Although Valve did not say how it would mobilise their Steam Machines program to allow OEMs and boutique computer retailers, they did promise that a 2014 release was likely and they’ve already been prototyping hundreds of custom builds in all manner of form factors to figure out what the standard should be and launch according to that standard. The controller design has already changed quite a bit to something more realistically possible and SteamOS continues to see more patches and tweaks to get the most out of the software. Now, though, the company says a 2015 launch is more likely now that they have a clear idea of what to do with all the feedback they’re receiving.
“Realistically, we’re now looking at a release window of 2015, not 2014,” Valve’s Eric Hope writes in an update on the Steam Universe group. “Obviously we’re just as eager as you are to get a Steam Machine in your hands. But our number one priority is making sure that when you do, you’ll be getting the best gaming experience possible.”