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	<title>NAG Online</title>
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	<description>South Africa's leading gaming, computer &#38; technology magazine online</description>
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		<title>Review: Sam &amp; Max: The Devil&#8217;s Playhouse Ep5: The City That Dares Not Sleep</title>
		<link>http://www.nag.co.za/2010/09/review-sam-max-the-devils-playhouse-ep5-the-city-that-dares-not-sleep/</link>
		<comments>http://www.nag.co.za/2010/09/review-sam-max-the-devils-playhouse-ep5-the-city-that-dares-not-sleep/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 18:06:36 +0000</pubDate>
		<dc:creator>Geoff Burrows</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9390</guid>
		<description><![CDATA[Owing to Episode 4’s lacklustre experience, I was somewhat hesitant to venture into this, the final chapter of Sam &#38; Max Season 3. The good news is that I needn’t have been; The City That Dares Not Sleep proved to be a good ending to an overall enjoyable season. At the end of Episode 4 [...]]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> Telltale Games<br>
<b>Publisher:</b> Telltale Games<br>
<b>Platforms:</b> iPad | Mac | <span style="color:#FF0000">PC</span> | PS3<br>
<b>Website:</b> <a href=http://www.telltalegames.com target="_blank">www.telltalegames.com</a></div>
<p>Owing to Episode 4’s lacklustre experience, I was somewhat hesitant to venture into this, the final chapter of <em>Sam &amp; Max </em>Season 3. The good news is that I needn’t have been; <em>The City That Dares Not Sleep</em> proved to be a good ending to an overall enjoyable season.</p>
<p>At the end of Episode 4 Max was turned into a towering beast-rabbit from the Dark Dimension who then proceeded to tear apart New York and feed off the psychic energy of the populous’ nightmares by releasing thousands of hypnotic, flaming Max-head spores. Pretty straightforward really. Naturally, Episode 5 is all about saving the city and (hopefully) saving Max in the process. In order to do this, Sam has to assemble a brave taskforce, disguise the trusty DeSoto as a three metre corn dog, and travel inside beast-rabbit-Max in the hopes of finding a way to reverse the transformation. It’s climactic <em>Sam &amp; Max</em> insanity, but fortunately the puzzles make sense once again.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/09/SM-305-Pic-1.jpg" rel="wp-prettyPhoto[g9390]"><img class="aligncenter size-large wp-image-9392" title="S&amp;M 305" src="http://www.nag.co.za/wp-content/uploads/2010/09/SM-305-Pic-1-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>With Max out of action, this episode has a slightly different feel to it. Those concerned that the usual banter between Sam and Max might be missing need not fret as Telltale conveniently works Max’s dialogue into each scene, even though Max himself is busy wreaking havoc on Manhattan. There are also no Toys of Power to use, so the once-prevalent mechanics of Ventriloquism, Future Vision, Rhinoplasty etc. are nowhere to be seen in this last chapter. The result is that Episode 5 feels more like a classic point-and-click than any of the season’s earlier instalments. There is still very little inventory interaction and there is (sadly) no item combining at all. Having to solely rely on your immediate surroundings for answers rather than an always available suite of powers or expanded inventory, makes the experience somewhat compacted.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/09/SM-305-Pic-4.jpg" rel="wp-prettyPhoto[g9390]"><img class="alignleft size-medium wp-image-9394" title="S&amp;M 305" src="http://www.nag.co.za/wp-content/uploads/2010/09/SM-305-Pic-4-350x218.jpg" alt="" width="350" height="218" /></a>On the whole, <em>The Devil’s Playhouse</em> is a good season, and not just for fans of <em>Sam &amp; Max</em> in general. If you’re into adventure games, or you’re young enough to be curious about this “point-and-click” genre that old-school gamers keep harping on about, then Season 3 is well worth dipping into. The Toys of Power make for a clever new mechanic and create some brilliant puzzles that will keep veteran adventure gamers’ brains pumping think-juice. If you’ve been putting off Season 3 until all the episodes have been released, then you’ve got a good fifteen to twenty hours of hilarity to look forward to – possibly more depending on how <span style="text-decoration: line-through;">stupid</span> thorough you are.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-9396" src="http://www.nag.co.za/wp-content/uploads/2010/09/SM-305-bottom-line.jpg" alt="" width="500" height="88" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/04/review-sam-max-the-devils-playhouse/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil’s Playhouse'>Review: Sam &#038; Max: The Devil’s Playhouse</a> <small>It’s the third season of freelance policing with the bizarre crime-fighting duo, Sam and Max. They’re back with a new...</small></li>
<li><a href='http://www.nag.co.za/2010/07/review-sam-max-the-devils-playhouse-ep4-beyond-the-alley-of-the-dolls/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil&#8217;s Playhouse Ep4: Beyond the Alley of the Dolls!'>Review: Sam &#038; Max: The Devil&#8217;s Playhouse Ep4: Beyond the Alley of the Dolls!</a> <small>During the first five minutes of this episode I thought I was about to witness something witty and ingeniously satirical...</small></li>
<li><a href='http://www.nag.co.za/2010/05/review-sam-max-the-devils-playhouse-episode-2/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil&#8217;s Playhouse: The Tomb of Sammun-Mak'>Review: Sam &#038; Max: The Devil&#8217;s Playhouse: The Tomb of Sammun-Mak</a> <small>When we last left our disconcerting duo in Episode 1, they had foiled a space-gorilla’s attempt to take over the...</small></li>
<li><a href='http://www.nag.co.za/2010/06/review-sam-max-the-devil%e2%80%99s-playhouse-they-stole-max%e2%80%99s-brain/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil’s Playhouse Ep3: They Stole Max’s Brain!'>Review: Sam &#038; Max: The Devil’s Playhouse Ep3: They Stole Max’s Brain!</a> <small>As is the nature with episodic gaming, it is difficult to discuss the newest instalment without a few spoilers for...</small></li>
<li><a href='http://www.nag.co.za/2009/10/review-axel-pixel/' rel='bookmark' title='Permanent Link: Review: Axel &#038; Pixel'>Review: Axel &#038; Pixel</a> <small>At its heart, Axel &amp; Pixel is a slimmed down point-and-click puzzle game: you won’t be stuffing an ever-expanding inventory...</small></li>
</ol></p>]]></content:encoded>
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		<title>Rocket Jump</title>
		<link>http://www.nag.co.za/2010/09/rocket-jump/</link>
		<comments>http://www.nag.co.za/2010/09/rocket-jump/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 16:49:31 +0000</pubDate>
		<dc:creator>Miktar Dracon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9385</guid>
		<description><![CDATA[Not much in the news today, but there is this little video we think you should see, so click the image below: &#8220;So man created the rocket jump, and it was leet.&#8221; Freddiew makes a lot of fun movies with rather good special effects. Look at the rest [here]. Related posts:People affected by violent videogames [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9385.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Not much in the news today, but there is this little video we think you should see, so click the image below:</p>
<p style="text-align: center"><a href="http://www.youtube.com/watch?v=7XzdZ4KcI8Y&amp;feature=player_embedded" target="_blank"><img class="aligncenter size-full wp-image-9386" src="http://www.nag.co.za/wp-content/uploads/2010/09/1283445967-clip-27kb.jpg" alt="" width="409" height="246" /></a></p>
<p><em>&#8220;So man created the rocket jump, and it was leet.&#8221; </em></p>
<p><em><span style="font-style: normal">Freddiew makes a lot of fun movies with rather good special effects. Look at the rest [<a href="http://www.youtube.com/user/freddiew" target="_blank">here</a>].</span></em></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/06/people-affected-by-violent-videogames-were-probably-psychos-anyway/' rel='bookmark' title='Permanent Link: People affected by violent videogames were probably psychos anyway'>People affected by violent videogames were probably psychos anyway</a> <small>According to Christopher J. Ferguson, PhD, of Texas A&amp;M International University, “Recent research has shown that as video games have...</small></li>
<li><a href='http://www.nag.co.za/2010/07/spoonys-ffx-review/' rel='bookmark' title='Permanent Link: Spoony&#8217;s FFX review'>Spoony&#8217;s FFX review</a> <small>I&#8217;m not entirely sure if this classifies as news, but it&#8217;s something I was recently turned on to and I...</small></li>
<li><a href='http://www.nag.co.za/2009/09/anime-sales-drop-10-in-japan/' rel='bookmark' title='Permanent Link: Anime sales drop 10% in Japan'>Anime sales drop 10% in Japan</a> <small>According to the Japan Video Software Association, sales of anime, including DVDs, Blu-ray Discs, UMDs and video cassettes amounted to...</small></li>
<li><a href='http://www.nag.co.za/2009/09/10th-anniversary-yu-gi-oh-film-announced/' rel='bookmark' title='Permanent Link: 10th Anniversary Yu-Gi-Oh! film announced'>10th Anniversary Yu-Gi-Oh! film announced</a> <small>According to Shueisha’s V Jump magazine, to commemorate Yu-Gi-Oh!’s 10th anniversary, a new Yu-Gi-Oh! feature film will be produced and...</small></li>
<li><a href='http://www.nag.co.za/2010/07/paper-kombaaaaaat/' rel='bookmark' title='Permanent Link: PAPER KOMBAAAAAAT!'>PAPER KOMBAAAAAAT!</a> <small>I find stuff like this very amusing. Apparently a Mortal Kombat fan was so stoked by the news of the...</small></li>
</ol></p>]]></content:encoded>
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		<title>Future Past: Details on Telltale Games’ Back to the Future</title>
		<link>http://www.nag.co.za/2010/09/future-past-details-on-telltales-games-back-to-the-future-games/</link>
		<comments>http://www.nag.co.za/2010/09/future-past-details-on-telltales-games-back-to-the-future-games/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 10:03:00 +0000</pubDate>
		<dc:creator>Dane Remendes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9379</guid>
		<description><![CDATA[The creators of the Sam &#38; Max, Tales of Monkey Island and Strong Bad&#8217;s Cool Game for Attractive People series of episodic games are hard at work on an episodic series of titles based on the beloved Back to the Future trilogy (they&#8217;re also working on a little something based on Jurassic Park, in case you&#8217;re interested). They&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9379.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>The creators of the <em>Sam &amp; Max, Tales of Monkey Island </em>and <em>Strong Bad&#8217;s Cool Game for Attractive People </em>series of episodic games<em> </em>are hard at work on an episodic series of titles based on the beloved <em>Back to the Future </em>trilogy (they&#8217;re also working on a little something based on <em>Jurassic Park, </em>in case you&#8217;re interested). They&#8217;ve now officially revealed a portion of what we can expect to see in the game.</p>
<div id="attachment_9381" class="wp-caption aligncenter" style="width: 354px"><img class="size-medium wp-image-9381" title="Back to the Future: The Adventure Series" src="http://www.nag.co.za/wp-content/uploads/2010/09/Back-to-the-Future-Image-1-344x350.jpg" alt="Back to the Future: The Adventure Series" width="344" height="350" /><p class="wp-caption-text">Well don&#39;t they look smug?</p></div>
<p>Christopher Lloyd will revisit his role as the voice of Emmett &#8220;Doc&#8221; Brown for Telltale&#8217;s new series. They&#8217;ve also secured the likeness of Michael J. Fox so we can get an accurate recreation of Marty McFly in our <em>BttF </em>games.</p>
<div id="attachment_9380" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9380" title="Back to the Future - Doc Brown" src="http://www.nag.co.za/wp-content/uploads/2010/09/Back-to-the-Future-Image-2-350x197.jpg" alt="Back to the Future - Doc Brown" width="350" height="197" /><p class="wp-caption-text">OMG YAY!</p></div>
<p>The first series will be made up of five parts, filled with key characters and other recognisable elements from the movies. The town of Hill Valley? It&#8217;s in there. The DeLorean? It&#8217;s in there. They&#8217;re even consulting with Bob Gale &#8211; the screenwriter for the trilogy &#8211; to ensure that the story doesn&#8217;t disappoint. Exciting stuff.</p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/11/prince-of-persia-movie-trailer-released/' rel='bookmark' title='Permanent Link: Prince of Persia movie trailer released'>Prince of Persia movie trailer released</a> <small>Recently, the C&amp;VG website has posted a link to the Prince of Persia movie trailer. The movie is being produced...</small></li>
<li><a href='http://www.nag.co.za/2010/02/play-hitmas-life-free-online/' rel='bookmark' title='Permanent Link: Play Hitman&#8217;s Life free online'>Play Hitman&#8217;s Life free online</a> <small>Normally, I&#8217;m not one for free-to-play browser-based games as I find they tend to fall somewhat short of what I...</small></li>
<li><a href='http://www.nag.co.za/2010/08/gender-bender/' rel='bookmark' title='Permanent Link: Gender Bender'>Gender Bender</a> <small>What if well-known videogame characters were the opposite gender of what they are now? Aside from how uncomfortable it might...</small></li>
<li><a href='http://www.nag.co.za/2009/09/yu-gi-oh-conquers-the-world/' rel='bookmark' title='Permanent Link: Yu-Gi-Oh! conquers the world'>Yu-Gi-Oh! conquers the world</a> <small>Konami Digital Entertainment has announced that the popular trading card game Yu-Gi-Oh! has received a mention in the Guinness Book...</small></li>
<li><a href='http://www.nag.co.za/2010/03/monkey-island-2-re-release-planned/' rel='bookmark' title='Permanent Link: Monkey Island 2 re-release planned'>Monkey Island 2 re-release planned</a> <small>Through the grapevine come whispers that, due to the success of the first game, Lucasarts may be due to announce...</small></li>
</ol></p>]]></content:encoded>
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		<title>Batman: Arkham City</title>
		<link>http://www.nag.co.za/2010/09/batman-arkham-city/</link>
		<comments>http://www.nag.co.za/2010/09/batman-arkham-city/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 15:11:46 +0000</pubDate>
		<dc:creator>Miktar Dracon</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Eidos Interactive]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9352</guid>
		<description><![CDATA[Batman: Arkham Asylum was one of the best games of last year. I don&#8217;t need to tell you this, you know it already, because you&#8217;ve played it. Right? Well, here are some screenshots of the sequel &#8211; Batman: Arkham City - which will apparently have multiplayer, but there&#8217;s no word on if it&#8217;ll be just a [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9352.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p><em>Batman: Arkham Asylum</em> was one of the best games of last year. I don&#8217;t need to tell you this, you know it already, because you&#8217;ve played it. Right?</p>
<p>Well, here are some screenshots of the sequel &#8211; <em>Batman: Arkham City </em>- which will apparently have multiplayer, but there&#8217;s no word on if it&#8217;ll be just a deathmatch mode, or co-op with Catwoman. The game is expected to launch later near the end of this year.</p>

<a href='http://www.nag.co.za/2010/09/batman-arkham-city/4947853971_a65c9ec66d_b/' title='4947853971_a65c9ec66d_b'><img width="150" height="150" src="http://www.nag.co.za/wp-content/uploads/2010/09/4947853971_a65c9ec66d_b-150x150.jpg" class="attachment-thumbnail" alt="4947853971_a65c9ec66d_b" title="4947853971_a65c9ec66d_b" /></a>
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<a href='http://www.nag.co.za/2010/09/batman-arkham-city/4948450266_5fab124580_b/' title='4948450266_5fab124580_b'><img width="150" height="150" src="http://www.nag.co.za/wp-content/uploads/2010/09/4948450266_5fab124580_b-150x150.jpg" class="attachment-thumbnail" alt="4948450266_5fab124580_b" title="4948450266_5fab124580_b" /></a>
<a href='http://www.nag.co.za/2010/09/batman-arkham-city/4948450420_179087e717_b/' title='4948450420_179087e717_b'><img width="150" height="150" src="http://www.nag.co.za/wp-content/uploads/2010/09/4948450420_179087e717_b-150x150.jpg" class="attachment-thumbnail" alt="4948450420_179087e717_b" title="4948450420_179087e717_b" /></a>
<a href='http://www.nag.co.za/2010/09/batman-arkham-city/4948450960_e216c024bd_b/' title='4948450960_e216c024bd_b'><img width="150" height="150" src="http://www.nag.co.za/wp-content/uploads/2010/09/4948450960_e216c024bd_b-150x150.jpg" class="attachment-thumbnail" alt="4948450960_e216c024bd_b" title="4948450960_e216c024bd_b" /></a>



