• Throwback Thursday: The Neverhood

    About that Doug TenNapel guy… you know who I’m talking about, right? The same dude who brought the world Earthworm Jim? Yeah, him. He’s a fellow with some strange ideas, isn’t…
  • Mod Showcase: Portal: Prelude

    Ever since George Lucas decided to retcon the Star Wars continuity, prequels have been all the rage. Some attempts have been more successful than others: compare Star Trek: Enterprise…
  • Review: Orc Attack: Flatulent Rebellion

    Admit it: the name alone perked your interest. I mean, how can you ignore a game with “flatulent rebellion” in its title? It has the potential to be a…
  • Today I learnt about a game called Wings of Saint Nazaire

    Oh hi! I kind of enjoy these little features despite them being sporadic by nature; they’re also really a means of getting the word out on some games that…
  • NAG Magazine: July 2014 issue

    In the July issue of NAG, RedTide uses half a puppy, a wet rag and a bag of elastic bands to create a flying submarine which has no business being…
  • Review: The Incredible Adventures of Van Helsing II

    The Incredible Adventures of Van Helsing II takes place in Borgovia, a land where gothic meets geek and dark creatures are met with darker puns. It’s an action RPG in the tradition…


About that Doug TenNapel guy… you know who I’m talking about, right? The same dude who brought the world Earthworm Jim? Yeah, him. He’s a fellow with some strange ideas, isn’t he? Oddball characters and offbeat humour are his specialties, so it’s not too surprising that a few of his works flew under the radar of mainstream appeal. Today we’ll be looking at The Neverhood, one of TenNapel’s efforts which graced the world way back in the Windows 95 era in the form of a point-’n’-click adventure game.



Valve’s Steam Controller has already gone through a design change, but a second alteration sees the introduction of a more traditional analogue stick.

When the original was unveiled at the end of September last year, it featured two prominent trackpads with haptic feedback. Those trackpads were either side of a touchscreen that could be programmed for various functions by developers. That touchscreen was later axed to make room for typical A, B, X and Y face buttons and a D-pad so as to allow for backwards compatibility with existing Steam games.

Now, Valve appears to have swapped the D-pad for a single thumbstick on the left hand side of the controller. This is presumably for backwards compatibility as well, but it feels somewhat superfluous considering the initial haptic trackpads are still there. Perhaps they’ve added it in to appease gamers who can’t live without an analogue stick? There is still no price or release date for the Steam Controller.

Via: Eurogamer

piracy header

A campaign is underway in Britain to help educate people on the issues surrounding piracy as well as how it affects the software industry as a whole (spoiler: whatever they’ve been doing for the last two decades hasn’t been working). To help curb piracy, the Voluntary Copyright Alert Programme (VCAP) was created and it’s goal is to help people realise that what they’re doing is harmful to the profits of companies who make and publish games and making the situation worse with ever-intrusive DRM ruining the experience for everyone else trying to get into gaming legitimately.

And their main promise is that people who are identified as pirates won’t be prosecuted. There has to be a catch, right?


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I’ve already dedicated too many words to this project as is, so I’ll keep it brief: PC Gamer has reported that the Areal Kickstarter, which promised an ambitious follow-up to the S.T.A.L.K.E.R. series, had its Kickstarter drive suspended two days before completion after a storm of legitimate concerns and allegations besieged the project.

You can read some of my own qualms about the project in this article here. Kickstarter’s FAQ specifically forbids self-funding, and while there’s no indication as to what specifically set off concerns at Kickstarter HQ, the sudden surge in contributions may have triggered their involvement.


Crystal Dynamics’ top-down, downloadable action adventure Lara Croft and the Temple of Osiris will be out on PC, PlayStation 4 and Xbox One on 09 December 2014. The sequel to 2010′s Lara Croft and the Guardian of Light brings four-player couch co-op to the game. No pricing has been released as yet.

Source: IGN


Back in April 2011, Sony’s PlayStation Network was hacked, resulting in the theft of user account details for 77 million people. It also resulted in the PSN being taken offline for almost a month. Remember that? Yeah, those were dark times loaded with protracted silences from Sony. It took them more than a week to come clean and tell people about the extent of the breach.

This all resulted in a class action lawsuit being filed against Sony in the US. That legal case has been going for years now, and Sony has finally tabled an offer to the plaintiffs. It’s important to realise that this is an offer, which means it’s yet to be approved and signed off by any judge presiding over the case. It’s also important to realise that this is an offer based on the US class action lawsuit and as such it only benefits those PSN users in America.

Sony’s proposal amounts to $15 million worth of compensation in the form of “free PS3 and PSP games, free PS3 themes, free subscriptions to PlayStation Plus, free subscriptions to the Music Unlimited service, and free SOE Station Cash.”


With The Sims 4 right around the corner, EA has decided to officially cease support for the now practically ancient The Sims 2. But before they send the old girl out to pasture, they’ve decided to let anyone have a ride (totally not a weird sexual metaphor, I swear), by giving away the game, with all its expansions and Stuff packs, for free.

To claim your prize, log in to your Origin account and redeem the code I-LOVE-THE-SIMS before the 31st of July. Then it’s just a small matter of downloading the 12.5GB of data and you’re good to go!

Special thanks to Facebook fan Sebastian Cooper for bringing this news to our attention.




