In just three weeks time, the world will get another bout of the crazy disease known as “One more turn!”. It’s endemic to the gaming community specifically, and mainly surrounds patients being stuck to their computers, mumbling about how long-dead historical figures are nuking their territories to shreds…

If you’re still unsure that I’m describing by now, it’s the late game state of Sid Meier’s Civilization series. The franchise will see its sixth release in the Civilization [X] franchise in October 2016, and anticipation is high that this will be a better game than Beyond Earth, a spiritual successor to Sid Meier’s Alpha Centauri that failed to captivate players. If you’re buying Civilization VI next month, and also want to upgrade your rig at the same time, I’ve got the details for the game’s system requirements for you right after the jump.

The engine powering Civilization VI is similar to the one that powered Civilization: Beyond Earth, in that it supports more advanced APIs and does a number of neat tricks for procedural generation of maps, better culling of triangles not shown on the display, and higher levels of tesselation for more advanced geometry (despite the rather cartoonish look of the game, which was a design decision to make individual buildings stand out when zoomed further off the map). This is the first of Firaxis’ games to also support DirectX 12, and it also makes use of OpenCL and GPU Compute to do a number of tasks that would have been run on the CPU in past titles.

While the game has planned support for Windows 7, 8.1, and 10 in 64-bit form, Firaxis’ typical support for MacOS and won’t be present at launch. Support for those operating systems will instead come later.

Minimum System Requirements:

  • OS: Windows 7 SP1, 8.1, or 10 64-bit (version 1511 or later)
  • CPU: Intel Core i3-2100T or AMD Phenom II X4 810 or better
  • RAM: 4GB
  • GPU: AMD Radeon HD 5570 1GB or NVIDIA GeForce GTS 450 1GB or better
  • HDD: 12GB free drive space
  • DirectX: Direct3D 11 GPU support

Recommended System Requirements:

  • OS: Windows 7 SP1, 8.1, or 10 64-bit (version 1511 or later)
  • CPU: Intel Core i5-4690T or AMD FX 8350 or better
  • RAM: 8GB
  • GPU: AMD Radeon HD 7970 3GB or NVIDIA GeForce GTX 770 2GB or better
  • HDD: 12GB free drive space
  • DirectX: Direct3D 12 GPU support

If you’re interested, there’s a pre-order offer for the Digital Deluxe version of the game on Steam, which includes the original soundtrack and access to four post-launch DLC packs, essentially acting as a season pass bundle. Pre-ordering the base or deluxe version of the game also gives you three months of early access to the Aztec civilisation, led by series stalwart Montezuma, after which time the content will be made free to all players.


At NAG, we’re always going to tell you that it’s best not to pre-order a digital game simply because there’s no real distribution issue to be had, but you can buy the game cheaper at local retailers, so there’s that. Plus, downloading 12GB of game data from Steam will take you a little under three hours to complete. I’m sure no-one hates loading bars as much as I do.

Source: Steam Community

Purchase locally: Takealot, Raru, BT Games, CNA, Loot

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