<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/08/batman-arkham-city-story-details-revealed/' rel='bookmark' title='Permanent Link: Batman: Arkham City story details revealed'>Batman: Arkham City story details revealed</a> <small>I&#8217;m ready to argue that Batman: Arkham Asylum is likely the best superhero game ever made, mostly because it was...</small></li>
<li><a href='http://www.nag.co.za/2010/06/one-guy-10-weeks-one-amazing-cryengine-2-map/' rel='bookmark' title='Permanent Link: One guy, 10 weeks, one amazing CryEngine 2 map'>One guy, 10 weeks, one amazing CryEngine 2 map</a> <small>One German dude with a modern engine made this fantasy map in CryEngine 2 in 10 weeks, for portfolio purposes....</small></li>
<li><a href='http://www.nag.co.za/2010/05/lost-x-lucasarts/' rel='bookmark' title='Permanent Link: LOST x LucasArts'>LOST x LucasArts</a> <small>Melborne-based design firm, Penny Design, has put together a whole bunch of oldschool-inspired LucasArts point-n-click fake screenshots for a LOST...</small></li>
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</ol></p>]]></content:encoded>
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		<title>It sold how much?!</title>
		<link>http://www.nag.co.za/2010/09/it-sold-how-much/</link>
		<comments>http://www.nag.co.za/2010/09/it-sold-how-much/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 11:52:15 +0000</pubDate>
		<dc:creator>Dane Remendes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[RTS]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[StarCraft II]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9348</guid>
		<description><![CDATA[Been wondering how well StarCraft II has been selling in the month that has passed since its release? We all know that the game sold over a million copies within 24 hours of it hitting store shelves, making it the fastest-selling PC game of 2010 from day one. It then went on to hit the 1.5-million mark in its [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9348.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Been wondering how well <em>StarCraft II </em>has been selling in the month that has passed since its release? We all know that the game sold over a million copies within 24 hours of it hitting store shelves, making it the fastest-selling PC game of 2010 from day one. It then went on to hit the 1.5-million mark in its first 48 hours of availability. Everybody knew the PC-only RTS was going to be insanely successful, so these monstrous sales figures came as no surprise.</p>
<p>Blizzard has now released the sales figures for the game&#8217;s first month. Just as a matter of interest, <em>StarCraft II </em>went on sale in North America, Europe, South Korea, Australia, New Zealand, Russia, Brazil, Chile, Argentina, Singapore, Indonesia, Malaysia, Thailand, the Philippines, Taiwan, Hong Kong, and Macau on July 27. Since that day, three million copies have crash landed on the hard drives of PC gamers in those regions. Three million! Take that, piracy.</p>
<div id="attachment_9350" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9350" title="StarCraft II" src="http://www.nag.co.za/wp-content/uploads/2010/09/StarCraft-II-Image-1-350x262.jpg" alt="StarCraft II" width="350" height="262" /><p class="wp-caption-text">Tychus is pleased.</p></div>
<p>&#8220;We appreciate all the enthusiasm that players around the world have shown for StarCraft II,&#8221; said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. &#8220;It was important to us to deliver an overall gameplay experience that was accessible, balanced, and fun, and it’s been gratifying to see how strongly the global community has already embraced the game.&#8221; Mr Morhaime seems pleased.</p>
<p>What makes this three million all the more incredible is the fact that this is a Blizzard game, which immediately means that this is just the start: <em>StarCraft II </em>will continue to sell many, many copies for many, many years and make everyone involved many, many beautiful moneys. They fully deserve it, because they made a damn fine game. If you don&#8217;t have it already, get it &#8211; you won&#8217;t be disappointed. Don&#8217;t believe me? Read the six-page, multi-writer review in this month&#8217;s issue of <em>NAG</em>, or check out <em>NAG Online&#8217;s </em>review <a href="http://www.nag.co.za/2010/08/feature-review-starcraft-ii-wings-of-liberty/" target="_blank">here</a>.</p>


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<li><a href='http://www.nag.co.za/2010/08/starcraft-2-tops-originals-total-sales-in-just-one-week/' rel='bookmark' title='Permanent Link: StarCraft 2 tops original&#8217;s total sales in just one week'>StarCraft 2 tops original&#8217;s total sales in just one week</a> <small>According to UK-based C&amp;VG, StarCraft 2 has already surpassed the lifetime sales of the original within only a week of...</small></li>
<li><a href='http://www.nag.co.za/2009/11/modern-warfare-2-shatters-all-records/' rel='bookmark' title='Permanent Link: Modern Warfare 2 shatters all records'>Modern Warfare 2 shatters all records</a> <small>According to the latest figures from whoever it is who keeps track of these things, Call of Duty: Modern Warfare...</small></li>
<li><a href='http://www.nag.co.za/2010/08/blizzard/' rel='bookmark' title='Permanent Link: Blizzard <3 James Cameron'>Blizzard <3 James Cameron</a> <small>There&#8217;s a World of Warcraft movie in the works, with director Sam Raimi (director of the Spider-Man movie trilogy) steering...</small></li>
<li><a href='http://www.nag.co.za/2009/12/playstation-3-sales-picking-up/' rel='bookmark' title='Permanent Link: PlayStation 3 sales picking up'>PlayStation 3 sales picking up</a> <small>Recently Sony released their most up-to-date sales figures of their flagship console – the PS3, in case you didn’t know...</small></li>
</ol></p>]]></content:encoded>
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		<title>Ubisoft teasing&#8230; something or other.</title>
		<link>http://www.nag.co.za/2010/09/ubisoft-teasing-something-or-other/</link>
		<comments>http://www.nag.co.za/2010/09/ubisoft-teasing-something-or-other/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 09:13:58 +0000</pubDate>
		<dc:creator>Dane Remendes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Teaser]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9341</guid>
		<description><![CDATA[So I step into the office this morning and waiting for me in my inbox is an e-mail from Ubisoft&#8217;s marketing people. My first thought? How nice of them to send me this lovely little e-mail. Perhaps they want to see how I&#8217;m doing, find out if everything&#8217;s okay, maybe send me some free things for [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9341.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>So I step into the office this morning and waiting for me in my inbox is an e-mail from Ubisoft&#8217;s marketing people. My first thought? How nice of them to send me this lovely little e-mail. Perhaps they want to see how I&#8217;m doing, find out if everything&#8217;s okay, maybe send me some free things for being such an awesome guy. Turns out there&#8217;s more to it than that.</p>
<p>The cryptic subject line reads &#8220;make it big in Hollywood&#8230;&#8221; The body of the e-mail simply states the following: “You may not know it but everyone can make it big in Hollywood… with a glimpse of cruelty!”</p>
<p>Attached I find three images, which you&#8217;ll see scattered around this news piece. Each is a knock-off of a renowned movie poster from the past. We especially like the one for <em>Chew, </em>a replica of the <em>Jaws </em>poster.</p>
<div id="attachment_9344" class="wp-caption aligncenter" style="width: 262px"><img class="size-medium wp-image-9344" title="Ubisoft Tease - Chew" src="http://www.nag.co.za/wp-content/uploads/2010/09/Ubisoft-Tease-Image-2-252x350.jpg" alt="Ubisoft Tease - Chew" width="252" height="350" /><p class="wp-caption-text">WTF?</p></div>
<p>We&#8217;re not sure what this all means, or what Ubisoft is teasing, but we&#8217;re intrigued. We assume it has something to do with the unannounced (officially, at least) XBLA and PSN title <em>Bloody Good Time. Bloody Good Time&#8217;s</em> site describes the game using this bit of text: &#8220;<em>Bloody Good Time</em> is a game regrouping ambitious teen actors ready to kill for fame! Selected by a weird B-movie director looking for the best shot, they will do anything to get the lead role.&#8221;</p>
<div id="attachment_9346" class="wp-caption aligncenter" style="width: 259px"><img class="size-medium wp-image-9346" title="Ubisoft Tease - Doll Fiction" src="http://www.nag.co.za/wp-content/uploads/2010/09/Ubisoft-Tease-Image-11-249x350.jpg" alt="Ubisoft Tease - Doll Fiction" width="249" height="350" /><p class="wp-caption-text">OMG?</p></div>
<p>We&#8217;d like to know what this is all about (more specifically, what game this is tied to). Maybe we&#8217;ll find out when PAX rolls around?</p>
<div id="attachment_9345" class="wp-caption aligncenter" style="width: 305px"><img class="size-medium wp-image-9345" title="Ubisoft Tease - Saturday the 14th" src="http://www.nag.co.za/wp-content/uploads/2010/09/Ubisoft-Tease-Image-3-295x350.jpg" alt="Ubisoft Tease - Saturday the 14th" width="295" height="350" /><p class="wp-caption-text">BBQ?</p></div>


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</ol></p>]]></content:encoded>
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		<title>Review: Oolite</title>
		<link>http://www.nag.co.za/2010/09/review-oolite/</link>
		<comments>http://www.nag.co.za/2010/09/review-oolite/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 00:27:21 +0000</pubDate>
		<dc:creator>Alex Jelagin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Space sim]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8934</guid>
		<description><![CDATA[Some 26 years ago, two students, Ian Bell and David Braben (who went on to become a rock-star game developer) met at Cambridge and compared notes on games they were both working on, and pooled their efforts to release one of the most influential games of all time, Elite. While this was not the first [...]]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> Giles Williams<br>
<b>Publisher:</b> Independent<br>
<b>Platforms:</b> Mac | <span style="color:#FF0000">PC</span><br>
<b>Website:</b> <a href=http://www.oolite.org target="_blank">www.oolite.org</a></div>
<p>Some 26 years ago, two students, Ian Bell and David Braben (who went on to become a rock-star game developer) met at Cambridge and compared notes on games they were both working on, and pooled their efforts to release one of the most influential games of all time, <em>Elite</em>. While this was not <em>the</em> first ever title of its kind, it was a major breakthrough, and the one that launched, if you’ll pardon the pun, the space combat and trading genre. Even to this day, the occasional game developer will cite <em>Elite</em> as an influence and inspiration for his work. In the past few years, however, the “space sim” genre has been somewhat unpopular with developers, perhaps due to the joystick losing so much ground to the keyboard and mouse (in fact, one of the most famous space sims of recent years, <em>Freelancer</em>, doesn’t even support the joystick.) Nevertheless, there is still considerable demand for the genre, as proved not only by the likes of <em>EVE Online</em>, but also by a number of open-source projects out there. One such is <em>Oolite </em>(Object Oriented eLITE), which was started several years ago, and continues with great enthusiasm.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/You-have-to-match-the-stations-rotation-to-dock.jpg" rel="wp-prettyPhoto[g8934]"><img class="aligncenter size-large wp-image-9193" title="Oolite" src="http://www.nag.co.za/wp-content/uploads/2010/07/You-have-to-match-the-stations-rotation-to-dock-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>When we hear “open source”, we can’t be blamed for immediately assuming second-rate, user-unfriendly stuff that might only be appreciated by the Linux crowd – all too often that is exactly the case. Not so here. <em>Oolite</em> is a polished and completed game, impressively put together, which runs on multiple platforms (Windows, Mac, Linux.) It is a meagre 22MB download (which is still 1000 times the size of the original, which fitted in 22 kilobytes!), but to enjoy the full experience you will want to also grab some OXPs – Oolite eXpansion Packs. These vary in size between literally a few kB and many MB (for the larger model and texture packs), but mostly weight in at around a megabyte or two. They add a variety of extra features, but I’ll get back to those just now.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/Thats-a-seedy-space-bar-bristling-with-guns.jpg" rel="wp-prettyPhoto[g8934]"><img class="alignleft size-medium wp-image-9190" title="Oolite" src="http://www.nag.co.za/wp-content/uploads/2010/07/Thats-a-seedy-space-bar-bristling-with-guns-350x218.jpg" alt="" width="350" height="218" /></a>The core game is a re-creation of <em>Elite</em>, right down to the placements of all 2048 worlds (yes, that’s right – over 2000 of them!) in the 8 galaxies, their names, descriptions, and properties; the market prices; the ships; the stations; the missions – everything. The only differences are a couple of interface tweaks to make the game more friendly to today’s audience, and the ability to buy new ships (in the original, you could upgrade your ship, but could not trade it in for another.) The vast universe is procedurally generated using the original algorithm that allowed Bell and Braben to accomplish this on primitive machines such as the Spectrum 48K. The only major differences are graphical: the wireframe models have been replaced by solid models (though retaining their original shapes), and planets have been given textures. The gameplay itself revolves around flying around, trading, and kicking ass. The trading can be typical buy-low/sell-high shenanigans, or contract cargo-hauling, or passenger freight. Of course, one can also go the pirate route and attack vessels for their cargo (the cops <em>will </em>get upset!), or be a bounty hunter and go after criminals for the prices on their heads and their (often contraband) cargo. The game can be controlled with keyboard and mouse, but a joystick is highly recommended.</p>
<p>While a faithful reproduction, the base game gets tired pretty quickly: we have come to expect so much more from games these days, and while it is damn impressive that all this was achieved 26 years ago, today it fails to measure up for long, except as a curiosity. However, this is where the OXPs come in, and there are literally hundreds to pick from. They add a wide variety of content to the game: some are graphical enhancements that add high-definition models and textures to ships, stations, and planets, and transform the game into something that easily rivals, and even surpasses, commercially available titles. <a href="http://www.nag.co.za/wp-content/uploads/2010/07/A-wide-variety-of-missions-and-ventures.jpg" rel="wp-prettyPhoto[g8934]"><img class="alignright size-medium wp-image-9183" title="Oolite" src="http://www.nag.co.za/wp-content/uploads/2010/07/A-wide-variety-of-missions-and-ventures-350x218.jpg" alt="" width="350" height="218" /></a>Others add custom HUDs (interfaces) to replace the default one, or alternative sound schemes (there is a variety of ship computer voices that can be added, though the game also offers synthesized messages – pretty darn cool!) The majority, however, add new ships, missions, or gameplay features. The latter can be things like refuelling satellites, in-system jump-gates, additional planets and moons, more realistic repositioning of planets relative to their suns, new weapons, new types of bases, flavour content for various government systems (each planet has its own political, economic, and technological profile), and more. The new ships OXPs are pretty self-explanatory – they generally add ships for both players and NPCs. And the mission OXPs provide either serialised campaign missions, or procedurally generated ones (such as the Random Hits OXP, which expands bounty hunting as a profession by generating felon NPCs to be hunted down, and adds seedy bars at Anarchy systems where hardened veterans can swing by to pick up contracts.) Literally, you can shape the game how you want it by adding the OXPs you want – and simply removing any you end up not liking.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/Got-on-his-tail-now-hes-toast.jpg" rel="wp-prettyPhoto[g8934]"><img class="aligncenter size-large wp-image-9187" title="Oolite" src="http://www.nag.co.za/wp-content/uploads/2010/07/Got-on-his-tail-now-hes-toast-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>Overall, this is an amazing game put together by a handful of fans of the original title. Fleshed out, it surpasses commercial examples of its genre, and offers a deep, sometimes humorous, and long-lasting gaming experience for the discount price of – nothing! It supported by an active and very friendly community forum, frequented by the game’s developers, OXP developers, and just plain gamers like you and me. <em>Oolite</em>’s main drawback is that it has no multiplayer and, due to the structure of its universe, is unlikely ever to get it. If you want to check it out, head on over to <a href="http://www.oolite.org/" target="_blank">www.oolite.org</a></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-9335" src="http://www.nag.co.za/wp-content/uploads/2010/09/Oolite-bottom-line.jpg" alt="" width="500" height="88" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/08/review-earthworm-jim-hd/' rel='bookmark' title='Permanent Link: Review: Earthworm Jim HD'>Review: Earthworm Jim HD</a> <small>If you were around in the 16-Bit console era, then this one probably needs no introduction. Back then, console gamers...</small></li>
<li><a href='http://www.nag.co.za/2009/11/feature-review-modern-warfare-2/' rel='bookmark' title='Permanent Link: Feature review: Modern Warfare 2'>Feature review: Modern Warfare 2</a> <small>While Call of Duty: World at War turned out to be a excellent game in its own right, fans still...</small></li>
<li><a href='http://www.nag.co.za/2009/06/feature-review-red-faction-guerrilla/' rel='bookmark' title='Permanent Link: Feature review: Red Faction: Guerrilla'>Feature review: Red Faction: Guerrilla</a> <small>We’re used to game developers making big promises with regards to their upcoming titles, and we’re just as used to...</small></li>
<li><a href='http://www.nag.co.za/2009/06/review-prototype/' rel='bookmark' title='Permanent Link: Review: Prototype'>Review: Prototype</a> <small>It seems like open-world games are the order of the day at the moment. Regardless of the actual genre, since...</small></li>
<li><a href='http://www.nag.co.za/2009/07/feature-review-overlord-ii/' rel='bookmark' title='Permanent Link: Feature review: Overlord II'>Feature review: Overlord II</a> <small>It seems that mixing fantasy, black humour, and the chance to be the commander of an evil horde of destructive...</small></li>
</ol></p>]]></content:encoded>
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		<title>Blizzard </title>
		<link>http://www.nag.co.za/2010/08/blizzard/</link>
		<comments>http://www.nag.co.za/2010/08/blizzard/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 11:39:35 +0000</pubDate>
		<dc:creator>Dane Remendes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Film]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9320</guid>
		<description><![CDATA[There&#8217;s a World of Warcraft movie in the works, with director Sam Raimi (director of the Spider-Man movie trilogy) steering the great big WoW-movie bus along &#8211; we&#8217;ve known about this for a while. A movie based on StarCraft, however, is not happening. Not unless someone like Avatar-boy James Cameron happened to come along and woo [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9320.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>There&#8217;s a <em>World of Warcraft </em>movie in the works, with director Sam Raimi (director of the <em>Spider-Man </em>movie trilogy) steering the great big <em>WoW</em>-movie bus along &#8211; we&#8217;ve known about this for a while. A movie based on <em>StarCraft, </em>however, is not happening. Not unless someone like <em>Avatar-</em>boy James Cameron happened to come along and woo Blizzard with all his billion-dollar movie experience and his flashy smile.</p>
<div id="attachment_9322" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9322 " title="StarCraft II" src="http://www.nag.co.za/wp-content/uploads/2010/08/StarCraft-II-Image-1-350x262.jpg" alt="StarCraft II" width="350" height="262" /><p class="wp-caption-text">The entire movie could be shot from an isometric perspective, with the majority of the shots focusing on resource gathering.</p></div>
<p>Speaking with MTV Multiplayer, Blizzard VP of game design Rob Pardo said that Blizzard is still looking for the right partners to pursue Hollywood projects beyond the <em>WoW </em>movie. &#8220;It&#8217;s really important to us that we find creative people that are really talented but also really excited about our properties,&#8221; said Pardo. &#8220;I think if Jim Cameron came to us tomorrow and said, &#8216;You want to make a <em>StarCraft</em> movie?&#8217; we&#8217;d probably sign that.&#8221;</p>
<div id="attachment_9323" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9323" title="StarCraft II" src="http://www.nag.co.za/wp-content/uploads/2010/08/StarCraft-II-Image-2-350x190.jpg" alt="StarCraft II" width="350" height="190" /><p class="wp-caption-text">Like this, but with a bonus DVD filled with deleted hair-sex scenes.</p></div>
<p>A James Cameron-directed <em>StarCraft </em>movie would be kick ass &#8211; you know this to be true. The Protoss would be a peaceful race of blue space hippies sitting on a chunk of awesomesauce, the Terran corporations would come along to sap the awesomesauce tree of all its delicious, nutritous space juice, but then those dirty Zerg show up out of nowhere and Zergling rush the hell out of both of them and take the awesomesauce for themselves. Think about it: pure billion-dollar brilliance right there. <em>Avatar, StarCraft II, </em>James Cameron and Blizzard: each of them is amazing on their own, but put them together and the universe might just collapse in on itself from an overload of win. Come on Mr Cameron: you know you want to. Organise a lunch date with Blizzard.</p>


