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The first post-launch update for No Man’s Sky has dropped on PC and PS4, with Hello Games boss Sean Murray promising that “even though less than one per cent of players have raised support issues, we’re going to resolve roughly 70% of them this week”. With this update. Or some other update. I don’t know, it’s kind of ambiguous. But those problems are being fixed, and that’s the important thing.

Although more specific patch notes have not yet been released, the “PC build adds support for more hardware + improves frame rate at low spec. PS4 improves stability + lots more”, according to Murray.

It actually downloaded itself while I was playing last night, so I left the game unattended for about 15 minutes while it installed, and when I got back, I’d died because it started up on its own again and my life support system failed and I combusted or something. Intergalactic travel looked so much less mundane in the brochures.

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