Indie developers have had a tumultuous time getting their games onto consoles. Microsoft, for example, is notoriously expensive when it comes to publishing indie games on Xbox LIVE Arcade. Getting those games patched (after the first free patch) often involves thousands and thousands of dollars to be handed over by the indie devs.
Nintendo, it seems, has taken a leaf out of Apple’s book with the new eShop on the Wii U. According to Frozenbyte (the guys behind indie gem Trine 2, which was a launch title for Nintendo’s latest console), indie developers are free to set their own pricing on the Wii U eShop. They’re also free to put their games on sale at their own discretion.
“We have the power to price our products as we please,” said Frozenbyte’s marketing manager Mikael Haveri, “with just some basic guidelines from the big guys. The step to this is purely from Nintendo’s side and they clearly see that previous instalments have not been up to par. We can set our own pricing and actually continuing on that by setting our own sales whenever we want.”
There’s already a plethora of games to download via the new eShop, many of them indie titles. Everyone bemoaned Nintendo’s lack of digital content with the original Wii, and it seems that the Japanese company has taken that to heart. It’s a definite improvement for the indie crowd, that’s for sure.