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The Radeon R9 285 has only just been announced by AMD and already several specialist versions of it have been revealed. The R9 285 itself only launches on 2 September, so there’s enough time for AMD’s partners to steal the limelight before the launch to show off what they’ve been working on. Sapphire was the first out of the gate with a mini-ITX variant of the Tonga-based GPU and it’s called the R9 285 Compact.

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Bandai Namco, the publisher behind the longstanding Tekken series of fighting games, has collaborated with The Pokémon Company to develop a fighting game called Pokkén Tournament. The game sees players taking control of individual Pokémon in a typical fighting game setup.

The reveal is still very new, and so far the game has only been announced for Japanese arcades. Yep, no console announcements or even a Western release as yet. Japan’s arcades have always been streets ahead of anything one could hope to find Western countries, and it isn’t unusual for arcade-exclusive games based on popular franchises to appear in the country.

Whether or not this will make a jump to home consoles or even Western territories is uncertain, but the Wii U could certainly do with further drawcards. For now, however, you can check out the reveal trailer after the jump.

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The Crew E3 trailer gate break

With Ubisoft’s The Crew scheduled for a November 2014 launch, it’s all systems go at Ubisoft to prep the game for release. But though it’s enjoyed several successful Alpha and Beta trials on various platforms, one niggling aspect of the PC betas were that the game is locked to 30 frames per second no matter what hardware you’re running. This smells more like the same tactics used in Need for Speed: Rivals and the reason probably is because the game’s physics engine is tied to the frame rate. More info after the jump.

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Jeepers. We’re just full of DVD giveaways these days, aren’t we? And here’s another one!

We’ve got three more films to offer you the opportunity to get your hands on for the mighty attractive price of Totally Free.

Move below the break for infor-mation-s.

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BioWare has announced plans to ship Dragon Age: Inquisition with a separate, four-player cooperative multiplayer mode. They’re likening this mode to the surprisingly successful multiplayer component that shipped with Mass Effect 3.

Hang on! Before you get all uppity that your endings for Inquisition will be influenced by your performance in multiplayer, know that the single player campaign is entirely separate from the multiplayer portion. The two will be linked in lore only: in the single player story, you’ll have access to specialists who send agents off on missions as part of your inquisition goals. In multiplayer you’ll play as those agents, with the specialists providing details on what your multiplayer mission objective might be.

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The biggest news to come out of Gamescom 2014 was the fact that Crystal Dynamics had signed an exclusivity deal with Microsoft for 2013’s Tomb Raider sequel, Rise of the Tomb Raider. During Microsoft’s press conference it was revealed that the hotly anticipated title would be coming “exclusively” to the Xbox 360 and Xbox One next holiday season. The Internet exploded shortly after that and Crystal Dynamics rushed to explain (as best they could at the time) their decision.

Once the dust had settled, and PlayStation and PC gamers had aired their understandable displeasure, it came to light that the game is (as we suspected) a timed Microsoft exclusive. How long that timed exclusivity is remains under wraps in order to protect Microsoft’s interests in the deal. Obviously, Microsoft wants to use the draw of Rise of the Tomb Raider to bolster Xbox One sales next Christmas season.

Throughout all of this backwards and forwards between real exclusive and timed exclusive, developer Crystal Dynamics has been getting a lot of heat from angered fans. They have now, finally, responded to the way the deal was announced during Gamescom.

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If you still haven’t ditched Windows XP – and really, you should – you might be interested to know that some generous souls on the Internet have compiled what is essentially a new service pack for the antiquated operating system.

It’s a compilation of various hotfixes and updates that have been released since SP3, including some for .NET. While Microsoft officially stopped rolling out updates for XP back in April of this year, they are continuing to support their POSReady systems which are compatible with the XP base. This new patch includes a hack which will allow POSReady updates to be installed indefinitely.

The good news is that it can be applied on installs that are still running SP1, but this comes at the price of a much beefier download: 827MB for the whole package. You can get it here, but it would be irresponsible of us not to issue the disclaimer that upgrading your OS is better than hacking an old, unsupported one. Have fun, but use at your own risk.

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Stay a while and hey! Listen! Or something like that; I get confused trying to keep track of all the RPG quotes these days.

When we say “Seasons” are coming to Diablo III, we’re not talking about seasonal changes in weather being added into the game like it’s some sort of The Sims expansion. We’re talking Leaderboard Seasons – it’s kind of like what’s currently keeping Hearthstone fans constantly progressing their public ranking in order to unlock unique card backs each month. However, because Diablo III is about a bajillion times more complex with intricate systems and massive scale, the Seasons heading to the game are a little more in depth than what you’d find in Hearthstone.

Over the next few days, Blizzard will be releasing update patch 2.1.0, which will add seasonal challenges into the game. Seasons have been in the pipeline for a while now, but by this week Friday they’re going to officially kick off. Get ready to lose yet more time to Diablo III.

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There are many positive side-effects surrounding the distribution of games in the age of Steam and other content-delivery platforms. A lack of shipping costs means that the product is generally cheaper and no shelf space helps us all to embrace a more environmentally-friendly business model. Still, a lack of physicality can be a downer, particularly for all you rabid collectors out there. Well, let your mind be relieved at the fact that one company is making the effort to turn digitally distributed games into boxed products.

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Towards the end of July, website Venturebeat incorrectly reported that Google had bought game streaming service Twitch. That purchase was, according to Venturebeat, a done-deal with Google forking out $1 billion.

Turns out that Venturebeat was incorrect, because online retailer Amazon has in fact purchased Twitch for $970 million. That deal is super official and finalised; press releases and everything. The actual take-over is scheduled to be complete “in the second half of 2014”.

Incidentally, this now makes all the upset towards Google (caused by the news that Twitch was now blocking copyrighted music from archived videos) entirely unfounded. At the time, everyone (including us) assumed that this new Twitch rule was thanks to Google’s buyout, seeing as similar things happened on YouTube, and Google owns YouTube as well. Silly us.

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