The SimCity server woes continue, but things have been significantly improved since the game’s US launch last week Tuesday. This weekend, many South African gamers likely bashed their heads against a keyboard as they faced the same connectivity issues as the rest of the world. In an update post on Sunday, senior vice president of Maxis Lucy Bradshaw reported that the worst of the server issues are now almost over.
“I’m happy to report that the core problem with getting in and having a great SimCity experience is almost behind us. Our players have been able to connect to their cities in the game for nearly 8 million hours of gameplay time and we’ve reduced game crashes by 92% from day one,” Bradshaw reported via the game’s official blog. Unfortunately, that elusive “all-clear” report remains just that, but Bradshaw believes that “a few more days of data” will be allow them to get the game running as intended.
In related news, the game’s publisher, Electronic Arts, has suspended SimCity’s online advertising with their affiliates. In an email to EA’s marketing partners (which was obtained by Polygon) the publisher said that they have “deactivated all SimCity text links and creative and we ask you to please remove any copy promoting SimCity from your website for the time-being.” That marketing will resume as soon as the server issues are under control.