Previously the most OMG OP HAX character in Overwatch, Bastion has been kind of left out of the many adjustments and upgrades made to the game’s lineup since it launched almost nine months back – until now. According to game designer Geoff Goodman, a number of significant improvements are already in the works, and scheduled to drop on the public test servers “fairly soon”.

Responding to player Rarithlynx, who’s clocked over 90 hours playing Bastion and probably knows what he’s talking about when he points out that the character has some problems, Goodman explained what’s what in the company’s new internal build:

Recon Mode – Lowered spread and increased magazine size, to help with general viability in this mode.

Sentry Mode – We’re looking at focusing this mode into more of a tank-buster and barrier-buster mode, while also making it feel less suicidal to be transformed. To that end we’re testing stuff like increased spread and removing headshots, but taking less damage while transformed.

Self-Repair – We’ve been testing a few big changes to this that are feeling really good so far. Currently our internal build has Bastion able to use Self-Repair while moving and also having it no longer interrupted when taking damage. To balance that out it is now on a resource system (similar to the route D.Va’s defense matrix went). These changes have turned this ability from a more niche rarely used ability, to a much more powerful and core survivability tool.

Other players will doubtless be outraged (etc.) by the proposed changes, but, you know, that’s how it is.