Did I mention you can run on walls?

Titanfall 2 is happening. We know it. You know it. EA’s money counters know it.

Now we also know that there’ll be a single-player portion to the game, which is great news considering the “single-player” portion in the first Titanfall was really just a rotation of their multiplayer maps, with some voice-over stuff making it all EXTRA EXCITING. Or something.

My biggest (probably only) issue with Titanfall was that it clearly has a ton of great lore that was just never fully explored owing to its multiplayer-focused package. I’m really chuffed that there will be a proper single-player campaign in Titanfall 2.

In an interview with Forbes, Titanfall 2 lead writer Jesse Stern goes into detail about the game’s overall plot inspirations (they’re planning on “retelling the story of the American Revolution and the American Civil War in space”), and why they’re adding single-player this time around.

“One of the shortcomings of the first game was we just did not have the mechanism to tell everyone ‘here’s who you are, here’s where you are and who’s around you.’ We knew all the answers, we just could not deliver it.”

Apparently the then fledgling Respawn Entertainment didn’t have the resources required to flesh-out a single-player portion for Titanfall. Now that they’ve made a big chunk of cash, they’re in a position to present the game’s lore in a single-player campaign.

Interestingly, there’s also mention of a Titanfall TV series spin-off that’s supposedly in the works. So giant robots and wall-running pilots might be a thing on your TV sometime in the future.

Of course the BIGGEST question about Titanfall 2 remains: will we get this in South Africa, or will we be left out like last time?

Source: Forbes