Dean Hall, the man behind the original mod for DayZ and the later standalone release (which is now in a Steam Early Access state), is leaving developer Bohemia Interactive and the DayZ project. The news was revealed late yesterday afternoon by website Eurogamer.
In a lengthy discussion with Eurogamer’s Robert Purchese, Hall provided very frank reasons as to why he’s stepping down and leaving Bohemia at the end of this year. “At some point,” Hall explained, “I’ll be a disaster for the project, at least in a leadership role.” This is because Hall knows that he is a persuasive risk taker – somebody who is able to talk people into doing almost anything. “I can talk people up to the ledge and get them to jump off it. That’s what I did with DayZ; I’ve done it twice now – two new code teams have separately done it.”
Hall identifies that at some point, having that kind of a person in a leadership role during game development is a bad idea. So, in the interest of DayZ’s continued success, Hall is bowing out and returning home to New Zealand.
Hall has been living and working in the Czech Republic with developer Bohemia for some time now. “It’s kind of like cooking in someone else’s kitchen: I don’t want to be constantly telling Bohemia that this is how I do it and this is the way we do it.”
The good news is that Hall will remain close to the project and advise on certain aspects should Bohemia need him to. Hall knows that he’ll “always be involved” in some way or another, but so long as he stays working directly on DayZ, he would be “fighting anybody on the project to make sure it’s good.”
At the end of this year, Hall will move back home to New Zealand where he plans to open up his own development studio to begin working on a new game. He has three ideas rolling about in his head already. As for DayZ, Hall believes the game is a “fundamentally flawed concept” and as such he plans to continue working until he can create the quintessential multiplayer experience.