According to a blog by Naughty Dog’s Eric Monacelli on the Playstation website, the team wants to show the world how it should be done on PS4 with Uncharted 4: A Thief’s End, by aiming for that magical number that gamers salivated at all through the past year – native 1080p resolution at 60 frames per second. While that’s doable on a few AAA games already and is also promised for ND’s The Last of Us for PS4, they want to make a bigger and better Uncharted for the console and still hit that framerate. Some say that’s not possible, but that’s their goal.
In the blog, Monacelli describes the trailer that we all saw on the E3 2014 Sony event and the one that’s currently doing the dance on the internet. Its dark, features a much older Nathan Drake (now surely in his late 40′s) and some wise advice from Sulley that “there’s no such thing as a sure-fire plan.” This is going to be epic. If you haven’t seen it before, check out the trailer below:
“That’s Nathan Drake rendered in full 1080p glory, using the power of our PS4 engine,” writes Monacelli. “All footage you see in the trailer was captured completely in engine. We’re targeting 60fps for Uncharted 4: A Thief’s End, and as you can see, the visual fidelity for our character models will reach new heights.”
“In fact, thanks to the power of PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3.”
What does the game look like at 60fps, though? And is there anything colourful that we can look at aside from the E3 trailer? One dedicated NeoGAF member out of nowhere whipped out a 60fps version of the video, colour-corrected to make it daytime. It gets much more impressive when you run the two side-by-side because the animations in the edited video are far smoother, with camera movements feeling a lot less stuttery as well. I look forward to seeing what Naughty Dog can do with a clean slate and all the power of the PS4.
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