That’s according to rumour for the moment, anyway, but like they say, where there’s smoke, there’s probably a Taken battleship destroying a planet. Wait, do they say that? It doesn’t matter. We’re all dead.

So, according to multiple sources over on NeoGAF and Kotaku, the sequel will be a whole new thing, rather than a continuation of events in the first game.

“[Destiny 2] is a completely different game,” Kotaku was told by “people connected to Bungie”, with comparisons to Blizzard’s Diablo series, which reuses some contextual themes from one game to the next but introduces entirely new characters, locations, and stories each time. “The Taken King was a reboot for Destiny 1 to fix small things. This is the overhaul to fix big things.”

The same sources have also talked about “play-in destinations”, a new activity model replacing Destiny‘s planetside Patrol mode, featuring more densely populated places and “more interesting” missions. Although, seriously, anything would be more interesting than the current Patrol missions.

Elsewhere, NeoGAF user and internet-famous anonymous industry insider shinobi602 has claimed that the sequel is definitely in development for PC, with a revamped engine and new render tech, and that “major narrative changes” are in the works, with a focus on the Cabal faction and Saturn. New races and factions are also allegedly planned.

The sequel is already officially confirmed for a 2017 launch. The squee is real.

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