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<li><a href='http://www.nag.co.za/2010/01/call-of-duty-modern-warfare-2-earns-over-1-billion-dollars/' rel='bookmark' title='Permanent Link: Call of Duty: Modern Warfare 2 earns over 1 billion dollars&#8230;'>Call of Duty: Modern Warfare 2 earns over 1 billion dollars&#8230;</a> <small>Makin mo&#8217; money, that&#8217;s what the name of the game iz, fo shizzle. &#8220;Call of Duty:Modern Warfare 2 has exceeded...</small></li>
<li><a href='http://www.nag.co.za/2010/04/starcraft-match-fixing-in-south-korea/' rel='bookmark' title='Permanent Link: Starcraft match-fixing in South Korea?'>Starcraft match-fixing in South Korea?</a> <small>I guess any dedicated StarCraft player is well aware that the game is taken very seriously in Korea, so much...</small></li>
<li><a href='http://www.nag.co.za/2010/09/it-sold-how-much/' rel='bookmark' title='Permanent Link: It sold how much?!'>It sold how much?!</a> <small>Been wondering how well StarCraft II has been selling in the month that has passed since its release? We all know that the...</small></li>
<li><a href='http://www.nag.co.za/2010/08/starcraft-2-tops-originals-total-sales-in-just-one-week/' rel='bookmark' title='Permanent Link: StarCraft 2 tops original&#8217;s total sales in just one week'>StarCraft 2 tops original&#8217;s total sales in just one week</a> <small>According to UK-based C&amp;VG, StarCraft 2 has already surpassed the lifetime sales of the original within only a week of...</small></li>
</ol></p>]]></content:encoded>
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		<title>Review: Earthworm Jim HD</title>
		<link>http://www.nag.co.za/2010/08/review-earthworm-jim-hd/</link>
		<comments>http://www.nag.co.za/2010/08/review-earthworm-jim-hd/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 00:59:04 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Gameloft]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9252</guid>
		<description><![CDATA[If you were around in the 16-Bit console era, then this one probably needs no introduction. Back then, console gamers didn’t have a whole lot of genres to choose from like we do today, and we were pretty much stuck with fighters, shooters, sports, the occasional racer and platformers, lots and lots of platformers. But [...]]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> Gameloft<br>
<b>Publisher:</b> Gameloft<br>
<b>Platforms:</b> <span style="color:#FF0000">PS3</span> | Xbox 360<br>
<b>Website:</b> <a href=http://www.gameloft.com target="_blank">www.gameloft.com</a></div>
<p>If you were around in the 16-Bit console era, then this one probably needs no introduction. Back then, console gamers didn’t have a whole lot of genres to choose from like we do today, and we were pretty much stuck with fighters, shooters, sports, the occasional racer and platformers, lots and lots of platformers. But even the fairly mindless platform game genre had a few titles that stood head-and-shoulder above the rest.</p>
<p><em>Earthworm Jim</em> was one of these exceptional titles. Not only did the game have awesome cartoon graphics, excellent animation, kickass sound and funky music, but it was such a joy to play. Players took on the role of Jim, a relatively normal earthworm who spent his days doing whatever it is that earthworms do while dodging crows and other predators. <a href="http://www.nag.co.za/wp-content/uploads/2010/08/EWJHD01.jpg" rel="wp-prettyPhoto[g9252]"><img class="alignleft size-medium wp-image-9314" title="Earthworm Jim HD" src="http://www.nag.co.za/wp-content/uploads/2010/08/EWJHD01-350x197.jpg" alt="" width="350" height="197" /></a>One day, an experimental space suit accidentally fell on him and melded with his wormy body. Suddenly he had limbs, a gun, and a space rocket – so he did what anyone would do in that situation and became an intergalactic hero. His first adventure sees him on a mission to rescue Princess What’s-her-name from the evil Queen Slug-for-a-Butt. Yeah, it sounds kind of stupid, but hey, it’s a cartoon.</p>
<p>For most of the game, players will control Jim in a familiar, 2D action game style. Jim can run, jump and shoot with his gun – pretty standard stuff, but his unique physical attributes give him some unique abilities. Jim can pull his stretchy, wormy body out of the suit to use as a whip by attacking enemies or swinging from convenient, hook-like items. He can also spin his head like a helicopter to slow his descent and even abandon his suit entirely in certain situations to squirm through small openings. Okay, looking at it now, it does feel a little limited by the standards of today’s action games, but back then it was ground-breaking.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/08/EWJHD03.jpg" rel="wp-prettyPhoto[g9252]"><img class="aligncenter size-full wp-image-9317" title="Earthworm Jim HD" src="http://www.nag.co.za/wp-content/uploads/2010/08/EWJHD03.jpg" alt="" width="595" height="335" /></a></p>
<p>The updated HD version of the game, which is now available on the PlayStation Network and Xbox LIVE, contains the original game in its entirety, completely redrawn and reanimated in glorious HD with a groovy, remastered soundtrack to boot. The cool thing about it is that developers seem to be slowly learning that rehashing old games with HD graphics doesn’t quite cut it any more, and  <em>Earthworm Jim HD</em> comes with a few nifty extras. The first is the multiplayer mode, which allows up to four players to play a co-op mode. The second is a bunch on entirely new levels created from the ground up for this version, which is a plus for fans who remember the original a little too well.</p>
<p>While I want to stand on a soap box and recommend this game to everyone who passes by, I have to remember that it’s still a fairly limited action game compared to modern titles. So unless you’re an avid fan from the old days or someone curious about that era, you’ll probably want to play the demo first and then decide.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-9318" src="http://www.nag.co.za/wp-content/uploads/2010/08/EWJHD-bottom-line.jpg" alt="" width="500" height="88" /></p>


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<li><a href='http://www.nag.co.za/2010/04/feature-review-god-of-war-iii/' rel='bookmark' title='Permanent Link: Feature review: God of War III'>Feature review: God of War III</a> <small>If there’s one area where Sony’s consoles excel, it’s in the abundance of character-driven action games each machine has had....</small></li>
<li><a href='http://www.nag.co.za/2010/01/psn-double-review-vagrant-story-and-call-of-duty-classic/' rel='bookmark' title='Permanent Link: PSN double review: Vagrant Story and Call of Duty Classic'>PSN double review: Vagrant Story and Call of Duty Classic</a> <small>A lot of interesting stuff has hit the PlayStation Network in the last few months, but two of the most...</small></li>
<li><a href='http://www.nag.co.za/2010/06/review-alpha-protocol/' rel='bookmark' title='Permanent Link: Review: Alpha Protocol'>Review: Alpha Protocol</a> <small>If you’re a fan of Splinter Cell and Mass Effect, the idea of a game which combines the best elements...</small></li>
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</ol></p>]]></content:encoded>
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		<title>Epic collector’s edition for Epic Mickey</title>
		<link>http://www.nag.co.za/2010/08/epic-collectors-edition-for-epic-mickey/</link>
		<comments>http://www.nag.co.za/2010/08/epic-collectors-edition-for-epic-mickey/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 10:49:40 +0000</pubDate>
		<dc:creator>Dane Remendes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9308</guid>
		<description><![CDATA[Have you gotten tired of your plain old white Wii just sitting there, looking painfully boring and boasting a distinct lack of Disney&#8217;s flagship character? Then this ought to put a smile on your face. Game-industry legend Warren Spector&#8217;s newest baby, Epic Mickey, is getting a nifty collector&#8217;s edition if this Toys &#8216;R Us product listing is to be believed. [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9308.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Have you gotten tired of your plain old white Wii just sitting there, looking painfully boring and boasting a distinct lack of Disney&#8217;s flagship character? Then this ought to put a smile on your face. Game-industry legend Warren Spector&#8217;s newest baby, <em>Epic Mickey, </em>is getting a nifty collector&#8217;s edition if <a href="http://www.toysrus.com/product/index.jsp?productId=4452560" target="_blank">this</a> Toys &#8216;R Us product listing is to be believed.</p>
<p>In the box you&#8217;ll find a copy of <em>Epic Mickey </em>(obviously), a behind-the-scenes DVD that&#8217;ll likely feature all the usual making-of videos (along with some extra stuff), an <em>Epic Mickey-</em>themed faceplate for your Wii remote and two skins for the console itself so you can pretty up your Wii. Also in that special packaging is a five-inch vinyl figure of the game&#8217;s beloved protagonist.</p>
<div id="attachment_9309" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9309" title="Epic Mickey Collectors Edition" src="http://www.nag.co.za/wp-content/uploads/2010/08/Epic-Mickey-Collectors-Edition-Image-1-350x234.jpg" alt="Epic Mickey Collectors Edition" width="350" height="234" /><p class="wp-caption-text">Here, have a pretty picture so you can see all the swag for yourself.</p></div>
<p> Toys &#8216;R Us has their pre-order price listed as $69.99 (around R560). No word yet on local pricing or whether it&#8217;ll even be available here in SA.</p>


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</ol></p>]]></content:encoded>
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		<title>NOTICE: We’ve been Left 4 Dead</title>
		<link>http://www.nag.co.za/2010/08/notice-weve-been-left-4-dead/</link>
		<comments>http://www.nag.co.za/2010/08/notice-weve-been-left-4-dead/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 10:04:50 +0000</pubDate>
		<dc:creator>NAG Magazine</dc:creator>
				<category><![CDATA[Bytes]]></category>
		<category><![CDATA[Notice]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9301</guid>
		<description><![CDATA[We apologise for the site being down over the weekend and also for the current intermittent problems. But it’s all cool because obviously we’re not really trying to run a serious business here after all – who needs a website to be working over the weekend right? We have no idea what the problem is because the [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9301.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>We apologise for the site being down over the weekend and also for the current intermittent problems. But it’s all cool because obviously we’re not really trying to run a serious business here after all – who needs a website to be working over the weekend right?</p>
<p>We have no idea what the problem is because the hosting company doesn’t know and they haven’t been able to fix it since: Friday 27th August 2010. Additionally, if you’re trying to send us mail please keep trying as this has also been a bit iffy, but (thankfully) is now apparently fixed. We know this is not up to scratch because surely a hosting company would have a contingency plan for this kind of failure – you know, like another server or something that they could switch to while they fix the problem. Use it, don’t use it, whatever – we’re not the experts. We’d hate to think how long we’d be down if something serious happened one day&#8230;</p>
<div id="attachment_9302" class="wp-caption aligncenter" style="width: 312px"><img class="size-medium wp-image-9302" title="Soz" src="http://www.nag.co.za/wp-content/uploads/2010/08/Kitten-Laughing-Image-1-302x350.jpg" alt="Soz" width="302" height="350" /><p class="wp-caption-text">To show just how sorry we are for all the problems, have a lolcat to brighten up your day. It&#39;s lame, but at least we tried. <img src='http://www.nag.co.za/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p></div>
<p>This site is hosted by Web Africa.</p>


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</ol></p>]]></content:encoded>
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		<title>Activision (1980) &#8211; engineers, hippies, corporate speak</title>
		<link>http://www.nag.co.za/2010/08/activision-1980-engineers-hippies-corporate-speak/</link>
		<comments>http://www.nag.co.za/2010/08/activision-1980-engineers-hippies-corporate-speak/#comments</comments>
		<pubDate>Fri, 27 Aug 2010 15:27:32 +0000</pubDate>
		<dc:creator>Miktar Dracon</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Cool stuff]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9288</guid>
		<description><![CDATA[It&#8217;s amazing how little has really changed in 30 years, if you watch this Activision Corporate Commercial (1981). Sure, the graphics have gotten better, but the underlying thinking, the blatant corporate double-speak and PR bull-manure, is just as bad then as it still is now. Activision: We&#8217;ve taken Frogger, replaced the frog with a chicken, and [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9288.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p><img class="size-full wp-image-9289 aligncenter" src="http://www.nag.co.za/wp-content/uploads/2010/08/1282922647-clip-19kb.jpg" alt="" width="524" height="286" /></p>
<p>It&#8217;s amazing how little has really changed in 30 years, if you watch this <a href="http://www.youtube.com/watch?v=YrFgIIAdtSE&amp;NR=1" target="_blank">Activision Corporate Commercial (1981)</a>. Sure, the graphics have gotten better, but the underlying thinking, the blatant corporate double-speak and PR bull-manure, is just as bad then as it still is now.</p>
<p>Activision: We&#8217;ve taken Frogger, replaced the frog with a chicken, and made an entirely new game! Woo!</p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/04/modern-warfare-2-developer-loses-more-developers/' rel='bookmark' title='Permanent Link: Modern Warfare 2 developer loses more developers&#8230;'>Modern Warfare 2 developer loses more developers&#8230;</a> <small>Gamasutra has reported that &#8220;lead designer Todd Alderman and lead software engineer Francesco Gigliotti&#8217;s LinkedIn profiles have been updated to...</small></li>
<li><a href='http://www.nag.co.za/2010/07/new-activision-ceo-wants-to-change-the-company/' rel='bookmark' title='Permanent Link: New Activision CEO wants to change the company'>New Activision CEO wants to change the company</a> <small>In a recent interview with Kotaku, new Activision publishing CEO, Eric Hirshberg, mentioned that his first order of business is...</small></li>
<li><a href='http://www.nag.co.za/2009/09/activision-aims-to-take-all-the-fun-out-of-making-videogames/' rel='bookmark' title='Permanent Link: Activision aims to &#8220;take all the fun out of making videogames&#8221;'>Activision aims to &#8220;take all the fun out of making videogames&#8221;</a> <small>Mr. Robert Kotick is becoming well-known for saying all sorts of things. He&#8217;s the CEO of Activision Blizzard, the merged-form...</small></li>
<li><a href='http://www.nag.co.za/2009/09/courtney-love-to-sue-activision/' rel='bookmark' title='Permanent Link: Courtney Love to sue Activision (UPDATE)'>Courtney Love to sue Activision (UPDATE)</a> <small>How did I guess something like this was going to happen? The moment Activision mentioned that there would be an...</small></li>
<li><a href='http://www.nag.co.za/2010/01/call-of-duty-modern-warfare-2-earns-over-1-billion-dollars/' rel='bookmark' title='Permanent Link: Call of Duty: Modern Warfare 2 earns over 1 billion dollars&#8230;'>Call of Duty: Modern Warfare 2 earns over 1 billion dollars&#8230;</a> <small>Makin mo&#8217; money, that&#8217;s what the name of the game iz, fo shizzle. &#8220;Call of Duty:Modern Warfare 2 has exceeded...</small></li>
</ol></p>]]></content:encoded>
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		<title>Red Dead Redemption movie? Brad Pitt as John Marston? Huh?</title>
		<link>http://www.nag.co.za/2010/08/red-dead-redemption-movie-brad-pitt-as-john-marston-huh/</link>
		<comments>http://www.nag.co.za/2010/08/red-dead-redemption-movie-brad-pitt-as-john-marston-huh/#comments</comments>
		<pubDate>Fri, 27 Aug 2010 09:29:30 +0000</pubDate>
		<dc:creator>Dane Remendes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Rockstar]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9280</guid>
		<description><![CDATA[Could a big-screen adaptation of Rockstar&#8217;s epic Red Dead Redemption be in the works? If the rumour mills over at ShowbizSpy are to be believed, then there is, and Brad Pitt has first refusal for the role of John Marston. ShowbizSpy&#8217;s sources apparently had this to say: “This is an exciting project with a great character [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9280.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Could a big-screen adaptation of Rockstar&#8217;s epic <em>Red Dead Redemption </em>be in the works? If the rumour mills over at ShowbizSpy are to be believed, then there is, and Brad Pitt has first refusal for the role of John Marston. ShowbizSpy&#8217;s sources apparently had this to say: “This is an exciting project with a great character at the center of it. The idea is to make this in the style of an epic Western movie but with a few modern touches. Brad is perfect for the role and he is being given first refusal.”</p>
<div id="attachment_9286" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9286" title="Bradolf Pittler" src="http://www.nag.co.za/wp-content/uploads/2010/08/Red-Dead-Redemption-Movie-Image-2-350x259.jpg" alt="Bradolf Pittler" width="350" height="259" /><p class="wp-caption-text">Brad Pitt as John Marston? Guess we could see that working. Needs more beard though.</p></div>
<p>Making a film that captures the grandeur of <em>Red Dead Redemption</em> wouldn&#8217;t be easy. We just hope that if this turns out to somehow be true (don&#8217;t count on it though &#8211; these are Hollywood sources we&#8217;re talking about here), whoever is at the helm doesn&#8217;t screw up our memories of what has quickly become one of <em>NAG</em>&#8216;s favourite games in the history of ever. Rockstar Games has dismissed this as rumour and speculation, but we can&#8217;t help but think that with the right director, a <em>Read Dead Redemption </em>movie could rock.</p>


