If you’re one of those people who play your games on Intel’s integrated graphics chips, I can honestly say I don’t envy you – for years, Intel’s graphics solutions have been more middling than anything else, with only the recent HD4400 and HD4600 engines having enough power available to them to actually make any sort of impact for gamers looking to save money on their hardware. With Broadwell improving things further and Skylake promising large gains on the graphics performance front, Intel has begin to ready themselves for the onslaught of gamers playing exclusively on Intel HD integrated graphics by launching a website that aims to take the guess work out of getting games playable on your hardware. Interested?

For now, the website only has recommended settings for Intel’s HD2500 integrated graphics and newer, which covers processors from the Sandy Bridge family all the way up to the latest Broadwell processors featuring Intel Iris and Iris Pro graphics. While the site can be useful for figuring out what settings should be playable, Intel has recently partnered up with the team from Raptr to offer recommended settings using their one-click optimisation engine that AMD also makes use of in their Gaming Evolved client. There’s some nice add-ins there like hardware-accelerated video captures and the ability to stream your gameplay to Twitch, but otherwise its just a nice overlay to keep your graphics drivers updated and have your games optimised based on the community-driven research.

Typing in a search for Intel’s HD5500, the integrated GPU found in some of their recent Broadwell mobile processors, brings up a nearly complete list of games that the site offers settings for. These are shared as screenshots which you download in a .zip folder, for reference when you go to set up the game later. If you’re like me and hate using optimisation clients at all for your games, doing this set-and-forget setup is the way to go. It is possible that new patches and drivers may change which settings will be optimal, but that doesn’t happen too often, even for discrete GPUs from AMD or Nvidia.

While a full list of supported games that Intel offers recommended settings for is not available, the list seems to change according to whichever GPU you’re looking up anyway, so these could be user-submitted entries that Intel is vetting. Here’s what I saw listings for when searching for the HD5500 graphics engine:

  • Wolfenstein: The New Order
  • Heroes of the Storm
  • DC Infinite Crisis
  • World of Warships
  • Football Manager 2015
  • The Binding of Isaac: Rebirth
  • Call of Duty: Advanced Warfare
  • Dungeon of the Endless
  • Sid Meier’s Civilisation: Beyond Earth
  • NBA 2K15
  • Alien: Isolation
  • FIFA 2015
  • The Sims 4
  • Swordsman Online
  • GRID: Autosport
  • The Elder Scrolls Online
  • Dark Souls II
  • HearthStone: Heroes of Warcraft
  • Titanfall
  • Rust
  • Echo of Soul
  • Total War: Rome II
  • Final Fantasy XIV Online: A Realm Reborn
  • War Thunder
  • DOTA 2
  • GRID 2
  • Starcraft II: Heart of the Swarm
  • Path of Exile
  • Euro Truck Simulator 2
  • Planetside 2
  • Warframe
  • World of Warcraft: Mists of Pandaria
  • Borderlands 2
  • Guild Wars 2
  • Counter Strike: Global Offensive
  • DayZ Standalone
  • Blade and Soul
  • Star Wars: The Old Republic
  • Call of Duty: Modern Warfare 3
  • Sid Meier’s Civilisation V
  • World of Tanks
  • League of Legends
  • Minecraft
  • Aion
  • Team Fortress 2
  • Crossfire
  • Garry’s Mod
  • Counter-Strike: Source
  • Eve Online
  • Runescape

There are a lot of different titles in there with a decent spread of game engines currently in use as well. Searching for Intel’s Iris Pro 5200 graphics also brings up extra entries for Left 4 Dead 2, Tomb Raider, Battlefield 4 and others, so Intel does have some work cut out for them if they want to make sure that people gaming on their graphics have options available to tweak things properly.

With that said, though, the general rule for Intel’s hardware has always been to stick to the 720p resolution (or 768p if you’re on a notebook) and start off with everything set to low except for medium textures and medium shadows. If you’re using anything from the Haswell family, that will generally give you playable performance. Intel’s graphics have always been limited by memory bandwidth and ROP counts just like AMD’s APUs, so its going to be a long time before integrated graphics begins to creep up on mid-range discrete GPU performance that gamers can rely on.

Source: Intel Gaming portal

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