Electronic Arts has a new CEO – Andrew Wilson. He’s been driving the company for the last couple of months, and CNN recently sat down with him to discuss how things are going. Unsurprisingly, the conversation covered all sorts of topics from excuses for the debacle that was SimCity and Battlefield 4, to the potential of less frequent EA Sports titles.
More interesting, however, was Wilson’s discussion of what’s in store for their Star Wars license. If you recall, Electronic Arts signed a multi-year development and publishing agreement with Disney that will see them develop original games based on the Star Wars IP. So far, the only game announced is DICE’s reboot of the Star Wars: Battlefront series, which will only be out towards the end of next year. There are, however, rumours of an open-world Star Wars game being developed by EA Canada.
According to Wilson, EA is approaching the Star Wars IP in much the same way as Rocksteady approached the Batman IP in the Arkham series of games. In other words, they’re planning on developing original stories that are set in detailed representations of the IP’s world.
“What Warner Bros. did with Batman,” Wilson told CNN, “was take the core roots of that IP and manifest that inside the walls of Gotham City and delivered an interactive experience that had real ties to what you would see in the films and what you had read in the comics, while having its own life because it could provide such deep and more immersive storylines. When we look at the Star Wars properties that’s how we’re looking at it. We’re not trying to build a game that replicates the storyline of any particular film.”
That’s good news for Star Wars fans, because the majority of film-to-game releases that have been developed alongside Star Wars movies have been utter rubbish.