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<li><a href='http://www.nag.co.za/2010/02/possible-riddick-movie-sequel-made-possible-by-the-games/' rel='bookmark' title='Permanent Link: Possible Riddick movie sequel made possible by the games?'>Possible Riddick movie sequel made possible by the games?</a> <small>A recent post over at Slashdot, reporting on something said by Scott Harris over at Moviefone, posits on the the...</small></li>
<li><a href='http://www.nag.co.za/2010/05/epic-tales-of-piracy/' rel='bookmark' title='Permanent Link: Epic Tales of Piracy'>Epic Tales of Piracy</a> <small>I was fairly sure that this was old news, but Epic bigwig Mike Capps has felt the need to discuss...</small></li>
<li><a href='http://www.nag.co.za/2009/12/dead-space-2-officially/' rel='bookmark' title='Permanent Link: Dead Space 2 (officially)'>Dead Space 2 (officially)</a> <small>Back in 2008, around November I believe it was, EA games head-man Frank Gibeau and executive producer on Dead Space,...</small></li>
<li><a href='http://www.nag.co.za/2010/06/red-dead-redemption-dlc-now-available-for-free/' rel='bookmark' title='Permanent Link: Red Dead Redemption DLC now available for free'>Red Dead Redemption DLC now available for free</a> <small>The first in a series of planned DLC packs for Rockstar&#8217;s acclaimed Wild West adventure game, Red Dead Redemption, has...</small></li>
</ol></p>]]></content:encoded>
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		<title>Gender Bender</title>
		<link>http://www.nag.co.za/2010/08/gender-bender/</link>
		<comments>http://www.nag.co.za/2010/08/gender-bender/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 17:55:32 +0000</pubDate>
		<dc:creator>Miktar Dracon</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cool stuff]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9269</guid>
		<description><![CDATA[What if well-known videogame characters were the opposite gender of what they are now? Aside from how uncomfortable it might make the various princesses that need saving, these images found via Examiner could make you feel funny in new and interesting places. Just go with it man, just go with it. Related posts:Super Mario Bros [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9269.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>What if well-known videogame characters were the opposite gender of what they are now? Aside from how uncomfortable it might make the various princesses that need saving, these images found via <a href="http://www.examiner.com/console-game-in-national/game-character-gender-swap" target="_blank">Examiner</a> could make you feel funny in new and interesting places. Just go with it man, just go with it.</p>
<div id="attachment_9270" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9270" src="http://www.nag.co.za/wp-content/uploads/2010/08/1.jpg" alt="" width="500" height="610" /><p class="wp-caption-text">Luigi</p></div>
<div id="attachment_9271" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9271" src="http://www.nag.co.za/wp-content/uploads/2010/08/2.jpg" alt="" width="500" height="610" /><p class="wp-caption-text">Kratos</p></div>
<div id="attachment_9272" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9272" src="http://www.nag.co.za/wp-content/uploads/2010/08/3.jpg" alt="" width="500" height="610" /><p class="wp-caption-text">Enzio</p></div>
<div id="attachment_9273" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9273" src="http://www.nag.co.za/wp-content/uploads/2010/08/4.jpg" alt="" width="500" height="610" /><p class="wp-caption-text">Samus</p></div>
<div id="attachment_9274" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9274" src="http://www.nag.co.za/wp-content/uploads/2010/08/5.jpg" alt="" width="500" height="610" /><p class="wp-caption-text">Master Chief</p></div>
<div id="attachment_9275" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9275" src="http://www.nag.co.za/wp-content/uploads/2010/08/6.jpg" alt="" width="500" height="610" /><p class="wp-caption-text">Sephiroth</p></div>
<div id="attachment_9276" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9276" src="http://www.nag.co.za/wp-content/uploads/2010/08/7.jpg" alt="" width="500" height="610" /><p class="wp-caption-text">Link</p></div>
<div id="attachment_9277" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9277" src="http://www.nag.co.za/wp-content/uploads/2010/08/8.jpg" alt="" width="500" height="610" /><p class="wp-caption-text">Lara</p></div>


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<li><a href='http://www.nag.co.za/2010/02/nintendo-media-summit-summary-world-1-1/' rel='bookmark' title='Permanent Link: Nintendo Media Summit Summary World 1-1'>Nintendo Media Summit Summary World 1-1</a> <small>The Nintendo Media Summit in San Francisco, California, United States of America, has just finished. Lots of stuff happened, all Nintendo...</small></li>
<li><a href='http://www.nag.co.za/2010/02/play-hitmas-life-free-online/' rel='bookmark' title='Permanent Link: Play Hitman&#8217;s Life free online'>Play Hitman&#8217;s Life free online</a> <small>Normally, I&#8217;m not one for free-to-play browser-based games as I find they tend to fall somewhat short of what I...</small></li>
<li><a href='http://www.nag.co.za/2010/07/the-25-greatest-gaming-easter-eggs/' rel='bookmark' title='Permanent Link: The 25 greatest gaming Easter Eggs'>The 25 greatest gaming Easter Eggs</a> <small>OK,  I know I said I&#8217;d try to lay off the Top 10 X posts, but it&#8217;s Friday and I&#8217;m...</small></li>
<li><a href='http://www.nag.co.za/2009/11/prince-of-persia-movie-trailer-released/' rel='bookmark' title='Permanent Link: Prince of Persia movie trailer released'>Prince of Persia movie trailer released</a> <small>Recently, the C&amp;VG website has posted a link to the Prince of Persia movie trailer. The movie is being produced...</small></li>
</ol></p>]]></content:encoded>
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		<title>Raising hell: Guild Wars 2&#8242;s Necromancer revealed</title>
		<link>http://www.nag.co.za/2010/08/raising-hell-guild-wars-2s-necromancer-revealed/</link>
		<comments>http://www.nag.co.za/2010/08/raising-hell-guild-wars-2s-necromancer-revealed/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 09:43:40 +0000</pubDate>
		<dc:creator>Dane Remendes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[NCsoft]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9254</guid>
		<description><![CDATA[Air guitar in the name of XP! ArenaNet has officially unveiled Guild Wars 2&#8242;s version of the Necromancer profession. Summoning minions, inciting fear in the hearts of foes and controlling the flow of battles is the Necro&#8217;s specialty. Fueled by the dark arts, the new Necromancer has an awesome new game mechanic called Life Force, which is essentially a [...]]]></description>
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<p>Air guitar in the name of XP! ArenaNet has officially unveiled <em>Guild Wars 2&#8242;s </em>version of the Necromancer profession. Summoning minions, inciting fear in the hearts of foes and controlling the flow of battles is the Necro&#8217;s specialty.</p>
<p>Fueled by the dark arts, the new Necromancer has an awesome new game mechanic called Life Force, which is essentially a special power that is built up by attacking and killing enemies. Once your Life Force reaches a certain point, your Necro can leave his physical form behind and become a spectral apparition by entering the Death Shroud state (it&#8217;ll happen automatically when your HP meter hits the zero mark). When in effect, the Death Shroud uses your accumulated Life Force as a second health bar and grants access to abilities unique to the Death Shroud state. Get a kill while in this ghostly form, or run out of Life Force, and you&#8217;ll return to your body &#8211; whether it be lifeless or otherwise.</p>
<div id="attachment_9256" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9256" title="Guild Wars 2 Necromancer" src="http://www.nag.co.za/wp-content/uploads/2010/08/Guild-Wars-2-Necromancer-Image-1-350x196.jpg" alt="Guild Wars 2 Necromancer" width="350" height="196" /><p class="wp-caption-text">The Necromancer and his minions in action. Now ain&#39;t that a face for radio...</p></div>
<p>There&#8217;s more to the Necro than just Life Force, so surf on over <a href="http://www.guildwars2.com/en/the-game/professions/necromancer/" target="_blank">here</a> (where you can also check up on the other three professions that have been revealed so far &#8211; Warrior, Ranger and Elementalist) to learn more about the rest of the profession&#8217;s specialties. What do you think? Necro for the win, or does one of the other professions appeal to you more?</p>


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</ol></p>]]></content:encoded>
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		<title>Dungeon Defenders (THE COLOURS!)</title>
		<link>http://www.nag.co.za/2010/08/dungeon-defenders-the-colours/</link>
		<comments>http://www.nag.co.za/2010/08/dungeon-defenders-the-colours/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 15:49:12 +0000</pubDate>
		<dc:creator>Miktar Dracon</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9223</guid>
		<description><![CDATA[Hot &#8220;action-RPG on co-operative tower-defense with loot&#8221; action, in majestic FULL COLOUR. Coming to PC and Xbox LIVE Arcade. The game&#8217;s website sells it best: Dungeon Defenders is an original hybrid of two hot genres: Tower Defense and online Action-RPG! The game puts players in the role of one of four distinctive hero classes, tasked [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9223.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Hot &#8220;action-RPG on co-operative tower-defense with loot&#8221; action, in majestic FULL COLOUR. Coming to PC and Xbox LIVE Arcade. The <a href="http://www.gamersgate.com/DD-DUDE/dungeon-defenders" target="_blank">game&#8217;s website</a> sells it best:</p>
<blockquote><p><strong>Dungeon Defenders is an original hybrid of two hot genres: Tower Defense and online Action-RPG!</strong></p>
<p>The game puts players in the role of one of four distinctive hero classes, tasked with fending off hordes of invading beasties by strategically summoning a variety of Defenses &amp; Traps throughout their castle.</p>
<p>But as far more than a strategy game, players directly participate in the action-packed combat with their hero characters, while upgrading their statistics, gathering tons of loot and inventory items, customizing &amp; upgrading equipment, and developing unique class abilities. All of this can be enjoyed in seamless online and split-screen local multiplayer, as players cooperate and compete through the story campaign and challenge missions to build the strongest heroes and achieve the highest scores in the kingdom.</p>
<p>Combining the depth of strategic gaming with the satisfying action of RPG character building in a beautifully stylized ‘toon fantasy setting, Dungeon Defenders is designed to be a distinctly addictive, easy-to-play experience for casual and hardcore gamers alike.</p>
<p><strong>Tower-Defense Meets Action-RPG</strong></p>
<p>Choose your class, customize your your character &amp; equipment, strategically assemble your defenses, and participate directly in action-packed battle to preserve your castle against the invading horde!</p>
<p><strong>Seamless online and Local Multiplayer</strong></p>
<p>Team-up with 3 friends to defend cooperatively, with character classes that support each other’s strengths and weaknesses. Dynamically combine local (splitscreen) and online players, and leave/join any time, so that the game’s always full.</p>
<p><strong>Distinct Character-Classes</strong></p>
<p>Each character class has a unique balance and set of weapons, towers, and special abilities, for a different style of gameplay.</p>
<p><strong>Loot &amp; Level-Up</strong></p>
<p>Grab the mounds of money and items that your defeated foes drop, trade them or store them for later use in your Item Box! Getting Kills and Completing Waves earns you experience points, which can be used to upgrade your character, your skills, your equipment, and your Towers on a per-statistic basis – do you want to enhance Hit Points, Attack Rate, Damage, etc? The choices are yours to make. Store your massive overflow of money in the “Mana Bank”, and then spend it to improve your equipment or trade with other players. Proudly show off your best equipment in your own “Adventurer’s Tavern”, without fear of item theft!</p>
<p><strong>Relentless hordes of enemies and Massive Bosses</strong></p>
<p>Over 100 simultaneous enemies will attempt to tear through your defenses, and at key points gigantic Boss Monsters will appear to rain down havoc upon everyone. Only by employing the most effective defensive strategies, teamwork, and strong characters will you defeat such devilish foes! Many Enemy Types, run the gamut from big dumb Orcs swinging huge axes, to sly lithe Dark Elves striking from the shadows with bow &amp; arrow, to crazy goblins armed with explosive packs. Unique boss monsters provide set-piece battles, among them a gargantuan Ancient Dragon and a cantankerous Goblin Mech.</p>
<p><strong>Variety of levels and game modes</strong></p>
<p>Each level has a different visual setting, layout, enemy types, traps, and distinct scripted surprises. Four difficulty settings from novice to master, which also adjust the rate of experience and loot earned. Storybook-style cinematics tell the tale throughout the Campaign Mode, and endings vary depending on which characters were used. Survival Mode pits increasing waves of enemies against the players until they fall, with the goal being to defend long enough to achieve the highest leaderboard score. Challenge Mode allows players to play any level with uniquely altered rule sets and goals!</p>
<p><strong>A Mountain of Stats</strong></p>
<p>Every shot you take, every kill you make, each defense you build, and every other action &amp; event within gameplay is logged and recorded for posterity. Pore over the voluminous charts and graphs at the end of each session to analyze your team’s performance, quickly review your best statistics for each level, and compare your data online with other players to see who is the greatest hero of all. Furthermore, your Achievements are visible for all to see within your very own Adventurer’s Tavern, and the highest scores for each of your heroes are ranked on the worldwide leaderboards!</p>
<p><strong>A Helpful Friend…</strong></p>
<p>Discover cute “familiars”, pets which tag along during your adventure, and provide distinct status and gameplay effects. These too can be levelled-up and customized, and even traded with other players… if you have the heart to part with your dear little friend!</p>
<p><strong>Stylin’</strong></p>
<p>Expressive water-colored cartoon visual style, and self-aware humor that playfully tweaks classic fantasy archetypes.</p>
<p><strong>Downloadable Content</strong></p>
<p>Additional character classes, equipment, levels, and game modes are on the way. Take your DLC with you into any online game!</p></blockquote>
<p><strong>HOT PICS!</strong></p>
<p><strong>
<a href='http://www.nag.co.za/2010/08/dungeon-defenders-the-colours/dungeon-defenders_2010_08-25-10_03/' title='Dungeon-Defenders_2010_08-25-10_03'><img width="150" height="150" src="http://www.nag.co.za/wp-content/uploads/2010/08/Dungeon-Defenders_2010_08-25-10_03-150x150.jpg" class="attachment-thumbnail" alt="Dungeon-Defenders_2010_08-25-10_03" title="Dungeon-Defenders_2010_08-25-10_03" /></a>
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</p>
<p></strong></p>
<p><strong> </strong></p>


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</ol></p>]]></content:encoded>
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		<title>Rebuilding burnt bridges: Black Ops mod tools, dev console return to PC</title>
		<link>http://www.nag.co.za/2010/08/9214/</link>
		<comments>http://www.nag.co.za/2010/08/9214/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 10:19:55 +0000</pubDate>
		<dc:creator>Dane Remendes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[FPS]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9214</guid>
		<description><![CDATA[Do you still cry yourself to sleep at night over Modern Warfare 2&#8242;s lack of dedicated servers on the PC? Do you still feel like Infinity Ward should rather have shot you in the eyes with arrows than removed mod tools from their game? Do you still feel like the world hates you because you lost [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9214.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Do you still cry yourself to sleep at night over <em>Modern Warfare 2&#8242;s </em>lack of dedicated servers on the PC? Do you still feel like Infinity Ward should rather have shot you in the eyes with arrows than removed mod tools from their game? Do you still feel like the world hates you because you lost your dev console and are now left with no way to hack your way into winning every match you play? Then you and your fellow clannies will be glad to hear that all of these glorious, whinge-inducing (when they&#8217;re not around, at least) things will be present in the next<em> Call of Duty </em>title, <em>Black Ops.</em></p>
<div id="attachment_9216" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9216 " title="Call of Duty: Black Ops" src="http://www.nag.co.za/wp-content/uploads/2010/08/CoD-Black-Ops-Dedicated-Servers-Image-1-350x196.jpg" alt="Call of Duty: Black Ops" width="350" height="196" /><p class="wp-caption-text">Campers - they&#39;re gaming&#39;s Chlamydia. Chances are you won&#39;t know they&#39;re around until they ruin all your fun.</p></div>
<p>It&#8217;s been known for a while now that dedicated servers will return, but now that we have official word on the return of mod tools and the dev console, it&#8217;s clear that developer Treyarch is looking to turn your PC-gaming frown upside down. <em>CoD </em>on the PC is reverting to its good old self, so it&#8217;s officially safe for us to put the pitchforks down and stop flaming and whining on Internet forums everywhere. We don&#8217;t know when the mod tools will arrive, because mod tools must be the last thing on the minds of the Treyarch developers while they&#8217;re furiously working to get the actual game ready for store shelves, but at least we know they&#8217;re definitely coming after the game is released.</p>
<p>In other <em>Black Ops</em>-related news, check out the crazy cool Prestige Edition (pictured below) for the Xbox 360 and PS3 versions of the game, if you haven&#8217;t already. OMG radio-controlled car with spy camera! Couple that with the night vision goggles you got last year with <em>Modern Warfare 2&#8242;s </em>Prestige Edition<em>, </em>and you&#8217;re well on your way to being much, much cooler than your friends. More details on the Prestige Edition can be found <a href="http://www.joystiq.com/2010/08/12/call-of-duty-black-ops-prestige-edition-comes-with-working-rc-s/" target="_blank">here</a>.</p>
<div id="attachment_9217" class="wp-caption aligncenter" style="width: 360px"><img class="size-medium wp-image-9217 " title="Call of Duty: Black Ops - Prestige Edition" src="http://www.nag.co.za/wp-content/uploads/2010/08/CoD-Black-Ops-Dedicated-Servers-Image-2-350x156.jpg" alt="Call of Duty: Black Ops - Prestige Edition" width="350" height="156" /><p class="wp-caption-text">Pity the RC car doesn&#39;t go boom like it does in that multiplayer gameplay trailer.</p></div>


