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Gamescom 2011: Blizzard press event recap

As mentioned earlier in the Diablo III console version news post, I attended a behind closed doors press event held by Blizzard. The event was attended by about eighty journalists from all over the world and after a discussion on the new features in each of Blizzard’s main franchises, the floor was opened up for questions. The team of Blizzard developers and directors provided us with new features in Diablo III, Starcraft II: Heart of the Swarm and World of Warcraft: Cataclysm. What follows is a recap of what they shared with us for each of these three games. There were some really neat new reveals, especially with regard to Diablo III and Heart of the Swarm.

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Opinionated: Why games need to talk trash

What you throw away can say a lot about you. By way of illustration: Just this morning I threw away a sealed box of tampons, three cats (or obsolete kittens, as I prefer to call them) and an empty grog barrel.

By this you could infer that I am a sensitive, kitten-loving swashbuckler of a guy, which is a remarkable approximation of the truth.

I think useless shit is a sorely neglected aspect of gaming, and I can no longer remain silent. I’m taking a stand! Of sorts!

For one thing, junk is the cornerstone of any self-respecting dystopian society. Those clever scamps over at Valve understand this with bells on. Let’s take Half-Life 2 – remember all the litter lying around the train station at the beginning of the game? Remember how the wind caught it and wafted it about?

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NAG August 2011 issue

RAGE!!! No, not that really awesome gaming event (:O) that we run, but the game currently in development by the masters of first-person shooters – id Software. It graces our cover this issue and because of that, you can expect to find words about the game inside our fine magazine. But wait, there’s more! We’re packed full of gaming goodness this month, with previews on Brothers in Arms: Furious 4, Hitman: Absolution, BioShock Infinite, Warhammer 40,000: Space Marine, and more! Our reviews for this month include the electrifying inFAMOUS 2, the mighty Red Faction: Armageddon, the nippy DiRT 3, the hack-‘n’-slashy Dungeon Siege III, and more.

Console and PC gamers alike will enjoy our gigantic gaming headset roundup, and our hardware reviews include the Gainward GTX 560 Ti Phantom, the GIGABYTE Z68XP-UD3-iSSD (that’s right – we said SSD), and we welcome a new video card to our Dream Machine – the MSI GTX580 Lightning, as well as a dominating new SSD – the OCZ Vertex 3 240GB.

You can expect to find the August issue of NAG on shelf this Thursday, the 28th of July.

Click here for the contents PDF [215KB]

Win! Red Faction Armageddon

Do you like destroying buildings with futuristic weaponry? Do you like saving Mars from the onslaught of a terrifying alien race? Do you like Science? If you answered yes to any of those questions, not only are you awesome, but you have anywhere from one to three reasons to enter this competition.

This week we have two copies of Red Faction Armageddon and two Walker statuettes to give away, courtesy of Ster Kinekor.

Details after the break.

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NAG July 2011 issue

It’s that time of the year again – E3. Well, you Internet people are probably done with this by now, but we’re just getting started. This issue includes tons of news from the Electronic Entertainment Expo, loads of reviews and a couple of big, fancy features. What features, you ask? Well, we’ve got five pages dedicated to Battlefield 3. We also put on our artistic shoes and take a look at Into the Pixel 2011′s award winners, and take an in-depth look at the PlayStation Vita. Our reviews include everything you’ve been waiting for: L.A. Noire, The Witcher 2, Brink, Duke Nukem Forever, Darkspore, Operation Flashpoint: Red River, and more. Hardware enthusiasts can get tucked into our reviews of the ASUS P8Z68-V PRO, Intel’s new 5120 120GB SSD, the ASUS SABERTOOTH 990FX and GIGABYTE’s insane X58A-OC.

You can expect to find the July issue of NAG on shelf this Thursday, the 30th of June.

Click here for the contents PDF [226KB]

Feature review: inFAMOUS 2

Superheroes have always been the ideal subject matter for videogames, but despite this, decent superhero games are actually quite rare. In general, these games lack some integral part of the overall superhero experience – and until I played inFAMOUS and its recently-released sequel, inFAMOUS 2, I didn’t know what it was.

Making the player feel different, like they’re simultaneously a hero and an outcast – that’s what a lot of superhero games are missing, but it’s something inFAMOUS manages to pull off very well. You have an entire populace who will react to your choices, running in terror when you start unleashing your powers, and cheering you on if you decide to help them out. You also have allies fighting alongside you, but their efforts pale in comparison to your powers.

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Win! MX vs. ATV Alive

This is almost getting silly, but instead is completely awesome! We have more games to give away courtesy of Ster Kinekor. This time, we have four copies of MX vs. ATV Alive – two for PlayStation 3 and two for Xbox 360.

To stand a chance to win one of these games, simply send an email to comps@nag.co.za with the subject line NAG Online – Roads are for babies, complete with your full name, delivery address, daytime contact number and preferred platform (PS3 or Xbox 360), or simply post a comment beneath this post and we’ll get in touch with you for your details should you be drawn as a winner.

This competition will run for one week only, and will close at midnight on Friday the 24th of June. This competition is open to South African residents only. Winners will be randomly drawn and no correspondence will be entered into. Winners will be notified via email.

This brings a close to the SBK 2011 giveaway. The winners of SBK 2011 have been drawn and will be contacted shortly.

NAG June 2011 issue

I’m Batman! Actually, no, that’s not true, but that’s what the angry-looking guy on our cover would say if you asked him his name, or if he suddenly descended on you from an overhang and you were like, “OMG what is that?” Scene = set. Right. In case you didn’t realise, this month’s cover feature is dedicated to Batman: Arkham City, but there’s plenty more for you to read in this issue of NAG. We get hands-on with Dues Ex: Human Revolution, Alice: Madness Returns, Dungeon Siege III and more. In our reviews section, we examine Portal 2, Mortal Kombat, Shift 2: Unleashed, MotorStorm: Apocalypse and LEGO Star Wars III: The Clone Wars, as well as many more.

Those of you who are as interested in clock speeds and rendering pipelines as video games will on-doubt enjoy our mega VGA Buyers Guide, as well as our reviews of the ASUS NC1, Kingston HyperX LoVo 1800C9, GIGABYTE GTX 580 Super Overclock, and more.

You’ll find the June issue of NAG on store shelves on Thursday the 26th of May.


Click here for the contents PDF [289KB]

F.E.A.R 3 – Interview with Steve Niles (updated!)

Here’s a totally unsurprising surprise: at NAG (and by extension NAG Online) we love comic books. Which self-proclaiming geeks out there wouldn’t admit to liking comic books? So you can understand our excitement when we got a chance to chat to Steve Niles, one of the comic book industry’s leading horror writers. What did we chat about? F.E.A.R.3 of course! Steve, along with horror film director John Carpenter, penned the script for the next sci-fi horror FPS in the F.E.A.R. universe. He’s also collaborated with Stefano Raffaele on a F.E.A.R.3 comic book that will come out alongside the game.

F.E.A.R. 3 is landing towards the end of May. To keep you going until then, we present to you this South African exclusive interview lovingly transcribed from a modern-day, Skype conference call recording – ooh, snazzy!

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Review: Mortal Kombat

The history of Mortal Kombat is long and interesting. Opinions about which game is the best in the series vary according to taste. Some gamers like only the old 2D Mortal Kombat games, while others find the newer, 3D ones decent enough. But after the bomb that was MK vs. DC Universe, and a history of fun-but-not-brilliant sequels, Mortal Kombat was in desperate need of something to remind fans why we loved it in the first place.

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