High tech low lives. Corporate sabotage. C-beams glittering in the dark near the Tannhauser gate. Or, you know, whatever’s left of the La Brea tar pits in the San Angeles sprawl in 2150. This is the grimy neon future of System Crash, a cyberpunk collectible card game (CCG) by South African indie team Rogue Moon Studios.
We hooked developer Gareth Fouche up to our Voight-Kampff machine and measured his heart rate, respiration, and eye movement in response to our most emotionally provocative questions. He’s (probably) not a replicant, but we managed to extract some important data about the game.