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The ever-popular MMORPG World of Warcraft will soon be implementing new ways to pay for game time. Recently announced on Battle.net, a new item called the WoW Token will be introduced to the game. Hit the jump for news and chicken.

The way these tokens work is very simple, and has been a staple of games like Eve Online and WildStar for some time. Players purchase a WoW Token using cold hard cash (or credit card), and then are able to either redeem it for themselves or sell it through the Auction House. Once redeemed, a WoW Token gives players 30 more days of game time. Blizzard was quick to inform that once a Token is bought with gold, it is soulbound (locked) to your character and can’t be resold or accidentally deleted. Tokens will also have a dynamically changing price according to which region you play in (America, Europe, Korea, etc.) and the selling price can’t be altered by the seller.

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So what does it all mean? Well, if you have a hoard of gold in your account but nothing to buy, you theoretically never need to pay for a subscription with real money again. And if you need more gold, you won’t need to resort to third-party gold sellers. Blizzard is also adamant that this is not a free-to-play model.

There’s been no announcement regarding launch date for the Tokens and how much they’ll actually cost, but a subscription shake-up like this definitely bodes well for the longevity of the game.

Source: Battle.net

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