• Review: Munin

    Wits must he have who wanders wide, For all is easy at home. At the witless man the wise shall wink, When among such men he sits. So ends…
  • NAG Magazine: October 2014 issue

    rAge. Issue. rAge issue. Issue of rAge. October, also. That’s it. You can all go home now.
  • Review: Destiny

    Reviewed in a vacuum, Destiny would be the most competent of shooter experiences. If the merit of a game was based solely on its fundamental mechanics and whether or…
  • This headline has Destiny in it

    Why are you reading this? Why aren’t you playing Activision’s Destiny – the biggest baddest bestest shooter that ever big-bad-best-shot – right now? Have you been watching the live streams…
  • NAG Magazine: September 2014 issue

    UPDATE: Most stores in Cape Town will only be receiving their copies of NAG on Friday the 5th of September due to a distribution niggle. Sorry! Spring! September is…
  • Let's talk to CD Projekt about The Witcher 3

    While we were at Gamescom a few weeks back, we got to check out The Witcher 3. We also managed to pin down Michal Stec, the game’s art producer,…

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Hello NAGurfers and thanks for coming back for This Week In Gaming. This time around we have some depressing news for PC gamers looking forward to The Evil Within, some good news for people who like casual games and, er, Google I guess, more news on the Minecraft movie and DriveClub developers offer some updates on their disastrous launch. Then we have some Far Cry 4 news, an upcoming title might be the biggest game ever released and Uncharted has some good ideas. More news, more videos, more NAG Online highlights and more unwanted commentary from yours truly, all after the jump.

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Polish developer Destructive Creations has just released a debut trailer for their new game called Hatred. The isometric shooter puts players in the shoes of a sociopath who goes on a murderous rampage because reasons… and because his “whole life is just cold, bitter hatred”. Players will control this scary, 90s goth looking murderer as he guns down innocent civilians and police because the world has to pay for sucking. I dunno. It’s all very contrived and pretty much just a reason for making a game festooned with gratuitous violence and shock tactics.

The game hasn’t even existed in the public zeitgeist for more than 24 hours, but it’s already received a fair bit of criticism. For example: the game is built on Unreal Engine 4, and Epic Games has since purposefully distanced itself from Destructive Creations’ game.

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Welcome to the NAG Online Podcast! This is our first rAge Expo edition, which we didn’t record at the expo but the week after, on Wednesday evening. If you’d like to listen in live to Chris’ ranting about pidgeons not being sexy or fowl-minded, or Rick laughing about how evil he is, or Delano introducing us to new games in his extremely large Steam library (not a euphemism) that we’ve never played before or Matthew talking about mallets being handed to politicians, you can follow these instructions on the NAG Forum thread about listening live to our podcast. Once rAge fever finally subsides, we’ll have this up on Thursday morning instead of Friday. Thankfully we no longer have audio sync issues, so that helps!

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The Entertainment Software Association, (the industry’s largest grouping of publishers and gaming companies that includes EA, Nvidia, Activision Blizzard, Sega, Capcom and many, many more) has for the first time spoken out against the movement known as GamerGate.

Speaking to the Washington Post, when asked specifically how the ESA felt about GamerGate, a spokesperson said: “Threats of violence and harassment are wrong. They have to stop. There is no place in the video game community—or our society—for personal attacks and threats.”

The Washington Post was quizzing the ESA in light of recent events surrounding Anita Sarkeesian’s cancelled talk at the Utah State University. Sarkeesian and the university authorities were forced to cancel the talk after an extremely threatening email promised the massacre of those attending. The police were powerless to prevent people from bringing concealed weapons into the venue, as this is protected by state law provided the individual has a permit.

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Good news, some of you! Evolution Studios has announced that a patch is on its way to alleviate some of the server woes that have plagued DriveClub since launch. The patch was announced late last night and scheduled to go live within the next 24 hours. It might even be available right now.

Alongside the game update, Evolution is upgrading servers to deal with the higher demand. They caution that they’ll be running diagnostic tests that may disrupt the online portions of the game for those who have managed to connect.

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Recent Civilisation‘s intro sequences were optimistic ruminations on the strengths and achievements of humankind, imbued with a sense of grave majesty thanks in part to Morgan Sheppard’s incredible voice over. Sid Meier’s Civilisation: Beyond Earth has received the same treatment with their newly revealed opening cinematic for the game, and what it lacks in Morgan’s hopeful tone in humanity’s grand design it makes up for in poignancy of the here and now.

There’s also some amusing bits, like how US Mission Control starts celebrating before their colony spacecraft have actually taken off (Maybe wait until they’ve escaped Earth’s atmosphere before starting the Americlap, guys.). Also, the impact is slightly ruined by the sleek call to action to pre-order exoplanet DLC at the very end. You may escape to the stars, but you can’t escape sneaky marketing practices to promote early sales.

Regardless, hit the jump for the video.

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GOG wants to test out the multiplayer component of their upcoming DRM-free gaming platform, and they’re giving away a free copy of Aliens Versus Predator 2000 for the next 48 hours to anyone who signs up for the beta test of GOG Galaxy.

As you might recall, GOG Galaxy is GOG’s attempt at creating a robust platform that will allow customers to benefit from the advantages of online clients – such as automatic updating, in-client messaging and integrated multiplayer – while still allowing for DRM-free releases. Aptly timed given the release of Alien: Isolation, Aliens Versus Predator Classic 2000 is based on the original Alien Versus Predator Gold Edition but updated with a couple of new features, such as Xbox 360 controller support.

AvP allowed you to play an Alien, a Predator or a classic Marine in both single and multiplayer modes, and it was definitely one of the more interesting deathmatch experiences you could have back in the early halcyon days of the 21st century.

You can visit the giveaway page here to put your name down. I’m more interested to see the new client, but a free game never goes amiss.

