the globe.

The game starts with an as yet unrevealed global event that decimates the USA, sending it into a sort of post-apocalypse state. Actual gameplay kicks off about 10-15 years after this catastrophic event. Infinity Ward is placing a lot of emphasis on the world being a character rather than just an area in which the game takes place.

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I’m all about equality, political correctness and empowerment here at NAG Online, so I thought it would be a little unfair to shine a big spotlight on the best video game villains and forget their counterparts, the heroes.

To recap, in case you missed last week (for which you better have a damned good excuse), I took a look at five of the most badass villains in video game history (or rather, the five my feeble mind could most easily produce).

Thus, to maintain my high standards of equal opportunity, this week I’ll be looking at five of my favourite heroes that I used to kick the snot out of those other guys.

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That about sums it up. Lest you think I play favourites: PlayStation 4 Reveal Highlights

Soooo, the internet was stunningly quiet today and I best that was down to one thing – no-one wants to work on Xbox day (that’s right, my official name for it). Today, or this evening rather, Microsoft is hosting a Xbox reveal event, during which they’ll be talking about the console and how they’ll be countering Sony’s PS4. Lets get started.

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Even for fans of the genre, it’s exceptionally easy to feel jaded about the current state of MMORPGs. The majority of releases stick to a pretty strict formula, arguably perfected by Blizzard with World of Warcraft. We’ve seen countless potential “WoW killers” come and go, without ever coming close to living up to their promise. But Cryptic’s upcoming online role-playing game, Neverwinter, is different. It’s different because it puts the “role-playing” back in MMORPG. And by that I mean it does not focus on many of the genre’s gameplay tropes made standard over the years, and instead reverts to something a bit closer to classic Dungeons & Dragons.

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