UPDATE: Yager has issued a statement on the matter. The developer’s managing director, Timo Ullmann, has said that their vision for the game did not align with that of Deep Silver’s. “Our team is made of the best creative minds and tech specialists, who all share a common identity. The team worked with enthusiasm to take Dead Island 2 to a new level of quality. However, Yager and Deep Silver’s respective visions of the project fell out of alignment, which led to the decision that has been made.”
ORIGINAL: Publisher Deep Silver has announced that they’ve dropped Yager from development duties on Dead Island 2. This news comes less than three months after Yager announced that the game had been delayed to 2016. Deep Silver’s statement (which you can read below) insists that the game is still on track for release. Who exactly is replacing Yager is, at this point, not certain.
“With Dead Island 2, Deep Silver has always been dedicated to delivering the sequel that Dead Island fans deserve. After careful consideration, today we announce the decision to part ways with development partner YAGER. We will continue working towards bringing our vision of Dead Island 2 to life, and we will share further information at a later stage.”
Yager is the team behind the critically acclaimed Spec Ops: The Line. In Spec Ops, Yager took worn-out military video game tropes and turned them on their heads, resulting in one of the most spectacularly engaging narratives to come out of the industry. It was HOPED that Yager was going to do something similar with the now worn-out-as-hell zombie genre.