I reported on an upcoming Kickstarter for Areal recently, a game being billed as the spiritual successor to the S.T.A.L.K.E.R. series. It’s in development at newly formed studio West-Games. With a number of ex-GSC employees listed, the project seemed promising, although I expressed some concern at the low project goal of $50,000 and its multiplayer focus. Well, since the Kickstarter launched, Areal has come under a lot of scrutiny. Hit the jump for a summary of the events.
The game is based on a series of novels by Russian author Sergey Tarmashev, which you can see in their garish glory here. Since going live yesterday, however, more concerns have been raised about the legitimacy of the project. The initial spark was brought up by Vostok Games, one of three companies formed of the ashes of GSC Game World and developers of the upcoming free-to-play S.TA.L.K.E.R.-inspired MMO shooter Survarium.
Joe Willburn, community manager for Survarium, initially stated this in their forum: “We have contacted GSC’s lawyers regarding [West-Games’] fraudulent claim of being the developers of Stalker and Metro Last Light. Please do all you can do ensure people know these claims are false.”
That post has since been deleted (though you can find the Google cached version here), and a cursory glance at Areal‘s developers’ LinkedIn history clearly reveals that they were indeed GSC employees, with varying levels of seniority. Vostok Games PR manager Oleg Yavorsky, in an exchange with Eurogamer, stated that his primary concern was the use of S.T.A.L.K.E.R. assets in the project being presented as West-Games’ own work, and their claims of being “core” to the series’ design. The pieces of concept art have been taken directly from the S.T.A.L.K.E.R. wiki, according to VG247, and although they are the work of listed Areal artist Alexei Moseichuk, the sketches were during S.T.A.L.K.E.R. development and are not original pieces for Areal.
“So that you understand, since the long years of development of S.T.A.L.K.E.R. and then Metro, there have been literally hundreds of people involved in working on their bits and pieces, starting from beta-testers up to modellers responsible for certain weaponry models,” Yavorsky says. “Many people came to the studio to work for a few months just for the sake of adding S.T.A.L.K.E.R. development to their portfolio. Frequently they claimed afterwards to be the ‘core’ developers behind the game – you wouldn’t know anyway, right?”
That last comment is particularly rich — considering Vostok initially mistook them for imposters — but they make some valid points.
The project video in question uses footage from the three S.T.A.L.K.E.R. games, as well as concept art. In addition, Reddit user “damjancd” keenly noted that the one bit of actual development work being shown was actually pulled directly from a post-apocalyptic map pack made for Unity.
West-Games have responded to the allegations on their project page, the full text of which has been posted below:
“We have contacted Vostok Games about their supposed claim that we are fraudulent. They say that they have no relation to that claim and have since deleted the forum topic (https://forum.survarium.com/en/viewtopic.php?f=17&t=3450#wrap) wherein a moderator accused us of being fake. The Kickstarter comments section has been completely hijacked by a couple of people, and even if we comment there, our posts will be ignored and buried. Misery LTD in particular is developing another post apocalyptic video game and is stirring controversy to attract people to his Kickstarter project. I hope that you, our supporters, can see through this deliberate negativity and help us make an awesome game with Areal. Update 2 is coming later today, and will clarify things even further.”
I decided to dig a little deeper. Eugene Kim and Yuriy Negrobov were formerly involved with another company prior to West-Games called UnionStudio. UnionStudio was formed in 2012, soon after the collapse of GSC – as was reported by several gaming sites at the time, including PC Gamer and Rock, Paper, Shotgun.
Go to the UnionStudio LinkedIn page, and you’ll see a brief statement that the company has “reorganized into West-Games”. What’s interesting is that UnionStudio was, at the time, developing a “cross-platform action shooter” supposedly inspired by Fallout, Mass Effect and Rage, but appears not to have gone anywhere substantial, with only a single piece of concept art released for it. Kim is also listed as the CTO of GoGames during his tenure at UnionStudio, which has and seemingly continues to operate Go Fishing. The GoGames website is essentially a placeholder; UnionStudio’s domain expired in May 2014 of this year, according to the WHOIS lookup on the URL.
Furthermore, Peter Dushinsky (currently producer/lead designer of Areal) lists his responsibilities as “making concept design and preproduction for MMO TPS project” and “preproduction and concept design for Tactical MMO RPG” for UnionStudio and West-Games respectively on his LinkedIn page, which seems to be at odds with Areal‘s single-player promises but makes a lot of sense if you consider the odd multiplayer stretch goals for the project.
One has to ask why UnionStudio felt the need to form a new company (largely consisting of its existing staff), yet failed to mention that fact. Is Areal a repurposing of its original unnamed MMO project? Does it exist at all, given the questionable way the assets have been presented and the Kickstarter video? We’ll have more information as the story develops, but for now I’d recommend against backing the project.
In spite of the controversy, the Kickstarter campaign has already managed to reach more than half of its desired amount at the time of writing.