Warner Bros. Interactive Entertainment has revealed the next and final chapter in the Arkham series – Batman: Arkham Knight. This will be the last in the trilogy of Batman games developed by Rocksteady, the development team that brought us Arkham Asylum and Arkham City. The rather subpar Arkham Origins was developed by Warner Bros. Montreal.
Arkham Knight is heading to PC and current-gen consoles only, which means PlayStation 4 and Xbox One. There won’t be any version for the PlayStation 3 and Xbox 360, and that’s great news because it allows Rocksteady to make the most of more powerful hardware without having to continually drop features in order to cater for old console hardware.
Arkham Knight is set after the events of Arkham City and will feature Scarecrow as the main antagonist. Penguin, Two-Face, Harley-Quinn, and Ridler are also confirmed as are their respective voice-actors from the series. Additionally, Kevin Conroy returns to voice Batman after skipping Arkham Origins. Interestingly the game’s subtitle, Arkham Knight, doesn’t refer to Batman, but rather an entirely new arch rival that is being created for the game. If that panics long-time Batman fans then know that DC’s Geoff Johns is behind this new creation.
Arkham Knight will bring with it a much larger, open-world Gotham City to explore. According to the first few bits of information, this game world will be much larger than what was on offer in Arkham City. Furthermore, the streets of this open-world Gotham City have been made wider than the streets were in Arkham City so as to accommodate the Batmobile. Yes, the Batmobile is finally fully available for us to use in the open-world game.
The other bit of fantastic news: there’s no multiplayer.
Batman: Arkham Knight is heading to PC, PlayStation 4 and Xbox One towards the end of 2014. Gamestop has a fixed date of 14 October 2014, but when questioned about that, Rocksteady simply reiterated “2014” for release.