Former Valve designer Kim Swift has joined Assassin’s Creed executive producer Jade Raymond’s new EA studio Motive, working in collaboration with Dead Space developer and other EA studio Visceral Games on its own super secret Star Wars project with Uncharted writer and creative director Amy Hennig. That’s not actually as complicated as it looks.
“We’ve devoted much of the past year at Motive to building a team of amazingly talented people to work on our new IP and Star Wars projects,” Raymond announced in the press stuff. “I could not be more excited to welcome an all-star like Kim, who shares our enthusiasm for building exceptional games.”
Swift has previously been attached to Portal, Half Life 2: Episode One and Episode Two, and both Left 4 Dead games.
We don’t know much about Visceral’s project for now, only that it’s supposed to be out in 2018. The screenshot up top – from a trailer compilation shown at E3 last year – looks a lot like the city of Jedha from post-prequel-prequel Rogue One, including the ominously hovering Star Destroyer, but isn’t that a First Order banner? That makes it post-original-sequel, and Jedha was [SPOILERS] nuked by then. These timelines are hard.