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I was really, really hoping that Cloudgate was the codename given to humanity’s top-secret attempt to accurately recreate BioShock Infinite‘s floating city of Columbia in real life. Alas, it’s not meant to be. I’m officially ready to retreat into the wilderness, never to be seen again now that all my hopes and dreams of living in a cloud-borne dystopia have been dashed. As a backup, I was also secretly hoping that it was another one of those conspiracies suffixed with “gate”, in which a clandestine society of Cloud People were preparing to invade Earth with their fluffy white sky-armada. Sadly, this also proved untrue.

It turns out that Cloudgate, in reality, is nothing more than a… oh wait, this thing’s pretty cool too. DAY SAVED.

Click ‘em mega-links if you’d like to learn more.

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Proving once again that Twitter is a repository for irrational outbursts and ill-conceived rants, a game has been removed from the Steam store after its developer had a meltdown concerning Steam, Valve and Gabe Newell.

The game in question, Paranautical Activity, is a voxel-based FPS/roguelike hybrid that recently made its way onto Valve’s venerable content-delivery service after spending a number of years doing the rounds as an early access title. Things were looking good: not only had the game reached a completed state, but it was included on a list of Halloween-themed games, guaranteed to get attention with the world’s focus on the upcoming holiday.

However, after noting that Valve was mistakenly referring to the game as still being in early access, its developer, Mike Maulbeck, wasted no time expressing his disgust on Twitter. Arguing that Valve’s error would lead to diminished sales resulting from people’s misconceptions, his tweets quickly devolved into a tirade. He had harsh words for Steam, calling it “incompetent” (amongst other expletives) and generally lambasted it for being a “monopoly”.

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Jade Raymond, Ubisoft Toronto founder, managing director and long-time producer on multiple projects, has announced her resignation from the publisher. After 10 years with the company, Raymond is leaving to pursue “other ambitions and new opportunities”. She is being replaced by Ubisoft Toronto founding member Alexandre Parizeau.

During her time with Ubisoft, Raymond was the producer on the first Assassin’s Creed game in Ubisoft’s now most successful IP in company history. She was also the executive producer on titles like Assassin’s Creed II, Watch Dogs, and Tom Clancy’s Splinter Cell Blacklist.

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we-want H3 campaign

Just when you thought that people couldn’t get any more angsty over Half-Life 3 not being at rAge 2014 (and just about everywhere else in the world) a campaign has started up on Indiegogo to crowd-fund an advertising drive to force Valve to talk about or release Half-Life 3 to the public. As of this writing, the campaign has garnered $1089 out of its $150,000 ultimate goal. Say wut?

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So, you’re looking to get some high-definition Kevin Spacey on to your monitor and by that I mean buying and playing Call of Duty: Advanced Warfare, not buying the first two seasons of House of Cards on Blu-Ray (though that’s an equally fulfilling purchase). COD: AW is going to go down in history as the COD to change all future COD‘s. I eel-ey think that this will be a good fin for the gaming industry, as we’ve not had anything that changes the formula for the first-person shooter in a long time. All things considered, this looks to be a whale of a time for fans of the long-running series.

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So, just in case you didn’t read Chris’ This Week in Gaming just like I frequently forget to (and have him chide me on the Podcast for it), I’d like to remind everyone that Halo: Master Chief Collection is launching for Microsoft’s latest console worldwide on 11 November 2014, with some other countries following later in the week and it comes with a whopping – wait for it – 20GB day one patch. The patch adds in content that developer 343 Industries just couldn’t fit onto a single Blu-Ray disc and will include new content that has never been released for the games included in the collection before, like new maps for Halo 2 Multiplayer.

If you’re doing this on a 2Mb/s ADSL connection, running the download 24/7 would result in a total time of around 26 hours. Eish!

Source: Twitter


Local competitive gaming website Orena has undergone some changes. When first launched, the website set out to promote local competitive gaming, but with a view of becoming the place for spectators to congregate and watch local matches. That goal hasn’t changed, but now the team behind Orena has relaunched the website with a list of upcoming events for the local eSports scene running from the end of this year and into 2015.

To coincide with the launch of their new website, Orena is hosting “South Africa’s 1st spectator-based competitive LAN event”, which has been dubbed the Life Child Invitational. Taking place at the Life Church Centre in Sea Point, Cape Town, the event is being hosted by Orena and SteelSeries, with a FIFA console competition being sponsored by us lot here at NAG and the ZombieGamer crew. It all goes down from 20-22 November.

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Well now, it’s been about two months since we’ve heard the Call of Duty Hype Train’s ear-piercing whistle, so here’s the official “gameplay launch trailer” to make sure we remember there’s a new CoD coming in early November.

I’m assuming that the video’s “gameplay launch trailer” label indicates that we’re going to see more than one “launch trailer”. Up next will likely be the “Call of Duty: Advanced Warfare Official Story Launch Trailer”, which will be followed by the “Call of Duty: Advanced Warfare Official Multiplayer Launch Trailer”. If we’re lucky we’ll get a “Call of Duty: Advanced Warfare Official Kevin Spacey Launch Trailer” as well.

You can check it out after the jump. While it makes for your typical launch trailer stuff (complete with raspy alternate rock backing track, a “hu-rah!” and liberal doses of bullet-bullet-guns) you got to admit this looks like the most interesting single-player CoD campaign since Black Ops. Or maybe I’m just a sucker for bullet-bullet-guns and Kevin Spacey?

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Hello NAGurfers and thanks for coming back for This Week In Gaming. This time around we have some depressing news for PC gamers looking forward to The Evil Within, some good news for people who like casual games and, er, Google I guess, more news on the Minecraft movie and DriveClub developers offer some updates on their disastrous launch. Then we have some Far Cry 4 news, an upcoming title might be the biggest game ever released and Uncharted has some good ideas. More news, more videos, more NAG Online highlights and more unwanted commentary from yours truly, all after the jump.

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Polish developer Destructive Creations has just released a debut trailer for their new game called Hatred. The isometric shooter puts players in the shoes of a sociopath who goes on a murderous rampage because reasons… and because his “whole life is just cold, bitter hatred”. Players will control this scary, 90s goth looking murderer as he guns down innocent civilians and police because the world has to pay for sucking. I dunno. It’s all very contrived and pretty much just a reason for making a game festooned with gratuitous violence and shock tactics.

The game hasn’t even existed in the public zeitgeist for more than 24 hours, but it’s already received a fair bit of criticism. For example: the game is built on Unreal Engine 4, and Epic Games has since purposefully distanced itself from Destructive Creations’ game.

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