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		<title>Alien Swarm adds AI Director, new difficulty level</title>
		<link>http://www.nag.co.za/2010/08/alien-swarm-adds-ai-director-new-difficulty/</link>
		<comments>http://www.nag.co.za/2010/08/alien-swarm-adds-ai-director-new-difficulty/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 20:47:20 +0000</pubDate>
		<dc:creator>Miktar Dracon</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9210</guid>
		<description><![CDATA[If you let your Steam suck your delicious bandwidth dry today, by letting it update Alien Swarm (which is free, so you should have it by now), you&#8217;re in for a treat. A wonderful, painful treat. Valve has added a new &#8220;Onslaught&#8221; mode which switches on AI Director (that thing that controls how and when [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9210.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p><img class="aligncenter size-full wp-image-9211" src="http://www.nag.co.za/wp-content/uploads/2010/08/alienswarmimage.jpg" alt="" width="360" height="216" /></p>
<p>If you let your Steam suck your delicious bandwidth dry today, by letting it update <em>Alien Swarm</em> (which is free, so you should have it by now), you&#8217;re in for a treat. A wonderful, painful treat.</p>
<p>Valve has added a new &#8220;Onslaught&#8221; mode which switches on AI Director (that thing that controls how and when the zombies attack you in <em>Left 4 Dead</em>). Now, dynamically generated swarms of aliens (based on your stress level, which the game somehow knows) wait for you in the dark. Onslaught works with any difficulty setting, making each playthrough unique.  Valve has also added a new difficult level called &#8220;Brutal&#8221;, that they claim is so brutal, nobody at Valve has managed to complete the game on it. If Brutal is too easy for you, there&#8217;s also a &#8220;Hardcore Friendly Fire&#8221; mode. Full damage from everything, including turrets. Not recommended if you&#8217;re going to play with people who suck.</p>
<p>As a reward, there are new awards:  3 new IAF Promotion Ranks: Platinum Star, Osmium Star, and the coveted Iridium Medallion.</p>


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<li><a href='http://www.nag.co.za/2009/08/weekend-distraction%e2%84%a2-2/' rel='bookmark' title='Permanent Link: Weekend Distraction™'>Weekend Distraction™</a> <small>Welcome to the Weekend Distraction™, where we provide you with only the highest in quality time-wasting flash games, videos, and...</small></li>
<li><a href='http://www.nag.co.za/2009/08/weekend-distraction%e2%84%a2/' rel='bookmark' title='Permanent Link: Weekend Distraction™'>Weekend Distraction™</a> <small>Welcome to the Weekend Distraction™, where we offer up the best in Flash games or videos or funny links or...</small></li>
<li><a href='http://www.nag.co.za/2009/09/brutal-censoring-choice-power/' rel='bookmark' title='Permanent Link: Brutal censoring choice power!'>Brutal censoring choice power!</a> <small>Not only is the upcoming action-adventure Brutal Legend, well, brutal, but it also lets you decide on your preferred level...</small></li>
</ol></p>]]></content:encoded>
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		<title>Halo 2600</title>
		<link>http://www.nag.co.za/2010/08/halo-2600/</link>
		<comments>http://www.nag.co.za/2010/08/halo-2600/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 20:44:58 +0000</pubDate>
		<dc:creator>Miktar Dracon</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Retro]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9066</guid>
		<description><![CDATA[Ever wondered what it would be like to play Halo on an Atari 2600? Yeah, us too. Well, now you can! Just click [here]. It has all the glory and joy of every Atari 2600 game ever, except for perhaps Yar&#8217;s Revenge. Hint: Go up one screen to get the gun. Related posts:Play old Atari [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9066.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p><img class="aligncenter size-full wp-image-9067" src="http://www.nag.co.za/wp-content/uploads/2010/08/HALO.jpg" alt="" width="520" height="326" /></p>
<p>Ever wondered what it would be like to play <em>Halo </em>on an Atari 2600? Yeah, us too. Well, now you can! Just click [<a href="http://www.codemystics.com/halo2600/" target="_blank">here</a>]. It has all the glory and joy of every Atari 2600 game ever, except for perhaps <em>Yar&#8217;s Revenge</em>.</p>
<p>Hint: Go up one screen to get the gun.</p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/11/play-old-atari-at-new-atari-dot-com/' rel='bookmark' title='Permanent Link: Play old Atari at new Atari dot com'>Play old Atari at new Atari dot com</a> <small>You can play six classic Atari games over at their new site here, click on this link, that&#8217;s right, just like...</small></li>
<li><a href='http://www.nag.co.za/2009/08/halo-2-ruining-xbox-live-for-the-rest-of-us/' rel='bookmark' title='Permanent Link: Halo 2: ruining Xbox Live for the rest of us'>Halo 2: ruining Xbox Live for the rest of us</a> <small>They&#8217;ve blamed it on &#8220;technical obstacles&#8221;. They&#8217;ve hidden behind their piles of money and refused to answer questions about it....</small></li>
<li><a href='http://www.nag.co.za/2010/07/ex-infinity-ward-developers-out-to-tea-bag-halo/' rel='bookmark' title='Permanent Link: Ex-Infinity Ward developers out to tea-bag Halo'>Ex-Infinity Ward developers out to tea-bag Halo</a> <small>It seems that a crew of ex-Call of Duty developers from Infinity Ward have partnered with EA to start a...</small></li>
<li><a href='http://www.nag.co.za/2010/06/six-improvements-to-monkey-island-2-special-edition/' rel='bookmark' title='Permanent Link: Six improvements to Monkey Island 2 Special Edition'>Six improvements to Monkey Island 2 Special Edition</a> <small>Some recent news from the developers of Monkey Island 2: LeChuck&#8217;s Revenge Special Edition tells of the improvements they will...</small></li>
<li><a href='http://www.nag.co.za/2010/05/google-celebrates-pac-man-destroys-productivity/' rel='bookmark' title='Permanent Link: Google celebrates Pac-Man (destroys productivity)'>Google celebrates Pac-Man (destroys productivity)</a> <small>If you head on over to www.google.com today (if you&#8217;re using iGoogle, go to Classic), you&#8217;ll notice the logo is...</small></li>
</ol></p>]]></content:encoded>
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		<title>NAG September 2010 issue</title>
		<link>http://www.nag.co.za/2010/08/nag-september-2010-issue/</link>
		<comments>http://www.nag.co.za/2010/08/nag-september-2010-issue/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 10:59:42 +0000</pubDate>
		<dc:creator>Geoff Burrows</dc:creator>
				<category><![CDATA[Bytes]]></category>
		<category><![CDATA[NAG Issues]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9196</guid>
		<description><![CDATA[Our September issue is almost ready to hit the shelves, and it&#8217;s filled with only the hottest content to get you ready for the coming Christmas rush. We sent Michael off to the far reaches of the planet to get his mitts on The Force Unleashed II, take another peak at Dead Rising 2, step [...]]]></description>
			<content:encoded><![CDATA[<p>Our September issue is almost ready to hit the shelves, and it&#8217;s filled with only the hottest content to get you ready for the coming Christmas rush. We sent Michael off to the far reaches of the planet to get his mitts on <em>The Force Unleashed II</em>, take another peak at <em>Dead Rising 2</em>, step inside the mind of <em>Portal 2</em> and get to try out <em>Killzone 3</em>. Our reviews section is lead by a four-part <em>StarCraft II</em> review; we dig up the dirt on <em>Naughty Bear</em>, give in to Demon&#8217;s Souls, and have a bash at Red Steel 2. Our hardware coverage features the newly-introduced Alienware M17x, the mid-range champion GIGABYTE GV-N4600C-1GI, the powerful MSI Big Bang-XPower and part 7 of our Dremel how-to series. And, of course, there&#8217;s plenty more.</p>
<p>The September issue of <em>NAG </em>will be on shelf on the 26th of August.</p>
<p><img class="aligncenter size-full wp-image-9199" title="NAG-september-cover" src="http://www.nag.co.za/wp-content/uploads/2010/08/NAG-september-cover.jpg" alt="" width="621" height="871" /></p>
<p style="text-align: center;"><a href="http://www.nag.co.za/wp-content/uploads/2010/08/0910NAG008LR.pdf" target="_blank">Click here for the contents PDF [137KB]</a></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/10/rage-day-3/' rel='bookmark' title='Permanent Link: rAge Day 3'>rAge Day 3</a> <small>The last day of rAge 2009 has come to an end. Work the cramp out of your button fingers, put...</small></li>
<li><a href='http://www.nag.co.za/2009/03/welcome-to-the-new-nag-online/' rel='bookmark' title='Permanent Link: Welcome to the new NAG Online'>Welcome to the new NAG Online</a> <small>It’s been a long time coming (11 years to be precise) but it’s finally here – NAG Online is the...</small></li>
<li><a href='http://www.nag.co.za/2009/10/rage-day/' rel='bookmark' title='Permanent Link: rAge Day 1'>rAge Day 1</a> <small>As a reader of NAG, you&#8217;ll know that rAge is SA&#8217;s biggest and best fair of all things gaming. If...</small></li>
<li><a href='http://www.nag.co.za/2009/03/nag-issue-gallery/' rel='bookmark' title='Permanent Link: NAG Issue Gallery'>NAG Issue Gallery</a> <small>Contained within these hallowed pages are the ancient scrolls of NAGs long gone, but not forgotten. Here, preserved for all...</small></li>
<li><a href='http://www.nag.co.za/2010/06/e3-2010-%e2%80%93-a-whirlwind-retrospective/' rel='bookmark' title='Permanent Link: E3 2010 – A whirlwind retrospective'>E3 2010 – A whirlwind retrospective</a> <small>Another E3 has come and gone and gamers the world over are reeling in a euphoric haze after devouring way...</small></li>
</ol></p>]]></content:encoded>
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		<title>The long wait&#8230; is still not over!</title>
		<link>http://www.nag.co.za/2010/08/the-long-wait-is-still-not-over/</link>
		<comments>http://www.nag.co.za/2010/08/the-long-wait-is-still-not-over/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 08:46:31 +0000</pubDate>
		<dc:creator>Wesley Fick</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Internet]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9156</guid>
		<description><![CDATA[Last week Telkom started upgrading its 4Mb/s customers to 8 and 10Mb/s respectively. Those in areas that had ADSL2+ exchanges that had been upgraded or built on Vodacom’s metro Ethernet network woke up on Monday happily surprised at their new speedtest results. We assume that Telkom will eventually upgrade it’s 384 and 512 subscribers. Those [...]]]></description>
			<content:encoded><![CDATA[<p>Last week Telkom started upgrading its 4Mb/s customers to 8 and 10Mb/s respectively. Those in areas that had ADSL2+ exchanges that had been upgraded or built on Vodacom’s metro Ethernet network woke up on Monday happily surprised at their new speedtest results.</p>
<p>We assume that Telkom will eventually upgrade it’s 384 and 512 subscribers. Those will receive a boost this year, but no information has come to light about how much it will improve. 384 could move up to 512, and 512 could go up to anything near 4Mb/s. Hell, I’m on a 3G connection, and I still get better speeds than either of those two*.</p>
<div id="attachment_9167" class="wp-caption alignright" style="width: 310px"><img class="size-full wp-image-9167 " src="http://www.nag.co.za/wp-content/uploads/2010/08/913828146.png" alt="" width="300" height="135" /><p class="wp-caption-text">*If you can really call it better, that is.</p></div>
<p>My beef with Telkom these days is the long wait. We’re ranked so far down the ladder in terms of average speeds that we don’t even register a blip on the radar of the <a href="http://www.netindex.com/" target="_blank">top 10 countries</a> with the fastest connection in the world, and it’s all thanks to “South Africa’s Leading Telecommunications Provider”. Yeah, you’re forgetting that you’re the only one, jackass. We’re being fed scraps of the potential that Telkom has, and they’re perfectly satisfied sitting there and making us pay heaps for a connection that  would cost the same as a good meal out. And do they still think we’re blind?</p>
<p>I don’t pretend to understand the nuances of running such a large enterprise the size of Telkom, but there are some numbers that I think are applicable here.</p>
<p>In South Africa around 5,300,000 people are connected to the Internet as of a <a href="http://www.internetworldstats.com/af/za.htm" target="_blank">2009 survey</a>, over 1.5million which use ADSL. Thanks to the line speed upgrades, it has been <a href="http://mybroadband.co.za/news/adsl/14360-Telkom-Mbps-ADSL-Upgraded-areas-emerge.html" target="_blank">revealed</a> that 19,400 users on the 4Mb/s lines are due for an upgrade at the moment, the equivalent of <strong>2.9% of the entire 4Mb/s ADSL subscriber base. And it&#8217;s only for those who sync at near full speed.</strong></p>
<p><strong> </strong></p>
<div id="attachment_9172" class="wp-caption aligncenter" style="width: 360px"><strong><strong><a href="http://www.nag.co.za/wp-content/uploads/2010/08/seacom-afrika-internet-podvodni.jpg" rel="wp-prettyPhoto[g9156]"><img class="size-medium wp-image-9172 " src="http://www.nag.co.za/wp-content/uploads/2010/08/seacom-afrika-internet-podvodni-350x327.jpg" alt="" width="350" height="327" /></a></strong></strong><p class="wp-caption-text">Cheap bandwidth does kinda help, but it&#39;s not helping. Urdoinitwrong!</p></div>
<p><strong> </strong><strong><br />
</strong></p>
<p>I had a huge argument planned about how easily Telkom could afford to upgrade everyone, what with all the riches they&#8217;ve been accumulating over the years (apparently they&#8217;re going broke now, eh?) but I realize I&#8217;m just farting against thunder; I mean, what could I achieve here, one solitary technical writer on the NAG Online block? It begs the question as to what the other 4Mb/s users who don&#8217;t even sync at 3Mb/s will be getting in the long term. Stability? Full Sync speed? Lower prices? Or will they suffer as they always have, paying for double the service that they&#8217;re actually getting?</p>
<p>I&#8217;ve never been one to defend Telkom, and I&#8217;m absolutely not going to become one who does either. They need to catch a wake-up and see that the rest of the world has progressed far beyond what they&#8217;ve achieved here. Perhaps the impending leadership change might do some good, but I&#8217;m not holding my breath. Telkom only jumps when it wants to impress other countries, it seems, so what does that say about its loyalty to the userbase?</p>
<p><img class="aligncenter size-full wp-image-9173" src="http://www.nag.co.za/wp-content/uploads/2010/08/911054260.png" alt="" width="300" height="135" /></p>
<p>Oh, right. Food for thought.</p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/12/the-internet-revolution-has-begun/' rel='bookmark' title='Permanent Link: The Internet revolution has begun!'>The Internet revolution has begun!</a> <small>Seacom is going to be one of the best things to happen to South Africa. We&#8217;ve now been stuck with...</small></li>
<li><a href='http://www.nag.co.za/2009/05/bandwidth-for-africa/' rel='bookmark' title='Permanent Link: Bandwidth for Africa'>Bandwidth for Africa</a> <small>R2 a megabyte! That’s how much you pay when you go out of bundle (OOB) using 3G (on MTN and...</small></li>
<li><a href='http://www.nag.co.za/2009/06/next-gen-connectors/' rel='bookmark' title='Permanent Link: Next Gen Connectors'>Next Gen Connectors</a> <small>With the fastest SSD drives today saturating the bandwidth available on SATA II, a maximum transfer speed of 6 Gb/s...</small></li>
<li><a href='http://www.nag.co.za/2009/08/a-look-at-ssds-part-1/' rel='bookmark' title='Permanent Link: A look at SSDs, part 1'>A look at SSDs, part 1</a> <small>Did you know that the main performance bottleneck in your PC is your hard drive? The hard drive is the...</small></li>
<li><a href='http://www.nag.co.za/2009/11/six-slices-of-awesome/' rel='bookmark' title='Permanent Link: Six slices of awesome'>Six slices of awesome</a> <small>Can anyone believe that the successful, and potent, LGA1366 is now one year old? Since 2008, we’ve seen five new...</small></li>
</ol></p>]]></content:encoded>
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		<title>Review: Monkey Island 2: Special Edition</title>
		<link>http://www.nag.co.za/2010/08/review-monkey-island-2-special-edition/</link>
		<comments>http://www.nag.co.za/2010/08/review-monkey-island-2-special-edition/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 07:00:35 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[LucasArts]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8891</guid>
		<description><![CDATA[I’m trying to figure out another way to open this review without sounding like an old git harping on about the good old days and the forgotten art of graphic adventure games – but it doesn’t seem like there’s any other way to do it. At any rate, one of the most famous and well-loved [...]]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> LucasArts<br>
<b>Publisher:</b> LucasArts<br>
<b>Platforms:</b> PC | <span style="color:#FF0000">PS3</span> | Xbox 360<br>
<b>Website:</b> <a href=http://www.lucasarts.com/games/monkeyisland2 target="_blank">www.lucasarts.com</a></div>
<p>I’m trying to figure out another way to open this review without sounding like an old git harping on about the good old days and the forgotten art of graphic adventure games – but it doesn’t seem like there’s any other way to do it. At any rate, one of the most famous and well-loved games from this golden era is LucasArts’ <em>Monkey Island</em> series. This series told the story of Guybrush Threepwood, a “fearsome” pirate out to prove that he has what it takes to stand tall among other buccaneers by hunting legendary treasures.</p>
<p style="text-align: center;"><a href="http://www.nag.co.za/wp-content/uploads/2010/07/MI201.jpg" rel="wp-prettyPhoto[g8891]"><img class="aligncenter size-large wp-image-9151" title="Monkey Island 2: LeChuck's Revenge Special Edition" src="http://www.nag.co.za/wp-content/uploads/2010/07/MI201-600x337.jpg" alt="" width="600" height="337" /></a></p>
<p>In this particular game, he’s on a quest to find the fabled treasure known as “Big Whoop”. The only problem is that, as the game starts, he’s stranded on tiny Scabb Island, having shown up looking for said treasure only to find that the island is under lockdown by a bully pirate known as Largo. Largo beats up and robs everyone he comes across, meaning that nobody has any money to leave. Before Guybrush can resume his grand adventure, he’ll have to find a way to rid the island of this pint-sized predator.</p>
<p>What this translates into is an old-school point-and-click adventure. Guybrush advances by talking to other characters for information and clues, finding items and solving puzzles. Figuring out what to do next is basically the only play-mechanic <em>Monkey Island 2</em> has. This is really good, old-fashioned gameplay right here folks, the kind that went out of fashion when the term “replay value” entered our gaming lingo. Yes, it’s true, once you’ve played through the game, there are no more surprises in store and, unless you really enjoyed the story, there’s no real incentive to play it more than once.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/MI202.jpg" rel="wp-prettyPhoto[g8891]"><img class="aligncenter size-large wp-image-9152" title="Monkey Island 2: LeChuck's Revenge Special Edition" src="http://www.nag.co.za/wp-content/uploads/2010/07/MI202-600x337.jpg" alt="" width="600" height="337" /></a></p>
<p>To ease the transition for new players and to add value for returning fans, the graphics have been completely redrawn in glorious HD and all of the text dialogue has been voiced-over by decent voice actors. It’s very impressive, but perhaps the coolest feature of all is the ability to transition between the old game and the new HD version. With the press of a button, the player can switch instantly between the two at any time, and I mean <em>any time</em>. Not only is this cool for nostalgia purposes, it’s a great reminder of how far gaming has come. This is not like playing an HD version one day and then firing up the old version in ScummVM the next day – I mean this happens right before our eyes: updated version – click – original version. You really have to see it to appreciate how cool it is.</p>
<p>If you were ever a fan of the <em>Monkey Island</em> series, you simply have to own this, but the devout gamer in me says I have to recommend it to anyone who will listen, even gamers not of the era, so check it out.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-9149" src="http://www.nag.co.za/wp-content/uploads/2010/07/MI2-bottom-line.jpg" alt="" width="500" height="88" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/12/review-tales-of-monkey-island-ep-4/' rel='bookmark' title='Permanent Link: Review: Tales of Monkey Island Ep. 4'>Review: Tales of Monkey Island Ep. 4</a> <small>[Due to the reviewer coming down with a terrible case of scurvy, our review of Tales of Monkey Island Episode...</small></li>
<li><a href='http://www.nag.co.za/2009/10/review-tales-of-monkey-island-ep-3/' rel='bookmark' title='Permanent Link: Review: Tales of Monkey Island Ep. 3'>Review: Tales of Monkey Island Ep. 3</a> <small>After saving Spinner Cay from pirate attack in the previous episode of Tales of Monkey Island, the buckswashling Guybrush and...</small></li>
<li><a href='http://www.nag.co.za/2009/09/review-tales-of-monkey-island-ep-2/' rel='bookmark' title='Permanent Link: Review: Tales of Monkey Island Ep.2'>Review: Tales of Monkey Island Ep.2</a> <small>After solving the mystery of Flotsam Island’s strange winds and narrowly escaping the Marquis De Singe’s foul French clutches, Episode...</small></li>
<li><a href='http://www.nag.co.za/2010/01/review-tales-of-monkey-island-ep-5/' rel='bookmark' title='Permanent Link: Review: Tales of Monkey Island Ep. 5'>Review: Tales of Monkey Island Ep. 5</a> <small>After many months of item-hunting, pox-spreading and monkey-bothering, the brilliant Tales of Monkey Island series finally comes to a close...</small></li>
<li><a href='http://www.nag.co.za/2009/05/ages-of-adventure-gaming-pt-2/' rel='bookmark' title='Permanent Link: Ages of adventure gaming, pt 2'>Ages of adventure gaming, pt 2</a> <small>Welcome back to NAG Online, adventurer! You are currently standing in an open meadow dotted with a few trees. To...</small></li>
</ol></p>]]></content:encoded>
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		<title>Review: DeathSpank</title>
		<link>http://www.nag.co.za/2010/08/review-deathspank/</link>
		<comments>http://www.nag.co.za/2010/08/review-deathspank/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 11:54:59 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Electronic Arts]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8889</guid>
		<description><![CDATA[This is the story of man, a hero to the downtrodden, a protector of the weak, a wearer of a purple thong, and, most importantly, a dispenser of justice – like, really, I’m not kidding here, he dispenses justice, like a&#8230; soap dispenser, or something. More on that later. The hero is question is named [...]]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> Hothead Games<br>
<b>Publisher:</b> Electronic Arts<br>
<b>Platforms:</b> <span style="color:#FF0000">PS3</span> | Xbox 360<br>
<b>Website:</b> <a href=http://www.deathspank.com target="_blank">www.deathspank.com</a></div>
<p>This is the story of man, a hero to the downtrodden, a protector of the weak, a wearer of a purple thong, and, most importantly, a dispenser of justice – like, really, I’m not kidding here, he dispenses justice, like a&#8230; soap dispenser, or something. More on that later. The hero is question is named DeathSpank, a mighty adventurer on a quest to find a rare and powerful artefact, and to “dispense” as much justice as he can along the way.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/DS011.jpg" rel="wp-prettyPhoto[g8889]"><img class="aligncenter size-large wp-image-9143" title="DeathSpank" src="http://www.nag.co.za/wp-content/uploads/2010/07/DS011-600x337.jpg" alt="" width="600" height="337" /></a></p>
<p>The reason he’s looking for this artefact is largely unexplained apart from the fact that he was told to do it by some red-haired woman he didn’t really know, and he even admits that he wasn’t really listening to a word she said, but it seems like the kind of thing a hero would do. This ridiculous premise should give you some idea of what to expect from the rest of the game. It’s an action adventure game bursting with that evergreen mix of fantasy of black humour. You’d think we’d be sick to death of that combination by now, but it’s like peanut butter and jam or fish and chips: it’s not particularly exciting but it’s something you can keep on coming back to without really losing your taste for it. Luckily, <em>DeathSpank </em>is genuinely amusing and good fun too.</p>
<p>The game is played from a locked-camera, overhead perspective giving players a good view of the action. There’s a large world to explore populated by inhabitants eager to reward DeathSpank for such heroic deeds as digging their house keys out of a garbage dump, curing their livestock of constipation, rescuing orphans (by stuffing them into a sack of orphans in his inventory), and so on. There are over a hundreds quests to do, ranging from simple fetch quests, to bounties, rescues, dungeon puzzles, item combination quests and so on. <a href="http://www.nag.co.za/wp-content/uploads/2010/07/DS021.jpg" rel="wp-prettyPhoto[g8889]"><img class="alignleft size-medium wp-image-9144" title="DeathSpank" src="http://www.nag.co.za/wp-content/uploads/2010/07/DS021-350x197.jpg" alt="" width="350" height="197" /></a>Along the way, DeathSpank will have to do battle with endless hordes of enemies, but luckily there are hundreds upon hundreds of weapons, items, magic gadgets, potions, food, armour and other junk to aid him against the forces of darkness. At first, it might seem like DeathSpank can simply mow down any enemy with any weapon of his choice, but as players progress, they’ll find that combat steadily becomes more involved. The crux of it is DeathSpank’s “justice” ability. Upon filling a purple gauge in the middle of the screen, DeathSpank can dispense it (hence: dispenser of justice) in the form of powerful special attacks with certain weapons.</p>
<p>The graphics are bright, cheery and wildly varied from one region to another and the jazzy music is funny in its own right. The voice acting is good and there are plenty of hilarious conversation trees to follow with the many characters DeathSpank will meet. So if you’re sick of getting your confidence crushed in <em>Demon’s Souls</em>, how about a nice, easy-going fantasy action game for a change of pace?</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-9145" src="http://www.nag.co.za/wp-content/uploads/2010/07/DS-bottom-line1.jpg" alt="" width="500" height="88" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/06/review-nier/' rel='bookmark' title='Permanent Link: Review: Nier'>Review: Nier</a> <small>By now the shock that some JRPG lovers endured over Final Fantasy XIII’s bizarre new direction has probably faded a...</small></li>
<li><a href='http://www.nag.co.za/2009/06/review-sacred-2-fallen-angel/' rel='bookmark' title='Permanent Link: Review: Sacred 2: Fallen Angel'>Review: Sacred 2: Fallen Angel</a> <small>It’s been a long wait, but the console versions of Sacred 2: Fallen Angel have finally arrived. Sacred 2 is...</small></li>
<li><a href='http://www.nag.co.za/2009/11/review-ratchet-and-clank-a-crack-in-time/' rel='bookmark' title='Permanent Link: Review: Ratchet and Clank: A Crack in Time'>Review: Ratchet and Clank: A Crack in Time</a> <small>Since its debut on the PS3, the Ratchet and Clank series seems to have finally gained a continuing story. Before...</small></li>
<li><a href='http://www.nag.co.za/2009/11/feature-review-borderlands/' rel='bookmark' title='Permanent Link: Feature review: Borderlands'>Feature review: Borderlands</a> <small>I remember seeing teaser footage of Borderlands nearly two years back, and it looked very different then: realistic visuals heading...</small></li>
<li><a href='http://www.nag.co.za/2010/07/feature-review-demons-souls/' rel='bookmark' title='Permanent Link: Feature review: Demon&#8217;s Souls'>Feature review: Demon&#8217;s Souls</a> <small>This game has been out in Japan and the US for quite some time now and received more than its...</small></li>
</ol></p>]]></content:encoded>
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		<title>Gamers aid science by beating computer algorithms</title>
		<link>http://www.nag.co.za/2010/08/gamers-aid-science-by-beating-computer-algorithms/</link>
		<comments>http://www.nag.co.za/2010/08/gamers-aid-science-by-beating-computer-algorithms/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 11:38:37 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Industry]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9138</guid>
		<description><![CDATA[Here we go with some more news as part of my sneaky campaign to have gaming seen a positive light. I must admit, I really don&#8217;t understand this at all, but apparently some scientists working on the Rosetta@home project decided to give gamers a chance to see if they could break down a protein strand [...]]]></description>
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<p>Here we go with some more news as part of my sneaky campaign to have gaming seen a positive light. I must admit, I really don&#8217;t understand this at all, but apparently some scientists working on the Rosetta@home project decided to give gamers a chance to see if they could break down a protein strand by rendering it in a 3D, game-like interface and allowing gamers to fill in the blanks that their computers were struggling with &#8211; and it worked. I&#8217;d probably be much more impressed if I could understand even a word of what they&#8217;re saying, but I can&#8217;t. Anyway, if you can make more sense of it, check out the original article <a href="http://arstechnica.com/science/news/2010/08/gamers-beat-algorithms-for-finding-protein-structures.ars" target="_blank">here</a>.</p>
<div id="attachment_9139" class="wp-caption aligncenter" style="width: 363px"><img class="size-full wp-image-9139" src="http://www.nag.co.za/wp-content/uploads/2010/08/1108-Image-2.jpg" alt="" width="353" height="484" /><p class="wp-caption-text">Of course, this stuff all makes total sense to a gamer. Scientists should give us a shot at quantum theory and zero point energy.</p></div>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/01/test-your-gaming-knowledge-take-the-guess-the-leading-lady-quiz-at-ugo-com/' rel='bookmark' title='Permanent Link: Test your gaming knowledge: Take the Guess the Leading Lady quiz at ugo.com'>Test your gaming knowledge: Take the Guess the Leading Lady quiz at ugo.com</a> <small>Just recently, in an article about the increasing prominence of the fairer sex in leading roles in videogames, ugo.com also...</small></li>
<li><a href='http://www.nag.co.za/2010/01/cvg-spills-the-beans-on-iwata-and-project-natal/' rel='bookmark' title='Permanent Link: C and VG spills the beans on Iwata and Project Natal'>C and VG spills the beans on Iwata and Project Natal</a> <small>A recent article over at C&amp;VG reveals that Project Natal was at first demonstrated to Iwata and other bigwigs as...</small></li>
<li><a href='http://www.nag.co.za/2010/03/sega-should-give-sonic-to-nintendo-writes-damnlag/' rel='bookmark' title='Permanent Link: SEGA should give Sonic to Nintendo'>SEGA should give Sonic to Nintendo</a> <small>Writer Josh Michaelson over at DAMNLAG recently put up a very compelling article full of reasons why he thinks SEGA...</small></li>
<li><a href='http://www.nag.co.za/2010/07/market-survery-shows-64-of-gamers-prefer-physical-copies/' rel='bookmark' title='Permanent Link: Market survery shows 64% of gamers prefer physical copies'>Market survery shows 64% of gamers prefer physical copies</a> <small>It seems that a recent study conducted in a UK-based trade magazine called MCV concluded from their sample group of...</small></li>
<li><a href='http://www.nag.co.za/2010/06/some-quantum-theory-videos-from-e3/' rel='bookmark' title='Permanent Link: Some Quantum Theory videos from E3'>Some Quantum Theory videos from E3</a> <small>If you haven&#8217;t heard about Tecmo&#8217;s upcoming fantasy shooter, Quantum Theory, well, now&#8217;s as good a time as any to...</small></li>
</ol></p>]]></content:encoded>
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		<title>Gamer creates Wipeout for real</title>
		<link>http://www.nag.co.za/2010/08/gamer-creates-wipeout-for-real/</link>
		<comments>http://www.nag.co.za/2010/08/gamer-creates-wipeout-for-real/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 11:30:08 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Industry]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9133</guid>
		<description><![CDATA[Don&#8217;t get too excited, I think we&#8217;re still a long way away from exciting, fast-paced hovercraft races. I the meantime though, Wipeout fan Malte Jehmlich decided to create his own &#8220;real&#8221; version of the game by hooking up a camera to a remote controlled car screaming around a carboard track based on a popular Wipeout [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9133.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Don&#8217;t get too excited, I think we&#8217;re still a long way away from exciting, fast-paced hovercraft races. I the meantime though, <em>Wipeout</em> fan Malte Jehmlich decided to create his own &#8220;real&#8221; version of the game by hooking up a camera to a remote controlled car screaming around a carboard track based on a popular <em>Wipeout</em> track. He then hooked up the controls into an arcade racing cabinet with a monitor that allows the player to see what the car sees. You could argue that this is taking geekiness to new heights, but how many of you can say that you would pass up a chance to actually try it? I sure as hell wouldn&#8217;t mind giving it a go. Anyway, check out the article at Geek.com <a href="http://www.geek.com/articles/games/wipeout-recreated-with-an-rc-car-and-lots-of-cardboard-2010084/" target="_blank">here</a>, it has video of the thing in action.</p>
<div id="attachment_9134" class="wp-caption aligncenter" style="width: 435px"><img class="size-full wp-image-9134" src="http://www.nag.co.za/wp-content/uploads/2010/08/1108-Image-1.jpg" alt="" width="425" height="239" /><p class="wp-caption-text">Like many things in life, playing with plastic toys is as close as we&#039;ll come to the real thing</p></div>


