Quantum Break

Hello NAGunks, and thanks for coming back for This Week In Gaming. On this week’s menu is a steaming batch of EVE Online drama, a fresh garden salad of Dark Souls 3 news, a delicious Final Fantasy XV appetizer, a moist piece of Quantum Break, some delicately seasoned Halo 5 and we finish with a sour bite of Microsoft controversy. All that deliciousness with the regular assortment of videos off our a la carte menu. Alright, I’ve seriously worn out this metaphor. Hit the jump.

It’s all happening in EVE Online

Mundane life simulator EVE Online gets a little bit of excitement every few years, when one of the mega clan’s fires off an accidental laser at another megaclan and something kicks off.

That seems to be happening right now, with two of the biggest clans (one of them a ragtag group of rebels), Imperium Coalition and Moneybadger Coalition, going head to head in an all-out conflict. Like any major conflict, there’s recruitment videos calling for fresh meat to jump into the grinder as well as propaganda about the other side.

So what the hell happened? Essentially, a bunch of lower tier groups banded together after they got sick of the megaclan’s bullshit. Here’s a nice summary from redditor ShadowPhynix:

The largest coalition in the game decided to take a poke at the numerically inferior Low Sec alliances. Instead of crumbling as expected to the superpower, they banded together and pushed them back out of their area of space, taking all of the big coalition’s income in the area as they did.

Once people saw it was possible to beat this super-coalition, most of the player groups in the game decided to band together, with encouragement from the enormously rich I Want Isk (IWI) gambling organisation who have grievances with the super-coalitions’s component alliances.

Pew pew.

Pew pew.

Dark Souls 3 may be the last

With a reputation as being the most difficult games of the modern area, these brutal RPGs have enjoyed a cult-like following of masochistic gamers who aren’t having fun in a game unless they’re not having fun.

With reviews starting to pop up this week, it seems worth revisiting From Software’s Miyazaki’s comments from November where he said:  “I don’t think it’d be the right choice to continue indefinitely creating Souls and Bloodborne games. I’m considering Dark Souls 3 to be the big closure on the series.”

Of course, as early as March he described it as a “turning point”. This is less definitive than his previous statements however, as it does not necessarily imply another instalment. So enjoy that sweet, sweet pain while you can I guess.

Nintendo (finally) launches My Nintendo rewards program

After shutting down their previous rewards program, Nintendo fans have been eagerly (and patiently) awaiting the promised replacement.

Nintendo delivered this week, with a program that revolves around earning points for doing certain “missions”. These are simple things like linking your Facebook to your Nintendo account and the like, with those particular types of objectives offering weekly point rewards.

These points can then be redeemed for things like themes and discounts on eShop games. Overall it’s a fairly painless system, and a pretty cool rewards system. No doubt in the future codes that can be redeemed for points will be included in boxed games.

Final Fantasy XV may come to PC, but it’s at the back of the line

The highly anticipated umpteenth instalment into the ironically named Final Fantasy will be arriving 30 September this year, but only for the PS4 and Xbone.

People have been asking a lot about a possible PC version, and finally got an answer from game director Hajime Tabata, who was a little cagey in his response.

“Unfortunately we weren’t able to do simultaneous development on a PC and console version for [FF]15,” he said. “We had to focus on the console version and our goal was to maximise, optimise everything for the HD consoles. Once that’s done, then we will definitely take a good, hard look at PC and what we need to do, and consider all our options. But right now we aren’t decided, we’re still considering a lot of things.”

So keyboard brothers, there is hope yet.

Bish bosh.

Bish bosh.

Halo 5 on PC? Nope.

After Quantum Break got a surprise PC announcement, and Microsoft expressed their intention to make the Xbone and keyboard crowd play nice together with cross-compatibility, speculation ran rampant that we might be seeing Halo 5 get the same treatment.

But Phil Dreamcrusher Spencer stepped in this week to say that that isn’t the case. Speaking at the Build 2016 conference, he broke the news:

“In terms of Halo FPS on PC, I think there’s a ton of opportunity for us right now, but I don’t want to get into a world where we’re looking back, like at Halo 5. It doesn’t mean there’s nothing there that could ever end up on PC, but I’d much rather look forward with what our plans are.”

He explained a little more, saying that it was about designing games that work on both platforms, rather than shifting an existing title over. I don’t exactly buy that, since I have a really hard time buying that Halo wouldn’t be a perfect fit for PC. Here’s Spencer:

“I don’t want to make it some kind of artificial mandate, because then I think we end up with ‘Frankengames’, games that really weren’t meant for a certain platform. And because some suit said, ‘Hey, everything’s gotta run on both platforms’, you end up with something people don’t want.”

Maybe next time lads.

Quantum Break killing it with pre-orders

While we’re on the subject of QB, Xbox’s marketing exec Aaron Greenberg said that so far preorders are going much better than expected.

“It’s been great. Preorders are really strong; they’re performing well ahead of plan. Retailers are continuing to increase their orders for the game, which we track and watch.

“Tomorrow [April 1], the reviews hit, so we’ll see how they come in,” he added. “We’ve been playing the game; we know it’s a great game. Fingers crossed, but I think we’re sitting on a mega hit.”

From what we’ve seen of the reviews so far, they’re surely only going to make things better.

Take it all.

Take it all.

Phil Spencer responds to Sweeney’s accusations over UWP

Microsoft’s Universal Windows Platform garnered a lot of hate when it was announced back in March, with Tim Sweeney describing the system as an attempt to monopolise game development on PC.

Spencer has clarified the system though, saying essentially that Sweeney has misunderstood to some extent how the platform will work.

“You have to submit to our store if you’re going to sell through our store, but you don’t have to sell through our store.

“With Xbox, I’ve got five-year-olds through 95-year-olds on my platform and I need to know that my parental control systems are going to work, I need to know that IP protection is there. I can’t have somebody ripping off Mario 64 and throwing it in our store,” Spencer said. “I will protect the sanctity and safety of the Xbox One experience because as a parent myself I want to know that when I say ‘This is what my kids can see or play,’ this is what’s going to happen… Beyond that, I’d love to see a ton of applications come to Xbox and games obviously.”

Elaborating on Sweeney’s comments, Spencer said, “What Tim [Sweeney] wanted us to say is ‘We’re not locking down the app framework to lock down people’s ability to distribute games and applications on the platform. That’s right, that’s not what we’re doing.”

I don’t know enough about this to have an opinion, I’ll reserve it until I see practically how all this shakes out – although Microsoft hasn’t bought a lot of confidence with their aggressive decision-making behind pushing out Windows 10.

Sources: Eurogamer, Gamesradar, Eurogamer, Eurogamer, IGN, Gamespot, IGN

Videos

Let’s start strong, with 90 minutes of the DOOM closed beta.

Dark Souls 3 may not be out yet around these parts, but it is out in Japan – and somehow has already speedrun it in under two hours.

FFXV might not be out for a few months, but the demo is. Hey, we’re bringing back demos? Check this one out:

We’ve seen plenty of Overwatch on PC thanks to the beta – but how does it play on consoles? Check it out:

Best of NAG

Tarryn van der Byl managed to review Quantum Break ahead of its release, and she thought it was kind of amazing.

Then Delano turned his nose up at AAA territory in favour of the fun and free Paper Mario 3D Land.

As for me, I got a PS4 and wrote about the hard lessons I’ve learnt in my early experience.

We finish strong with Mr Wesley Fick’s take on the 4chan vs AI shenanigans of late.