Praise the Traveller. Bungie is listening to the barrage of online bitching and will be patching Destiny’s rubbish loot system at some point this week. Considering, at time of writing, that the Destiny servers are currently down, it’s likely that the patch may even go live today. That or it’s another DDOS attack. (UPDATE: yep, DDOS attack; Destiny and Call of Duty: Ghosts servers are offline.)
The patch notes for update 1.0.2 explain the numerous changes coming to the loot system. It all comes down to the Cryptarch and Engrams; both of which were the systems that were making the loot system feel unfair.
From now on, Legendary (purple) Engrams will always decode into Legendary or better items. This means that they could also decode into Exotic weapons or Legendary crafting materials. Rare (blue) Engrams will always decode into Rare or better items, and now have an increase chance to decode into Legendary items.
Since the game’s launch nearly three weeks ago, players and critics have complained about the NPC Cryptarch who frequently decodes valuable Engrams into useless junk. With this week’s patch, that issue will no longer be around. It was largely thanks to this crummy Engram system that people jumped on-board the Treasure Cave exploits, but even that wasn’t guaranteed to boost your loot horde thanks to the lousy Cryptarch and his unquenchable desire to troll you.
Incidentally, a patch late last week removed that Treasure Cave, but it wasn’t long before somebody found a new one. You can see that below. If you’re planning on stocking up on Engrams to decode post patch 1.0.2, know that Bungie is ahead on that one: Legendary Engrams in your inventory will be demoted to Rare post patch. Bungie advises that you decode all Engrams prior to the patch but also says, “let’s be honest–even if you don’t, we all know they were blues already…”
At least they have a sense of humour about it.