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<li><a href='http://www.nag.co.za/2009/08/dont-expect-elder-scrolls-v-anytime-soon/' rel='bookmark' title='Permanent Link: Don&#8217;t expect Elder Scrolls V anytime soon&#8230;'>Don&#8217;t expect Elder Scrolls V anytime soon&#8230;</a> <small>It&#8217;s heart-breaking, Oblivion fans, but Bethesda&#8217;s Todd Howard has gone on record to say that we shouldn&#8217;t expect Elder Scrolls...</small></li>
<li><a href='http://www.nag.co.za/2010/08/gamers-aid-science-by-beating-computer-algorithms/' rel='bookmark' title='Permanent Link: Gamers aid science by beating computer algorithms'>Gamers aid science by beating computer algorithms</a> <small>Here we go with some more news as part of my sneaky campaign to have gaming seen a positive light....</small></li>
<li><a href='http://www.nag.co.za/2010/05/first-look-at-dead-rising-2s-co-op-gameplay/' rel='bookmark' title='Permanent Link: First look at Dead Rising 2&#8242;s co-op gameplay'>First look at Dead Rising 2&#8242;s co-op gameplay</a> <small>Recently, on Sony&#8217;s PlayStation blog, an video interview with the US-based developers of Dead Rising 2 detailing the game&#8217;s co-op...</small></li>
<li><a href='http://www.nag.co.za/2009/10/new-pspgo-owners-can-get-gran-turismo-for-free/' rel='bookmark' title='Permanent Link: New PSPgo owners can get Gran Turismo for free'>New PSPgo owners can get Gran Turismo for free</a> <small>To celebrate and promote the launch of their new PSPgo, it seems that Sony is giving new PSPgo owners a...</small></li>
</ol></p>]]></content:encoded>
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		<title>Press release: 2010 WCG national team trials</title>
		<link>http://www.nag.co.za/2010/08/press-release-2010-wcg-national-team-trials/</link>
		<comments>http://www.nag.co.za/2010/08/press-release-2010-wcg-national-team-trials/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 09:42:24 +0000</pubDate>
		<dc:creator>Geoff Burrows</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Local]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9122</guid>
		<description><![CDATA[&#8220;The air was electric at the Fountain Court at Sandton City on Saturday, 7 August 2010 as the contestants arrived at the 2010 WCG National Team Trials as sponsored by SAMSUNG. The eight players who had qualified during the year through the MSSA’s Provincial LAN Championships were all chomping at the bit. It was clear [...]]]></description>
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<p><img class="aligncenter size-full wp-image-9125" src="http://www.nag.co.za/wp-content/uploads/2010/08/WCG_Logo.jpg" alt="" width="569" height="193" /></p>
<p>&#8220;The air was electric at the Fountain Court at Sandton City on Saturday, 7 August 2010 as the contestants arrived at the 2010 WCG National Team Trials as sponsored by SAMSUNG.</p>
<p>The eight players who had qualified during the year through the MSSA’s Provincial LAN Championships were all chomping at the bit. It was clear that nothing would have kept the finalists from competing!</p>
<p>The eight finalists present were:</p>
<p>Free State:</p>
<ul>
<li>Ryno Gildenhuys (2010 ASUS Free State Champion)</li>
<li>Quintin Sweetman</li>
</ul>
<p>Gauteng:</p>
<ul>
<li>Sebastian Collins (2010 ASUS Gauteng Champion)</li>
<li>Kevin Doran</li>
</ul>
<p>KwaZulu Natal:</p>
<ul>
<li>Werner Buter</li>
<li>Nialle Momsen (2010 ASUS KwaZulu Natal Champion)</li>
</ul>
<p>Western Cape:</p>
<ul>
<li>Dominic Brummer</li>
<li>Gage Ridley (2010 ASUS Western Cape Champion)</li>
</ul>
<p>Not only were the eight players excited to be at the Trials, they were all fully practiced and ready to take on their counterparts from all over South Africa.</p>
<p>The WCG song list had previously been circulated to the finalists to ensure that the gamers would be at their best – and they were…</p>
<p>It was expected that the only thing that would really differentiate the gamers from each other was nothing more than Big Match Temperament (BMT).</p>
<p>The Trials were done as a Round Robin where each finalist played against every other finalist under the most gruelling of circumstances and while thousands of shoppers looked on in awe at the skill exhibited by each and every finalist.</p>
<p>Between SAMSUNG and MAYHEM, a quality network and electrical service was provided during the entire Trials which allowed the finalists to be at the top of their game.</p>
<p>Right from the word go, the Trials were hotly contested between the players from the Western Cape and from Gauteng.</p>
<p>However, a much improved Kevin Doran rocked the floor and the audience while he demolished all his opponents one-by-one.</p>
<p>His skill could not be matched as he played his way into first place to win the Trials and to earn his place at the WORLD CYBER GAMES (WCG) in Los Angeles later this year.</p>
<p>Photographs of the event can be found on Mind Sports South Africa&#8217;s facebook page: <a href="http://www.facebook.com/mindsportssa">http://www.facebook.com/mindsportssa</a></p>
<p><em>Issued by: </em></p>
<p><em>Colin Webster</em></p>
<p><em>President</em></p>
<p><em>Mind Sports South Africa&#8221;</em></p>