Source: GOG

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The Utah State University was supposed to receive a talk by game critic Anita Sarkeesian later on today, 15 October. The talk was arranged by the Centre for Woman and Gender Studies, but after members and other university faculty members received a chilling email, Sarkeesian was forced to cancel her appearance.

The email received by the university threatened a “Montreal  Massacre style attack” should they allow Sarkeesian’s talk to go ahead. “I have at my disposal a semi-automatic rifle, multiple pistols, and a collection of pipe bombs,” the threat read. “This will be the deadliest school shooting in American history and I’m giving you a chance to stop it.”

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I’m writing this column now, while the rage is still fresh. You see, I just “finished” Hatoful Boyfriend. But let me give you some backstory first, let me explain how I ended up in this existential nightmare.

It all began on Wednesday the 1st of October, on the NAG Online podcast. Rick de Klerk, known sadist and underwear enthusiast decided to issue me a challenge. Naturally, I assumed he was going to make me play some hilariously bad game or other such witty, light-hearted shenanigans.. But I was wrong. So so very wrong.

De Klerk locked my gaze with his cold, dead eyes and said, “Chris. I want you to f**k a pigeon.”

And now here I stand. A broken, defeated man with tears in my eyes and feathers in my crotch. What follows is the story of how I got to this point, but I must warn you – it doesn’t make for pleasant reading.

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Last week Friday, developer Cloud Imperium held a Star Citizen convention in Los Angeles. Citizen Con 2014 included a presentation of the latest version of the game by company founder Chris Roberts. That presentation was live streamed over Twitch.

Now that the convention is over, some of the footage from the presentation has made it online. In this 10 minute gameplay segment, you’ll see one of Star Citizen’s larger class of ships (a Constellation with crew members!) come out of warp and proceed to land on a planet. It ticks all the right boxes for “space simulator fantasy”, including entering the atmosphere from space, hailing the planet to request permission to dock, and piloting through an expansive, science-fiction city. Basically, science fiction nerds are going to love this.

There are moments when the footage lags and skips, but that you can attribute to streaming issues and not game engine glitches. If you want to watch the entire presentation, then you can head over here. Alternatively, the best bits of gameplay can be found in a 10 minute video after the jump.

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Ubisoft’s “last-gen” Assassin’s Creed release for 2014 was originally only heading to PlayStation 3 and Xbox 360. The final chapter in the Kenway trilogy has now been confirmed for PC as well. The game will hit the Glorious Master Race’s platform sometime in early 2015.

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I played several runs of the Dying Light demo at rAge, the first time doing the laid-out objective of securing a new location as a rookie runner against the undead hordes that have overrun the city, the several other times just exploring the barrios and getting a feel for what was on offer. The demo was set in the day, so unfortunately I was unable to shed light (haw haw) on its vaunted day/nigth cycle and the change this wrought on the overall play experience.

Firstly, your character controls incredibly well. My experience seems to be at odds with others who have written about Dying Light‘s controls, but I found them responsive at all times, and I alternated between playing with both the Xbox One controller and the mouse/keyboard combo; the ability to run, climb, jump and slide my way up and through the various nooks and crannies of the city was immensely satisfying, in the way that a good run in Mirror’s Edge felt. The upgrade system will allow you to further augment your character’s moveset in several ways, either adding new moves or buffing existing ones. Which is just as well, as the city is dense and detailed, and I found several paths throughout my many playthroughs which left me excited to explore.

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A week ago, Ubisoft and Assassin’s Creed Unity were in the news for the wrong reasons. A comment, made by senior producer Vincent Pontbriand regarding console parity, caused huge backlash against the company and upcoming game. Ubisoft made the decision to lock the PlayStation 4 and Xbox One versions of the game at 900p and 30fps. Many people interpreted that as Ubisoft gimping the PlayStation 4 version, because to date there have been numerous instances of games running at a higher resolution on PlayStation 4 than they do on Xbox One.

Ubisoft initially fired off a quick response to the furore stating that Pontbriand’s comments were “misinterpreted”. Now, however, they have posted a more thorough response via the Ubi Blog.

“Let’s be clear up front,” the post begins, “Ubisoft does not constrain its games. We would not limit a game’s resolution. And we would never do anything to intentionally diminish anything we’ve produced or developed.”

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Damn, rAge 2014 is over. It was one hell of a roller-coaster and definitely the gaming highlight of my year. I played a lot of great games, but as I sit bathed in the glow of my PC screen I realise that I didn’t play everything. Here’s a list of what escaped me, because I like lists.

rAge

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Developer Giant Spacekat’s head of development, Brianna Wu, is the latest female developer to fear for her life after horrific threats were sent to her via Twitter. Wu is now the third high-profile female developer to become a victim of the misogynistic elements that pervade the GamerGate movement. Prior to Wu fleeing her home, developer Zoe Quinn and video game commentator Anita Sarkeesian experienced similar online harassment in response to their work and because they have vaginas.

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Before the release of Far Cry 3, Ubisoft began publishing a series of YouTube primer videos called the “Island Survival Guides”. In those videos, everything (from terrain to animal species to weapons) was discussed and introduced so that players could dive headfirst into the game once it released. Ubisoft is continuing the tradition with a new series on Far Cry 4’s fictional Himalayan region of Kyrat.

In the first episode, Ubisoft highlights the Lowlands of Kyrat. This will, from the sounds of things, be your starting region in Far Cry 4. This is just one of many biomes you’ll find throughout the game; the multiple biomes was one of the features Ubisoft was keen to discuss at rAge this past weekend.

In addition to the terrain and wildlife, this trailer introduces a new enemy character: Paul Depleur. He’s the leader of Pagn Min’s royal army. You can find all of this in the video after the jump.

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