NAG Online > News > DayZ standalone sells over 800, 000

DayZ standalone sells over 800, 000

dayz_standalone_screenshot_1

The Early Access alpha release of the standalone version of DayZ has sold more than 800, 000 copies in less than a month. At $29.99 a pop, that’s injected just less than $24 million into Bohemia Interactive’s coffers, meaning that the developer has had to reassess their development road map now that they’re sitting on top of a pile of money to aid in the completion of the project.

The game’s creator, Dean Hall, posted on Reddit that Bohemia had never anticipated sales of this magnitude. They were, in fact, hoping to sell 250, 000 Early Access copies within three months. The fact that they’ve sold more than three times that amount in a fraction of the time just goes to show the levels of anticipation for the game.

“We’ll be finalizing our roadmap in mid January,” Hall explained, “but it is safe to say that this kind of result will be having a very positive effect on that roadmap.”

The DayZ standalone game is available through Steam’s Early Access program right now. Have you picked up a copy as yet? How are you finding it? Let us know below.

Source: Reddit
Via: Eurogamer

  • Nahuel Graziani

    It’s evident that it’s an early access alpha due to the lack of actual content in the game so far. As expected, there are bugs in the game, but not to the extent that the mod had upon release itself, so it’s an improvement in that regard.

    There are clipping problems, and you can end up being stuck through/in things, which is game-breaking as you would have to restart your game in order to reset your position. There is also not a very large assortment of items in the alpha, which detracts from the “scavenger” aspect of the game.

    Because of the lack of weapons/items, there is not much incentive to continue venturing into known “hotspots”, or commonly known spawn areas. This causes the end-game to suffer as you are pretty much bottlenecked into banditry due to there being no actual benefit for player interaction, besides safety in numbers and not much else to do once you have the required gear.

    However, with that all said, it’s by no means bad. It has made improvements from the mod in a lot of new and ingenious ways and it’s a great base from which to build the game upon. The framework is there and the community is pretty positive, but now the game has to be populated with content for it to really work in the long-run.

    • Miklós Szecsei

      I’m definitely picking up a copy as soon as I have some extra cash to throw around.

      • http://www.facebook.com/pages/Wesley-Fick/184346154999538 Wesley Fick

        Same here, really looking forward to it.

    • =gsg=shadowstep

      Bought my copy, however I felt a little dirty when I do so. Cause I felt like i am fueling this pay for aplha bull dust… beta and alpha’s used to be free.

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