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<li><a href='http://www.nag.co.za/2010/06/joy-ride-now-project-natal-launch-game-and-not-free/' rel='bookmark' title='Permanent Link: Joy Ride &#8211; now Project Natal launch game and not free'>Joy Ride &#8211; now Project Natal launch game and not free</a> <small>CVG writes that Joy Ride, the Mario Kart clone from Microsoft&#8217;s side, has been pulled out of it&#8217;s original free...</small></li>
<li><a href='http://www.nag.co.za/2009/11/project-natal-pricing-details-released/' rel='bookmark' title='Permanent Link: Project Natal pricing details released'>Project Natal pricing details released</a> <small>It seems that MCV UK has somehow acquired and released some pricing and release details for the upcoming Project Natal....</small></li>
<li><a href='http://www.nag.co.za/2009/12/trials-hd-dlc-on-the-way/' rel='bookmark' title='Permanent Link: Trials HD DLC on the way'>Trials HD DLC on the way</a> <small>The biggest hit of 2009, next to Borderlands, Arkham Asylum and Insert Game Name Here, was Trials HD. Sublime, difficult...</small></li>
<li><a href='http://www.nag.co.za/2010/03/fifa-interactive-world-cup-2010-local-qualifier/' rel='bookmark' title='Permanent Link: FIFA Interactive World Cup 2010 local qualifier'>FIFA Interactive World Cup 2010 local qualifier</a> <small>An enormous 466 contestants descended on the Cresta shopping centre, Johannesburg this past Saturday to compete in the FIFA Interactive...</small></li>
</ol></p>]]></content:encoded>
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		<title>Batman: Arkham City story details revealed</title>
		<link>http://www.nag.co.za/2010/08/batman-arkham-city-story-details-revealed/</link>
		<comments>http://www.nag.co.za/2010/08/batman-arkham-city-story-details-revealed/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 09:22:18 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[Rocksteady Studios]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9118</guid>
		<description><![CDATA[I&#8217;m ready to argue that Batman: Arkham Asylum is likely the best superhero game ever made, mostly because it was a good game on every level and didn&#8217;t simply rely on the license alone. The news has slipped out along the way that the sequel will feature Mr Freeze, Two Face and Cat Woman, but [...]]]></description>
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<p>I&#8217;m ready to argue that <em>Batman: Arkham Asylum</em> is likely the best superhero game ever made, mostly because it was a good game on every level and didn&#8217;t simply rely on the license alone. The news has slipped out along the way that the sequel will feature Mr Freeze, Two Face and Cat Woman, but the developers have also revealed some story details. It seems that Arkham City&#8217;s criminals have taken over an entire district of the city, and in response, the city authorities have walled it off and fortified it heavily. Obviously, Batman will have to go in there for some reason, but I guess we&#8217;ll have to wait and see what that reason is.<img class="aligncenter size-full wp-image-9119" src="http://www.nag.co.za/wp-content/uploads/2010/08/0608-Image-3.jpg" alt="" width="432" height="285" /></p>


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<li><a href='http://www.nag.co.za/2009/12/valkyria-chronicles-2-details-revealed/' rel='bookmark' title='Permanent Link: Valkyria Chronicles 2 details revealed'>Valkyria Chronicles 2 details revealed</a> <small>It’s hard to believe in this day and age, but not everything Sega touches turns to poop. Valkyria Chronicles on...</small></li>
<li><a href='http://www.nag.co.za/2010/06/infamous-2-confirmed-by-cover-story/' rel='bookmark' title='Permanent Link: inFamous 2 confirmed by cover story'>inFamous 2 confirmed by cover story</a> <small>It seems that the folks over at Gameinformer were lucky enough to get the skinny on the rumoured inFamous 2...</small></li>
<li><a href='http://www.nag.co.za/2010/01/study-shows-39-of-parents-allow-their-children-to-play-age-restricted-games/' rel='bookmark' title='Permanent Link: Study shows 39% of parents allow their children to play age-restricted games'>Study shows 39% of parents allow their children to play age-restricted games</a> <small>Now this is quite a co-inky-dink if I do say so myself. I recently wrote a column about this very...</small></li>
<li><a href='http://www.nag.co.za/2010/01/idiot-thief-caught-playing-on-stolen-xbox-360-via-gamertag/' rel='bookmark' title='Permanent Link: Idiot thief caught playing on stolen Xbox 360 via Gamertag'>Idiot thief caught playing on stolen Xbox 360 via Gamertag</a> <small>An amusing story of crime and punishment like something out of America’s Dumbest Criminals was featured recently on PC World....</small></li>
</ol></p>]]></content:encoded>
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		<title>Startling opinion: Game dev says it&#8217;s OK to steal his games&#8230; sometimes</title>
		<link>http://www.nag.co.za/2010/08/startling-opinion-game-dev-says-its-ok-to-steal-his-games-sometimes/</link>
		<comments>http://www.nag.co.za/2010/08/startling-opinion-game-dev-says-its-ok-to-steal-his-games-sometimes/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 09:10:40 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Industry]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9114</guid>
		<description><![CDATA[In what can only be described as the most charitable, spiritual and non-secular opinion I&#8217;ve ever heard from the games industry, developer Jeff Vogel from Spiderweb Software made a blog post all about how he doesn&#8217;t mind his games being pirated in certain instances. In fact, it almost sounds like he&#8217;s encouraging it sometimes. When [...]]]></description>
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<p>In what can only be described as the most charitable, spiritual and non-secular opinion I&#8217;ve ever heard from the games industry, developer Jeff Vogel from Spiderweb Software made a blog post all about how he doesn&#8217;t mind his games being pirated in certain instances. In fact, it almost sounds like he&#8217;s encouraging it sometimes. When you sort through all of the points he makes, it essentially boils down to the fact that he&#8217;d rather have someone who genuinely can&#8217;t afford to buy games pirate the game and play it rather than have them not play it at all. He finishes it up by saying that, if you can genuinely afford to buy his games, however, he&#8217;d really prefer you did that. You know, I honestly can&#8217;t argue with any of that. Anyway, check out the blog post <a href="http://jeff-vogel.blogspot.com/2010/07/sometimes-its-ok-to-steal-my-games.html" target="_blank">here</a>.<img class="aligncenter size-full wp-image-9115" src="http://www.nag.co.za/wp-content/uploads/2010/08/0608-Image-2.jpg" alt="" width="400" height="300" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/03/the-top-50-ps3-games/' rel='bookmark' title='Permanent Link: The Top 50 PS3 Games'>The Top 50 PS3 Games</a> <small>OK, here we go with another one of my favourites, a list on yet another cream of some crop or...</small></li>
<li><a href='http://www.nag.co.za/2010/01/allspark-xbox-360-mod/' rel='bookmark' title='Permanent Link: Allspark Xbox 360 mod'>Allspark Xbox 360 mod</a> <small>I must admit, I’ve never been into modding of any kind – not with cars or PCs and especially not...</small></li>
<li><a href='http://www.nag.co.za/2010/02/possible-riddick-movie-sequel-made-possible-by-the-games/' rel='bookmark' title='Permanent Link: Possible Riddick movie sequel made possible by the games?'>Possible Riddick movie sequel made possible by the games?</a> <small>A recent post over at Slashdot, reporting on something said by Scott Harris over at Moviefone, posits on the the...</small></li>
<li><a href='http://www.nag.co.za/2010/02/the-angry-videogame-nerd-on-ninja-gaiden/' rel='bookmark' title='Permanent Link: The Angry Videogame nerd on Ninja Gaiden'>The Angry Videogame nerd on Ninja Gaiden</a> <small>If you&#8217;ve never been the websites of ScrewAttack or Cinemassacre, and never seen anything by the Angry Videogame Nerd, then...</small></li>
<li><a href='http://www.nag.co.za/2009/12/cheating-in-games-from-a-philosophical-perspective/' rel='bookmark' title='Permanent Link: Cheating in games from a philosophical perspective'>Cheating in games from a philosophical perspective</a> <small>This is a bit odd to post in the news section, but after I read this feature article at Tech...</small></li>
</ol></p>]]></content:encoded>
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		<title>No Kinect for Fable III at launch</title>
		<link>http://www.nag.co.za/2010/08/no-kinect-for-fable-iii-at-launch/</link>
		<comments>http://www.nag.co.za/2010/08/no-kinect-for-fable-iii-at-launch/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 09:02:40 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fable III]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Lionhead Studios]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9110</guid>
		<description><![CDATA[A recent announcement by Peter Molyneux at the Engadget Show revealed that there will be no Kinect functionality in Fable III at the game&#8217;s launch. That&#8217;s not to say that the game won&#8217;t have Kinect features at all &#8211; just not when it hits the shelves. This was apparently due to the fact that Microsoft [...]]]></description>
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<p>A recent announcement by Peter Molyneux at the Engadget Show revealed that there will be no <em>Kinect</em> functionality in <em>Fable III</em> at the game&#8217;s launch. That&#8217;s not to say that the game won&#8217;t have <em>Kinect</em> features at all &#8211; just not when it hits the shelves. This was apparently due to the fact that Microsoft was still working on it and it wasn&#8217;t in a state that Lionhead was ready to use at the time. Expect a patch at some point after the launch that adds the promised functionality in.<img class="aligncenter size-full wp-image-9112" src="http://www.nag.co.za/wp-content/uploads/2010/08/0608-Image-1.jpg" alt="" width="468" height="312" /></p>


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<li><a href='http://www.nag.co.za/2010/07/microsofts-new-virtual-human/' rel='bookmark' title='Permanent Link: Microsoft&#8217;s new virtual human'>Microsoft&#8217;s new virtual human</a> <small>Apparently, Microsoft has recently unveiled some impressive new technology to go along with its Kinect project. A virtual human, Milo, ...</small></li>
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<li><a href='http://www.nag.co.za/2010/06/natal-gets-named/' rel='bookmark' title='Permanent Link: Natal gets named'>Natal gets named</a> <small>Microsoft&#8217;s motion-sensing addon for the Xbox has finally been named: it&#8217;s called Kinect. We&#8217;re going to pronounce that as kigh-nekt,...</small></li>
</ol></p>]]></content:encoded>
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		<title>Feature review: StarCraft II: Wings of Liberty</title>
		<link>http://www.nag.co.za/2010/08/feature-review-starcraft-ii-wings-of-liberty/</link>
		<comments>http://www.nag.co.za/2010/08/feature-review-starcraft-ii-wings-of-liberty/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 14:22:47 +0000</pubDate>
		<dc:creator>Miklós Szecsei</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[RTS]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9093</guid>
		<description><![CDATA[Back in 1998 I played StarCraft and really enjoyed it, but I am by no means a StarCraft fanboy. Consequently I like to think that I am able to approach this review with at least a smidgeon of objectivism. Now that that’s out of the way, the following sentence should, theoretically, hold a little more [...]]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> Blizzard Entertainment<br>
<b>Publisher:</b> Activision Blizzard<br>
<b>Platforms:</b> Mac | <span style="color:#FF0000">PC</span><br>
<b>Website:</b> <a href=http://www.starcraft2.com target="_blank">www.starcraft2.com</a></div>
<p>Back in 1998 I played <em>StarCraft </em>and really enjoyed it, but I am by no means a <em>StarCraft</em> fanboy. Consequently I like to think that I am able to approach this review with at least a smidgeon of objectivism. Now that that’s out of the way, the following sentence should, theoretically, hold a little more weight: this game is the best thing to happen to the RTS genre since the original <em>StarCraft </em>(and yes, I’m including <em>Company of Heroes </em>in that). Many of you probably already knew that, but we at NAG Online feel the urge to fling our opinion into the vespene choked ether, just like the guts from a zergling might be flung about after meeting the business end of a siege tank. Ready to roll out?</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/08/SC201.jpg" rel="wp-prettyPhoto[g9093]"><img class="aligncenter size-large wp-image-9099" title="StarCraft II: Wings of Liberty" src="http://www.nag.co.za/wp-content/uploads/2010/08/SC201-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p><strong>Single Player Campaign</strong></p>
<p><em>Wings of Liberty</em> focuses on the Terran chapter in the <em>StarCraft II</em> trilogy. Players take on the role of Jim Raynor from the original <em>StarCraft</em> as he sets in motion a string of events to spark a revolution against Arcturus Mengsk’s corrupt Terran Dominion. Naturally, his efforts are inextricably tied up with the Protoss and Kerrigan – the Queen of Blades and leader of the Zerg race. As far as canon goes, the StarCraft universe is a dense one and many new-comers to the series may feel slightly overwhelmed by the bulky plot. Luckily, while you wait for the game to install you are taken through a series of summaries of the events that occurred in the original <em>StarCraft</em> and its expansion <em>Brood War</em>. By the time the progress bar hits 100% you should have a good idea of what to expect and who is who in this sci-fi epic. If you still don’t, then fortunately the game ships with a booklet that details the events in much more depth – good job Blizzard.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/08/SC204.jpg" rel="wp-prettyPhoto[g9093]"><img class="alignleft size-medium wp-image-9102" title="StarCraft II: Wings of Liberty" src="http://www.nag.co.za/wp-content/uploads/2010/08/SC204-350x218.jpg" alt="" width="350" height="218" /></a>As far as gameplay is concerned the fundamentals haven’t changed much since 1998. You will still be marshalling your forces, harvesting minerals and vespene gas, researching new technologies and trying desperately to fend off wave after wave of Zerg and Protoss. It’s classic <em>StarCraft</em> with a shiny new coat of 3D paint. Well, that’s what it seems, but look closely and there are a number of subtle tweaks, additional units and ideas that make the experience a much greater one. The most obvious addition is the quasi-RPG element in between missions, which serves a dual purpose. The first is to provide a more interactive way of progressing the story as you can speak to various people, watch news reports (which are often hilarious), and soak up background details via the interactive screens. This is in stark contrast to traditional RTS plot progression that, rather impersonally, pushes the narrative forward through a series of pre-rendered sequences and mission debriefings. That’s not to say that there aren’t any pre-rendered cutscenes to be found. Blizzard is still the king of stunning cutscenes and a retrospective one involving Kerrigan’s betrayal at the hands of Mengsk is undeniably excellent and is almost guaranteed to give you goose bumps.</p>
<p>The second effect from the RPG additive is allowing you to select specific tech upgrades and research elements. Within each mission will be certain objectives and pickups that will allow you to accumulate research points that unlock tiered additions to your army. For example: collecting enough Protoss research points will allow you to unlock an ability that lets you drop instant supply depots from orbit. Furthermore, missions may have secondary objectives with credit payouts for successful completion, but most missions will award you with a credit payout upon completion. You can then use your credits to hire mercenary troops or to permanently upgrade your units (such as giving marines shields or battlecruisers the ability to fire anti-air missiles). This, coupled with the tech upgrades in the field, means that you can customise your army and style of play quite significantly.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/08/SC203.jpg" rel="wp-prettyPhoto[g9093]"><img class="aligncenter size-large wp-image-9101" title="StarCraft II: Wings of Liberty" src="http://www.nag.co.za/wp-content/uploads/2010/08/SC203-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>What will delight many is the variation to be found within the missions – this is something Blizzard is becoming very good at and gone is the RTS staple of “build base and destroy enemy base”. One particular mission called “Outbreak” has you defending your base at night from waves of sun-sensitive, infected colonists, and launching counter attacks by day while the enemy is in hiding. Alternatively, another mission has you constantly uprooting your base to relocate it as a firestorm slowly spreads across the map. Little elements like this means that the fundamental gameplay is kept fresh in every mission. Out of the twenty-six or so missions in the single player campaign, I never felt bored in any of them as they are all unique in their own way.</p>
<p><strong>Multiplayer</strong></p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/08/SC205.jpg" rel="wp-prettyPhoto[g9093]"><img class="size-medium wp-image-9103 alignright" title="StarCraft II: Wings of Liberty" src="http://www.nag.co.za/wp-content/uploads/2010/08/SC205-350x218.jpg" alt="" width="350" height="218" /></a>Let’s face it: many people are only into <em>StarCraft</em> for the multiplayer. This time around, however, Blizzard shipped <em>StarCraft II</em> with Battle.net functionality central to the overall experience. Many bewailed the fact that LAN support had been dropped and online play made mandatory for all multiplayer matches, but the truth is that the new Battle.net system is slick and functional. With Facebook friends lists built in, finding your friends on Battle.net is a breeze and in general the UI is accessible and easy to navigate (with the exception of finding your three digit profile code – protip: you can see it when you hit the “add friend” button).</p>
<p>Naturally, the competition out there is tough and those new to the <em>StarCraft</em> competitive scene will lose – a lot. For those who take their multiplayer gaming seriously, there are ladders and ranked matches to be found with ease. For those new to the scene, you have an option to splash around in a beginners’ pool for your first fifty matches. Here you will likely find players of similar experience, but once those initial fifty matches are used up then Blizzard thinks you’re ready to play in the big league (gulp). This beginner’s pool is entirely optional and you can opt to bypass it and move straight into ranked matches.</p>
<p>There are alterations to available unit types and tech research methods to be found in the multiplayer section, so don’t expect to find a carbon copy of the load-outs and tech trees from the single player campaign. This has obviously been done to keep things balanced, but it also adds another obstacle to overcome for people new to the online scene.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/08/SC202.jpg" rel="wp-prettyPhoto[g9093]"><img class="aligncenter size-large wp-image-9100" title="StarCraft II: Wings of Liberty" src="http://www.nag.co.za/wp-content/uploads/2010/08/SC202-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>One gripe is that, at the time of writing this, Battle.net accounts are region locked meaning that until Blizzard changes their approach, you will only be able to play against people in South Africa and Europe. If you have any friends in Australia or the USA for example, then you’re out of luck.</p>
<p><strong>Closing Comments</strong></p>
<p>Sadly, I experienced some pretty rough graphics glitches and the game crashed on one or two occasions. Fortunately, during the online experience I was only ever dropped from one game, so the new system seems very stable, especially if you take into consideration that the game launched worldwide on the same day meaning the server load must have been massive.</p>
<p>It’s been twelve years since the first <em>StarCraft</em> but the universe and game that Blizzard created so long ago seems as fresh as ever. The single player campaign is the stuff of true science fiction brilliance, and the climactic ending is only overshadowed by the realisation that this is just the first chapter. Bring on <em>Heart of the Swarm</em>.</p>
<p><strong> </strong></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-9094" src="http://www.nag.co.za/wp-content/uploads/2010/08/SC2-Bottom-Line.jpg" alt="" width="500" height="88" /></p>


