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BioWare announces four player co-op for DA: Inquisition

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BioWare has announced plans to ship Dragon Age: Inquisition with a separate, four-player cooperative multiplayer mode. They’re likening this mode to the surprisingly successful multiplayer component that shipped with Mass Effect 3.

Hang on! Before you get all uppity that your endings for Inquisition will be influenced by your performance in multiplayer, know that the single player campaign is entirely separate from the multiplayer portion. The two will be linked in lore only: in the single player story, you’ll have access to specialists who send agents off on missions as part of your inquisition goals. In multiplayer you’ll play as those agents, with the specialists providing details on what your multiplayer mission objective might be.

In total, there will be 12 multiplayer characters to choose from: four characters for each of the three classes (rogue, mage, and warrior).  BioWare is planning to release further characters after the game launches in November.

The multiplayer component of Inquisition is being billed as a dungeon crawler, with gold and loot pickups towards the end of each mission. Crafting systems will also be integrated, with many of the crafting components and recipes from the single player game making the jump to multiplayer.

What about paywalls? There aren’t any, BioWare is insisting. While you will be able to spend money on an in-game currency called Platinum that will allow you to purchase items, you will be able to accumulate in-game gold instead by just playing the game. It sounds like the in-game purchases are merely there for those who want that option.

BioWare had always intended to ship Inquisition with a multiplayer element, and claims that the single player and multiplayer portions were “developed side by side”. Interestingly, the multiplayer portion is being developed by a dedicated team made up of Dragon Age veterans and Mass Effect 3 multiplayer developers.

This marks the first time that people will be able to play Dragon Age together with friends. We’re optimistic about this one, especially in light of the fact that Mass Effect 3’s multiplayer was surprisingly good fun, and that Inquisition’s multiplayer won’t affect the single player campaign.

Source: DragonAge.com

  • FanieNel

    This is going to be awesome.

    I loved the Multiplayer portion in Mass Effect 3 and it makes me happy that the same team is working on the multiplayer portion in this game too.

  • http://www.facebook.com/pages/Wesley-Fick/184346154999538 Wesley Fick

    I get more intrigued by Inquisition by the day. Maybe they really did learn from DA2…

  • Squirly

    I really can’t be bothered about this game anymore. It’s weird how everything they show makes me less and less enthusiastic, all the while people around me are going “OMG TOTES AWESOME!” – I don’t get it. I feel old.

    Shoehorned MP in our epic SP RPG? And it won’t affect the SP, just like the MP for Mass Effect 3 wasn’t supposed to, right? Yeah.

    • Miklós Szecsei

      They never said the MP for ME3 wasn’t going to affect the outcome of the SP game. They made it pretty clear that your actions in MP would contribute towards the game’s overall war effort. Anything like that won’t be happening in Inquisition; looks like BioWare learned their lesson on that one.

      All that being said, I think the MP influence on ME3’s ending was so minimal anyway, and could be totally obviated via other in-game actions during the campaign.

      • Squirly

        Yeah, it’s a bit of a non-issue overall – I guess I don’t see how we’re going to get anything akin to DA:O (which had the RTwP combat) if they’re making this with MP in mind. It won’t affect the story of the SP, but it will affect the gameplay.

  • Alex Rowley

    well this is something I’m not going to touch.

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