Hello once again NAGonoms, and thanks for coming back for This Week in Gaming. This time around we have a ton of Nintendo news – including possible dates for the launch of the new console as well as their plans for smartphone gaming. Then it’s two new games; one hoping to cash in on past successes and one hoping to be a breakout hit for a veteran dev, plus Fallout Shelter gets an Android release window and Yoshida talks about why The Last Guardian didn’t get cancelled. All that, more news, more videos and more highlights from the week, after ze jump.
Nintendo made waves not long ago with the announcement of their new console, the Nintendo NX. But since then, it seems like we haven’t heard much.
Behind the scenes they’ve been going strong however, with a new rumour surfacing that production is beginning in October.
Apparently the console maker has been visiting the infamous Foxconn Electronics recently, and have ordered pilot production.
What does this mean for the consumer? Well apparently, mass production is rolling out as early as May 2016, with a look to launch in July next year. Of course, we don’t know yet if that’s a global roll-out or a slow process.
With all these rumours flying around, you can imagine Wii U owners starting to feel a little uncomfortable – it’s still relatively young compared to the typical lifespan of a gaming console.
However, CEO Satoru Iwata has set fears to rest in a recent shareholder presentation, saying that from a software business perspective, “it would be highly inefficient to stop releasing titles for Nintendo 3DS or Wii U right after the launch of NX”.
He further goes on to say, “As for Wii U, we will continue to make efforts, as it is a priority within the company to think about how we can satisfy the consumers who purchased this system to the maximum extent possible.”
Still, I can’t help but feel like potential buyers may be a little put off at this point. I’d been eyeing a Wii U for some time now for a fun casual platform, but I’d be lying if I didn’t say I wasn’t encouraged to hold off with the potential launch of a new offering from Nintendo.
Aaaaand its more Nintendo news. But after several weeks of no Nintendo news, I guess they can have the spotlight this time around.
We’re moving on from the NX console to their mobile market. According to Iwata, Nintendo is looking to make these games as accessible as possible, and appealing to the widest possible audience.
“As long as Nintendo makes smart device applications, we must make them so that they appeal not just to some limited age group but to a wide age demographic just as our games thus far have been doing, and they should appeal to anyone regardless of their gaming experiences and gender, and most importantly, regardless of different cultures, nationalities and languages.”
He goes on to elaborate on their monetisation strategy, which is essentially to extract small amounts of money from a lot of people, rather than enormous amounts from a small amount of people.
On the whole, that should in theory result in more ethical, skill-based games that aren’t just trying to get you hooked on microtransactions – but I think we can reserve judgment until we actually see them.
After the incredible P.T. teaser to Silent Hills, most fans of the franchise were gutted to find out that Kojima’s falling out with Konami sent the Del Toro collaborative project to the shelf, perhaps permanently.
Luckily, a fan has stepped in to potentially fill that void with Allison Road, a horror title developed on Unreal Engine 4 that looks like it’s going for a similar playstyle to P.T. (and Silent Hill, for that matter).
The team of one has since expanded to six, and the game has gained traction since being Greenlit on Steam.
We don’t know much yet, but the general storyline is that the central character wakes up every day in a typical middle-class residence, with no idea where he is or how he got there. The environment is very interactive, in the style of Gone Home, and it’s up to the player to find his family and figure out just what the hell is going on.
Check out the impressive looking teaser:
Android users the world over have been pretty bitter with all the Apple fans currently jamming Fallout Shelter – and rubbing it in their faces.
And rightly so – after all, Android does enjoy 80% of the mobile OS market share. #justsaying
Anyway, saltiness aside, Bethesda’s Pete Hines said on Twitter this week that they’re targeting an August release date for the Android version.
So fear not, Android masterrace, soon the iPhone smugsters will have nothing left to gloat about.
Here’s a bit of news – it turns out gamers’ incessant whining about things actually pays off.
After bitching about The Last Guardian for the last eight years, it looks like it’s actually coming. And according to Sony Computer Entertainment makhulu-boss Shuhei Yoshida, it would have been cancelled if not for all that moaning.
He also talks about why the game never made it to PS3, and the process of getting it where it is today: “The PS3 code was very optimised for PS3 and it took lots of effort, but still the game didn’t reach the performance it needed, and features were missing. It was clear the game design had to be compromised to make it work on PS3, and PS4 was coming, so we decided to do it on PS4. And it took a long time to rebuild it on PS4, but now we have the tech foundations and toolset and the team”.
So then, I assume this means Half-Life 3 is going to be announced any day now?
Piranha Bytes, developer of RPG franchises Risen and Gothic, have announced a brand new project called Elex.
It’s apparently a “science fantasy” RPG, which means… no idea, to be honest. They say it’s post-apocalyptic and full of “original characters” and “deep moral choices”, but that’s all there is to go on at this point.
I’m not sure how excited to be about this, really. We’ve had no shortage of good RPG games of late, with The Witcher 3 and Dragon Age: Inquisition providing plenty of hours of premium role-playing goodness.
Piranha Bytes, on the other hand, has a long history of somewhat mediocre, yet competent titles. I’ve played a couple of the Risen games and, while they had their moments, they were mostly forgettable – and not without issues.
The internet is abuzz this week with this sick Dishonored gameplay, which makes murdering people by the dozen look cool as hell.
Civilization: Beyond Earth – Rising Tide is a really long name for a game. Here’s what it’s all about.
Twin Souls: The Path of Shadows may have failed to meet its Kickstarter target, but that didn’t stop development continuing anyway. Judging by this gameplay, that looks like a good thing.
Heat Signature looks like a complex and interesting exploration title. Have a look at this commentated trailer to get a better idea of what it’s all about.
Best of NAG
Sony has done something interesting – launched their own Kickstarter-esque platform for their own hardware products. Available only in Japan, it’s called First Flight, and you can see the first three things on offer right here.
Once you’re done with that, check out this cute-yet-terrifying Japanese horror title, Night Watch.
After that. cleanse the palate with 15 minutes of Uncharted 4 goodness.
Finally, you can have a look at my column for the week, on why I wouldn’t buy Arkham Knight for PC, even when it’s fixed.