Blood and Wine, CD Projekt’s final hurrah for The Witcher 3, makes me feel like I’m gaming in the nineties. During the nineties the Internet was rubbish, which meant that any additional content for an already released game came as a separate, packaged product a considerable time after the base game had released. They were called Expansion Packs; the term “DLC” didn’t even exist back then. They would invariably add in bucket-loads of new content, added game mechanics, new music, new enemies, new locations, new levels, new collectibles… the list goes on. Blood and Wine does all of that. It is way, way more than DLC; it’s an enormous Expansion Pack straight out of the nineties, delivered digitally to an already enormous game.
It’s also absolutely phenomenal and provides some of the most memorable encounters, characters and stories in the entire Witcher 3 experience. I didn’t think it was possible to love The Witcher 3 any more than I already did. Then I played Blood and Wine.
In short: this expansion is essential.