Bethesda Game Studios just waltzed off with awards for Game of the Year, Outstanding Achievement in Game Direction, and Role-Playing / Massively Multiplayer Game of the Year at the 19th annual DICE Awards, which were held last night. Those three awards were for, obviously, Fallout 4, but they also scooped a fourth award for Fallout Shelter: Mobile Game of the Year. That’s a good run of awards, especially considering this is the DICE Awards – the industry’s top-tier awards ceremony.
During the DICE Summit, Bethesda Game Studios main man Todd Howard teased the development team’s next project. Or rather, their next THREE projects, which marks a change of pace for the team that has traditionally worked on one game at a time, cycling between The Elder Scrolls and Fallout.
“We actually have three kinda longer-term projects we’re doing that are all—we’ll talk about them at a much future date, but they’re different than anything we’ve done before, while also being a Bethesda-style game, big and crazy—in many ways different than things we’ve done before.”
Gosh that’s tantalizing, no? Bethesda Game Studios has long been one of my favourite developers; I adore the Elder Scrolls and Fallout series, even though Fallout 4 has left me feeling a little underwhelmed. Are we looking at a new IP? A new open-world RPG IP? A new genre for one of the existing IPs? Who knows. There’s a new branch of Bethesda Game Studios in Montreal now, which will assist the main, Maryland-based studio in development.