Admit it: one of the greatest reasons we play racing games is to watch the spectacular crashes that you may or may not create on purpose. If you’re anything like me, it’s usually the former; I’m all for serious vehicular carnage.
Crytek’s CryEngine 3 is a very impressive game engine; it powers stuff like Crysis 2 and the upcoming Crysis 3, but you knew all of that already. What happens when you take an advanced vehicle physics system, like that which appears in Rigs of Rods, and stick it into CryEngine 3?
You get car crashes of such orchestrated, balletic beauty it’ll bring tears of joy to your eyes. Then you’ll wipe those tears away and realise that this sort of stuff is what we might get to see in upcoming games. Please oh please oh please let it be a new Burnout. Hit play above; watch a bakkie get pwned again and again and again. Oh, and don’t feel bad; I’d never heard of Rigs of Rods either. Are we bad people because of that?