steelseries rival oled

During CES 2016, peripherals manufacturer Steelseries was showing off their latest creation, the Rival 700 OLED gaming mouse, which could become a true Frankenstein of a mouse because of its modularity. “Modularity?”, I hear you ask. Yes indeed, dear reader. The Rival 700 is the company’s first mouse that has a swappable sensor module, and probably the only one in the world for a while that can boast about this feature. If you need no further introduction, you’ll be glad to know that the Rival 700 OLED will be coming out in Q2 2016 at a recommended price of $100 (approx. R1,650*).

The Rival 700 OLED is the successor to the company’s famous Rival gaming mouse, which if you recall was first announced at rAge 2013. The Rival 700 emphasises the design of the original one and makes a few changes. The soft rubber on the thumb grip is gone, replaced with a more durable soft-touch plastic. The button layout remains the same, but the back of the mouse is now separated into two pieces. The rear part of the shell is removable, and will allow owners to swap out the back cover for other designs. Steelseries might release 3D schematics for anyone to print their own shell with a 3D printer, but I don’t think that’s their plan right this moment.

Steelseries Rival 700 OLED gaming mouse

Aside from the changes on the surface, there’s the OLED display, the “tactile alert” system (as the company calls it), and the swappable sensor. The OLED display can show a number of things from health points, to headshot count, and even the resolution of the Windows desktop (for some reason, though I don’t know why). It’s fully programmable and customisable, and I expect that Steelseries will bundle in SDK support for it in their software in the near future. Like Logitech’s displays on their keyboards, game developers will have to work out how to support devices like the Rival 700, as there’s no single standard that will allow this to work out of the box.

The tactile alert system is a set of haptic feedback controllers that reside in the thumb rest, right where those orange dots are. As you can imagine, haptic feedback in a mouse is something I never knew I wanted in a mouse, but now I kinda do. Lastly, the sensor can be swapped out, and Steelseries will offer replacement sensors that one can use to upgrade the Rival over time.

Here’s the rundown of the rest of the Rival 700 OLED’s features:

  • Zero hardware acceleration and an optical sensor that offers gamers true 1:1 tracking accuracy.
  • Configure resolution settings up to 16,000 CPI, millisecond-level customizable response time.
  • Accurately track movement speeds of up to 300 inches per second at 50g of acceleration.
  • Removable sensor module, allowing gamers to swap to a laser sensor or other future options.
  • GameSense and Prism RGB illumination give gamers the power to choose millions of color options and customizable lighting effects powered by in-game events.
  • The mouse cover is swappable to ones with different designs and surfaces.
  • Packaged with a 3ft rubber cable and a 6ft braided cable.
  • OLED display to personalize the Rival 700 with logos and custom in-game settings.

The Rival 700 should be available overseas at first sometime in Q2 2016, and might land in South Africa a few weeks later.

* Exchange rate calculated at R16.65 to $1 U.S. as of 21 January 2016

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