Almost a year since it was announced at E3 and then vanished, eerily, into the murk, Bethesda’s now-you-see-it, now-you-don’t sequel has a date with death on 11 November. That’s because I played the whole first game without killing anybody, and this time around, I’m going to murder all the things. Unless there’s an achievement for not killing anybody again, in which case, sorry, but I’m going to murder all the things anyway. That’s the whole point of being a supernatural assassin.
“Play your way in a world where mysticism and industry collide,” promises the press stuff. “Will you choose to play as Empress Emily Kaldwin or the royal protector, Corvo Attano? Will you make your way through the game unseen, make full use of its brutal combat system, or use a blend of both? How will you combine your character’s unique set of powers, weapons and gadgets to eliminate your enemies? The story responds to your choices, leading to intriguing outcomes, as you play through each of the game’s hand-crafted missions.”
Dishonored 2 will launch on PC, Xbox One, and PS4.