DDR4 memory is coming with the Intel Haswell-E launch in September/October 2014, but there hasn’t been much in the way of price indications for computer enthusiasts looking to upgrade their high-performing rigs to the latest cutting-edge stuff. Although there have been reports of DDR4 selling in some Taiwanese shops, you absolutely can’t use it at all. Now, though, a Norwegian online retailer has listed the first consumer-bound ECC kit of DDR4 memory and things are already looking very promising.


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windows 7 desktop

Gaze upon yonder picture, little ones. It may be the last time that you ever see a fresh install of Windows 7. Microsoft very quietly and very sneakily ended retail sales of Windows 7 last year, warning users that stock of the OS licenses on shelves would be returned on 30 October 2013, despite it being officially the most popular desktop operating system on the personal computer.

Now it’s time to remind you that 2014 is the year that Microsoft kills it off in the consumer space for good.




League of Legends! You might have heard of it. It’s this little MOBA game that about a bajillion people play every day. At last count, Riot Games said that League of Legends has around 67 million active players a month. Dota 2, for comparison, has just shy of 8 million monthly players according to Valve. That 8 million is a month or two outdated by now, so after the recent International it might have increased slightly.

Fun fact: I know absolutely nothing about League of Legends other than it’s a BIG FREAKIN’ DEAL and that it’s made by Riot Games. Also, I know that it has about 7 trillion different characters to choose from and that it also has one of the most toxic player communities on the planet, which one could argue comes down to the fact that when you have 67 million monthly players, you’re bound to find a few more rotten apples than with a MOBA of around 8 million monthly players.

Anyway, while my League of Legends knowledge is definitely lacking, I can recognise an amazing game trailer when I see one. Enter “A New Dawn” – a stunning new CG trailer for the world’s biggest MOBA. You’ll find it after the jump. Watch it, even if you have no idea what a League of Legends is.


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Hi StarCraft II fans! This morning I was contacted by a chap named Matt McCracken who told me that he’s organised a South Africa (represented by Veneration E-Sports) vs. New Zealand StarCraft II show match this weekend. The matches will start at 11pm on Saturday and can be watched live on Australian DUCKVILLELOL’s Twitch.tv channel.

The line-up is as follows:

eCKia `Enak (Kane B) vs. VnR Gangrel (Ivan Williams)
King Sejong Station LE, Merry Go Round LE, Deadwing LE

VoxMightyKiwi (David Gore) vs. VnR Static (Nathan Anderson)
Overgrowth LE, Merry Go Round LE, Foxtrot Labs LE

RooTPetraeus (Mackenzie Smith) vs. VnR Drager (Edwin Williams)
Nimbus LE, Catallena LE, Overgrowth LE

fray `Crimson (Ben Mcdonald) vs. VnR Cort (Nick Steere)
Foxtrot Labs LE, Merry Go Round LE, King Sejong Station LE

In the event of a tie, a 2 vs. 2 will be played on Avalanche (best of 1).

Good luck guys!

super mario underwater

Last week I went over the five features that I think every game should have. You can see it over there, at the top of the Most Popular bar (take that, Miklos) *brushes shoulders off*.

This week I’m doing the Ying to that Yang with five “features” that every developer needs to cast aside immediately, locked away in the Jumanji box forever. With that obscure reference out of the way, let’s get to the list.




Two of EA’s biggest upcoming releases have been delayed. The ambitious, open-world Dragon Age: Inquisition was set to release in October of this year, but has been delayed by a month. It will now be releasing for us in South Africa on 21 November 2014. The delay, according to the game’s executive producer Mark Darrah, comes down to needing more time for polishing the experience.

“This last bit of time,” Darrah explained on the Dragon Age website, “is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero’s choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.”

It’s actually one of the rare occasions when a delay might be welcomed by many gamers – October was already crowded with massive releases, so spreading things out a bit certainly makes our wallets and free-time feel a little happier.


Next week is the first of a two-part Living World update for Guild Wars 2, which marks the last two updates before a short Living World break. Things are really heating up, now that the dragon Mordremoth’s tendrils have reached as far as The Black Citadel. The trailer shows a lot of exciting things happening across Tyria next week, including various members of Destiny’s Edge finally getting off their butts to do something. Be sure to log in next week to unlock the episode for free, and log in this week to unlock Entanglement for free.

Google Chromebook header

Google Chrome is known for being one of the faster and more fluid browsers out there, regularly showing up the more established competition like Microsoft and Mozilla. However this speed comes at a price and it’s been known for a while that Chrome is a system resource hog – it regularly chews up gigabytes of RAM on my system and it uses the GPU as much as possible to accelerate the UI and certain content shown in the web page. But according to Forbes, Chrome has long been a hog for a different reason altogether – they pin is as the source of a lot of unnecessary battery drain. Hit the jump to find out more.


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Long-time Bungie employee, Marty O’Donnell, has won his case against the developer and its president Harold Ryan. In May of this year, O’Donnell, who was Bungie’s in-house music composer since the original Halo, was fired, according to court papers, “without cause”. O’Donnell took Bungie to court for unpaid leave, unpaid sabbatical, and unpaid time off.

O’Donnell’s case has been concluded, and a King County Superior Court judge has ordered Bungie to pay O’Donnell damages amounting to around $95,000.00, or just over R1 million. This amount is made up of $38,385.00 in unpaid vacation time, and another $38,385.00 because the judge awarded O’Donnell double damages. Bungie also has to pay for the legal fees.

O’Donnell is one of the industry’s top composers and was behind the now iconic soundtrack for Halo. At the time of his firing, he’d been working on the Destiny soundtrack, which looks set to become just as memorable and influential.

Source: VentureBeat
Via: IGN

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