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A recent post over at the UK’s Guardian website actually got me thinking about what it said. In it, the writer posits on the possibility that we may be in an age where having a clear-cut, definite ending for a story-driven game is something of a rarity. He mentions a whole bunch of reasons for this, including DLC expansions and the ever-present possibility of turning every new IP into a franchise with a cliffhanger ending. Check them out here. Still, it got me thinking, how many games have you played recently that actually have a worthwhile ending?

For a game that isn't technically story-driven, Tekken has some of the best endings in the business.