I’m a total sucker for sci-fi stuff. Throw in a future dystopian post-apocalypse and robots, and you can pretty much just take all my money. Enter Nier: Automata, a sci-fi game set about 8000 years from now in a future dystopian post-apocalypse. And while the date is mostly irrelevant and kind of uninteresting on its own, how its world came to be most certainly is not. It starts in one of the five different endings of Drakengard 2, the predecessor of the original Nier (one of them anyway), and, subsequently, the fourth possible ending of Nier itself (… it’s complicated).
Basically, there was an alien invasion of Earth. And the aliens built robots, and then the robots killed everybody on the planet. Well, almost all of them, anyway. A handful of people manage to escape to the Moon, like you do, and then starting building their own robots to take back Earth from the alien robots.