Ahead of the game’s release tomorrow, Warhorse Studios has dropped a like-no-big-deal, 20-something GB mandatory update for its medieval-’em-up that would’ve been entirely inconceivable to gamers five years ago. Actually, maybe even now. But in five more years? One year? Not so much.

First cited on Resetera at 23 GB on PS4, Eurogamer has since confirmed a 28 GB update on the same console (did the update get an update?), and 20 GB on PC. According to its blurb, the update adds “multiple new events”, improves dialogue animations, and fixes some other stuff that was presumably broken when the disc went to the printers six weeks back, because that’s how things work now, and you know what? That’s okay.

“The production realities of game development mean that a ‘release’ version has to be finalized some time before the actual release date,” game publisher Deep Silver marketing and PR manager Will Powers explains. “We could have used this time to get some rest, or we could use it to create some additional content and sell it to you as DLC, but we went back to the version-to-be-released and worked on it. The results are obvious: quests are more balanced, RPG progression is smoother, the game runs faster and every facet of the game got more polish. The drawback of course is that most of the data in the old build was replaced and has to be downloaded as a patch.”

Now if we could just download updates like this before the game launches, that would be super nice. Get on that one, technology.


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