For many of us, a career in some branch of game development would be a dream come true. Many institutions offer training and skills-development courses that’ll teach you various development disciplines. Several such institutions are exhibiting at rAge Johannesburg 2016. Hit the jump to see what they offer.
Learn 3D has been a fixture at rAge for many years, offering numerous courses that’ll arm you with the knowledge to pursue your dreams.
Internationally accredited with Toon Boom, Autodesk, and Chaos Group, Learn 3D offers full- and part-time courses in 3D modelling, animation, design, game development and visual effects. They’ll train you in some valuable skills, using software such as Toon Boom’s Storyboard Pro and Harmony, Autodesk’s 3ds Max, Maya and Mudbox, Chaos Group’s V-Ray, Adobe’s After Effects, and Unity.
They’ll be offering free classes in 2D illustration at the expo, as well as demonstrations of 3D sculpting, motion capture, visual effects, and the Oculus Rift. All of these demos form part of various curricula, and are indicative of the kind of training they provide.
Emendy is a technology institute specialising in music technology, game development, and 3D design/animation. They’ve been in the industry for 15 years, and currently offer 28 different courses at their Hatfield campus.
At rAge 2016, they’ll be running a competition with a one-year game development course (valued at R49,000) as the prize. Head over to their stand for more information. Entries can be submitted online during the course of the weekend.
We Think Code_
A qualification in coding is likely the closest any of us will get to our sweet Matrix-like hacker fantasies. We Think Code_ will be exhibiting at the show. Sweet trench coats and sunglasses aren’t included.
Look at nearly any jobs board at a game development studio, and you’ll likely see they’re looking for programmers. Programming is an invaluable skill in the software sector. We Think Code_ also offers a different approach to tuition fees, in that there are none. Successful candidates attending the two-year course have their fees paid for them by corporates, and instead pay a placement fee if they land a programming job.
One of the best sources for learning the ins and outs of game-making is other developers. They’ve been where you are, filled with ideas and potential but lacking direction, and they’re well-versed in the life and trials of game development.
Game development is an art, and artists generally love talking about their work. Without making a nuisance of yourself, head down to the home_coded stand and ask your questions. It’s one of the few places outside of a school where you can be surrounded by people as passionate as you are about development, art, music and design.