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<li><a href='http://www.nag.co.za/2009/05/preview-section-8/' rel='bookmark' title='Permanent Link: Preview: Section 8'>Preview: Section 8</a> <small>TimeGate Studios isn&#8217;t known for developing FPS titles. They&#8217;re the developers of the popular RTS series Kohan, but aside from...</small></li>
<li><a href='http://www.nag.co.za/2010/04/feature-review-command-and-conquer-4/' rel='bookmark' title='Permanent Link: Feature review: Command and Conquer 4'>Feature review: Command and Conquer 4</a> <small>When development of C&C 4 was announced, many Command & Conquer vets were concerned about the changed game dynamics. Many...</small></li>
<li><a href='http://www.nag.co.za/2009/11/feature-review-modern-warfare-2/' rel='bookmark' title='Permanent Link: Feature review: Modern Warfare 2'>Feature review: Modern Warfare 2</a> <small>While Call of Duty: World at War turned out to be a excellent game in its own right, fans still...</small></li>
<li><a href='http://www.nag.co.za/2010/05/feature-review-red-dead-redemption/' rel='bookmark' title='Permanent Link: Feature review: Red Dead Redemption'>Feature review: Red Dead Redemption</a> <small>It is 1911 and the last days of the Wild West are fading at an alarming rate. Civilisation is encroaching...</small></li>
</ol></p>]]></content:encoded>
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		<title>PC version of Fable 3 delayed</title>
		<link>http://www.nag.co.za/2010/08/9082/</link>
		<comments>http://www.nag.co.za/2010/08/9082/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 11:45:22 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Microsoft Game Studios]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9082</guid>
		<description><![CDATA[While the Xbox 360 version of Fable 3 is still on track for the end of October, Lionhead has announced that the PC version&#8217;s development will have to fall behind a little while they overcome challenges specific to the platform and optimise it perfectly. Whether or not this is bad news depends on whether or [...]]]></description>
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<p>While the Xbox 360 version of <em>Fable 3</em> is still on track for the end of October, Lionhead has announced that the PC version&#8217;s development will have to fall behind a little while they overcome challenges specific to the platform and optimise it perfectly. Whether or not this is bad news depends on whether or not you were eagerly awaiting the PC version of the game. I&#8217;m quite surprised that the entire project hasn&#8217;t been pushed back because, let&#8217;s face it,<em> Fable 3</em> is being produced in an ambitious period of time.<img class="aligncenter size-full wp-image-9083" src="http://www.nag.co.za/wp-content/uploads/2010/08/0308-Image-2.jpg" alt="" width="423" height="500" /></p>


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<li><a href='http://www.nag.co.za/2010/02/some-shocking-news-about-fable-iii/' rel='bookmark' title='Permanent Link: Some shocking news about Fable III'>Some shocking news about Fable III</a> <small>A report over at g-news reveals some shocking statements by Peter Molyneux at Microsoft&#8217;s X10 convention. Among other changes to...</small></li>
<li><a href='http://www.nag.co.za/2010/05/peter-molyneux-speaks-about-fable-iii/' rel='bookmark' title='Permanent Link: Peter Molyneux speaks about Fable III'>Peter Molyneux speaks about Fable III</a> <small>We&#8217;ve all heard about Peter Molyneux&#8217;s intended new direction for Fable III, an in a recent developer diary on Gametrailers,...</small></li>
<li><a href='http://www.nag.co.za/2009/11/fable-iii-concept-art-revealed/' rel='bookmark' title='Permanent Link: Fable III concept art revealed'>Fable III concept art revealed</a> <small>Calling all Fable fanatics! Yes, you know who you are, you guys who have played it through multiple times, and...</small></li>
<li><a href='http://www.nag.co.za/2009/11/silent-hill-shattered-memories-for-ps2-and-psp-delayed/' rel='bookmark' title='Permanent Link: Silent Hill: Shattered Memories for PS2 and PSP delayed'>Silent Hill: Shattered Memories for PS2 and PSP delayed</a> <small>You have to wonder whether Konami is taking the mickey out of the fans with this name for the latest...</small></li>
</ol></p>]]></content:encoded>
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		<title>StarCraft 2 tops original&#8217;s total sales in just one week</title>
		<link>http://www.nag.co.za/2010/08/starcraft-2-tops-originals-total-sales-in-just-one-week/</link>
		<comments>http://www.nag.co.za/2010/08/starcraft-2-tops-originals-total-sales-in-just-one-week/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 11:35:53 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9078</guid>
		<description><![CDATA[According to UK-based C&#38;VG, StarCraft 2 has already surpassed the lifetime sales of the original within only a week of going on sale. That&#8217;s five working days for StarCraft 2 to sell more copies than StarCraft 1 did in its entire lifetime. Bear in mind that these figures only apply to the UK, but it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9078.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>According to UK-based C&amp;VG, <em>StarCraft 2</em> has already surpassed the lifetime sales of the original within only a week of going on sale. That&#8217;s five working days for <em>StarCraft 2</em> to sell more copies than <em>StarCraft 1 </em>did in its entire lifetime. Bear in mind that these figures only apply to the UK, but it&#8217;s still pretty impressive. Truly gaming is a different industry from what it used to be back in the day, what with the marketing and promotional muscle gaming has now.</p>
<div id="attachment_9080" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-9080" src="http://www.nag.co.za/wp-content/uploads/2010/08/0308-Image-1.jpg" alt="" width="500" height="343" /><p class="wp-caption-text">Your dungeon heart is being attacked! --- no... wait, wrong game.</p></div>


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<li><a href='http://www.nag.co.za/2010/08/blizzard/' rel='bookmark' title='Permanent Link: Blizzard <3 James Cameron'>Blizzard <3 James Cameron</a> <small>There&#8217;s a World of Warcraft movie in the works, with director Sam Raimi (director of the Spider-Man movie trilogy) steering...</small></li>
<li><a href='http://www.nag.co.za/2009/08/achievement-unlocked-battle-net-totally-like-xbox-live/' rel='bookmark' title='Permanent Link: Achievement Unlocked: Battle.net totally like Xbox Live'>Achievement Unlocked: Battle.net totally like Xbox Live</a> <small>Now this shouldn&#8217;t come as a surprise to anyone, considering Battle.net already has a unified login and Achievements for World...</small></li>
<li><a href='http://www.nag.co.za/2010/09/it-sold-how-much/' rel='bookmark' title='Permanent Link: It sold how much?!'>It sold how much?!</a> <small>Been wondering how well StarCraft II has been selling in the month that has passed since its release? We all know that the...</small></li>
<li><a href='http://www.nag.co.za/2010/02/nintendo-nintendo-nintendo/' rel='bookmark' title='Permanent Link: Nintendo, Nintendo, Nintendo&#8230;'>Nintendo, Nintendo, Nintendo&#8230;</a> <small>A recent article over at Nintendo Everything reveals some surprising facts about Nintendo&#8217;s marketing around the world. Now, we know...</small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Hardware review: Alienware M15X gaming notebook</title>
		<link>http://www.nag.co.za/2010/08/hardware-review-alienware-m15x-gaming-notebook/</link>
		<comments>http://www.nag.co.za/2010/08/hardware-review-alienware-m15x-gaming-notebook/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 10:50:28 +0000</pubDate>
		<dc:creator>Derrick Cramer</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Alienware]]></category>
		<category><![CDATA[Dell]]></category>
		<category><![CDATA[Notebooks]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9049</guid>
		<description><![CDATA[After reading the title of this review, I have no doubt many of you are drooling in anticipation; it&#8217;s not every day we get a high-end Alienware laptop in South Africa. For those that aren&#8217;t drooling, this is probably because you&#8217;ve never heard of Alienware before now, so a quick history lesson is in order. [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9049.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>After reading the title of this review, I have no doubt many of you are drooling in anticipation; it&#8217;s not every day we get a high-end Alienware laptop in South Africa. For those that aren&#8217;t drooling, this is probably because you&#8217;ve never heard of Alienware before now, so a quick history lesson is in order. A few years back, Alienware was a pre-built system, gaming-orientated company, providing high-end, overpriced and gimmicky laptops to north America an later on Europe. Since then, they&#8217;ve been bought by Dell, who now have Alienware laptops as their premium brand of gaming hardware. Following so far? Good. Since the Launch of the Alienware M17X (this review unit&#8217;s bigger brother) Alienware is now sold in over 35 countries, and luckily for us South Africa happens to be one of them.</p>
<div id="attachment_9050" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.nag.co.za/wp-content/uploads/2010/08/alienware-m15x-gaming-laptop.jpg" rel="wp-prettyPhoto[g9049]"><img class="size-full wp-image-9050  " src="http://www.nag.co.za/wp-content/uploads/2010/08/alienware-m15x-gaming-laptop.jpg" alt="" width="500" height="376" /></a><p class="wp-caption-text">As &quot;gamer focused as you get.&quot;</p></div>
<p>So what really happens when you go all out to create a high end gaming laptop in every sense of the word? Read on to find out.</p>
<p>The most noticeable aspect of the M15X is undoubtably its styling. High performance laptops generally stay conservative in order to widen their appeal from gaming to other area such as Photoshop and CAD users. Not so with the M15X. Dressed in what can only be described as a suit of red armor, the M15X really breaks away from convention. A glowing alien head as the status light, front &#8220;exhaust&#8221; ports complete with mesh and cheesy green backlight, a multi zone keyboard whose backlight can be customized to almost any colour you&#8217;d care for (and a few you wouldn&#8217;t), and we haven&#8217;t even gone over the half of it. An extremely thick base houses the powerful heart of the machine, touch sensitive media keys sit above the keyboard, and there&#8217;s that DVD drive loader unlike any other you&#8217;ve ever seen on a laptop, there is simple too much to talk about. So rather than read my waffling, have a look at the pictures throughout the article, then take a look at them again, because you&#8217;re bound to see something new each time.</p>
<div id="attachment_9051" class="wp-caption alignright" style="width: 610px"><a href="http://www.nag.co.za/wp-content/uploads/2010/08/alienware-m15x-red-front.jpg" rel="wp-prettyPhoto[g9049]"><img class="size-full wp-image-9051 " src="http://www.nag.co.za/wp-content/uploads/2010/08/alienware-m15x-red-front.jpg" alt="" width="600" height="484" /></a><p class="wp-caption-text">The styling is anything but conservative.</p></div>
<p>Cheesy or revolutionary, the styling of the M15X leaves little room for doubt, this device has but one use, portable gaming at only the highest of settings.</p>
<p>You can often tell by the size of a box how expensive something is. Bigger is always better, and after spending a small fortune on a gaming laptop, you&#8217;d want the box to be the size of a small car. The M15X&#8217;s box isn&#8217;t quite that size, but it&#8217;s not far off. Unboxing reveals the laptop and plenty of shock absorbing material, as well as a rather large box filled with the most comprehensive bundle I have ever seen. First off there is a cap to let everyone know that, yes, you are a gamer, and yes, you have more money than them. Next up, the power brick (of substantial size), power cable, DisplayPort to HDMI adapter, and a leather-bound user manual that would make for some light reading on many sleepless nights, and happens to be of far better quality than the one found in my car&#8217;s glove box. Add to this a mouse pad and a micro fiber pouch for the laptop and you have a bundle that all but screams, &#8220;You get what you pay for!&#8221;.</p>
<p>With the sheer size and weight of the M15X, portability isn&#8217;t quite a word that springs to mind. This isn&#8217;t so much a laptop as it is a desktop replacement unit. However, for transporting to LANs, the M15X works superbly. Bundled into its box which has ample room left for any other accessories you might need at a LAN, the M15X is far easier to transport than even the small desktop system, and is really what the M15X was built for. That being said, don&#8217;t expect to take this with you on your flight to London or for some light internet browsing at your local cafe. Battery life is surprisingly good considering the amount of hardware packed into the M15X. 4 to 5 hours is possible if all you&#8217;re using the laptop for is, say, typing out a review. When you crank up the usage, the battery seems to fade away into something close to nothingness, as it barely lasts 1 hour of looped 3D Mark 06 testing. When you come to think about it though, this isn&#8217;t a problem. You don&#8217;t buy the M15X for hours of operation on end, you buy it to game on and so sacrifices have to be made.</p>
<p><span style="text-decoration: underline;"><strong>Stop!</strong></span> Before the lack of numbers and graphs confuses you, read this: The M15X had an unfortunate throttling issue where the CPU was stuck running at a far lower than standard frequency for the majority of synthetic and gaming benchmarks. Adjusting the BIOS didn&#8217;t work as the settings refused to save on reboot, so what we were left with was an underperforming laptop and no more time to tinker with it. All benchmarks reported scores far lower than expected (in some cases 10% of the expected score) and most games were unplayable at low settings at 800 x 600. To be fair to the M15X, which is no-doubt a gaming powerhouse, rather than posting the terrible scores, we&#8217;ll reserve this section for a future update when we can test the M15X running in all its glory.</p>
<p>With local pricing starting at around R18,000 for the entry-level unit (and closer to R25,000 for the unit on review), the M15X is really out of reach of most gamers, especially if you use it with its designed purpose of LANning in mind. However, with build quality, specifications and a bundle like this, that massive price tag is justified. The M15X from Alienware is unlike any laptop you&#8217;ve ever experienced before, it truly is a masterpiece of engineering, design and kitch factor, and we love it. The dream of every LANner is to have an Alienware laptop, and that&#8217;s exactly what the M15X is, the stuff dreams are made of.</p>
<div id="attachment_9052" class="wp-caption aligncenter" style="width: 460px"><a href="http://www.nag.co.za/wp-content/uploads/2010/08/Dell-Alienware-M15x-gets-Core-i7-920XM.jpg" rel="wp-prettyPhoto[g9049]"><img class="size-full wp-image-9052 " src="http://www.nag.co.za/wp-content/uploads/2010/08/Dell-Alienware-M15x-gets-Core-i7-920XM.jpg" alt="" width="450" height="377" /></a><p class="wp-caption-text">Beauty and power, the stuff dreams are made of.</p></div>
<p><strong>Specs:</strong></p>
<p><strong>CPU: Intel Core i7 720QM (1.60Ghz, 6MB L2 cache)</strong></p>
<p><strong>RAM: 4096MB (2&#215;2048) 1333MHz DDR3 dual channel</strong></p>
<p><strong>Storage: 320GB Serial ATA (7200RPM) HDD</strong></p>
<p><strong>Optical drive: 8X DVD RW (slot-load)</strong></p>
<p><strong>GFX: 1GB NVIDIA GeForce GT260M dedicated gfx</strong></p>
<p><strong>Battery: 9-cell</strong></p>
<p><strong>Connectivity: 802.11a/g/n, Bluetooth</strong></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/09/mines-still-smaller-than-yours/' rel='bookmark' title='Permanent Link: Mine&#8217;s STILL smaller than yours!'>Mine&#8217;s STILL smaller than yours!</a> <small>Alot of things have happened in the gaming laptop market since we last looked at it. Thanks to the new...</small></li>
<li><a href='http://www.nag.co.za/2009/05/mines-smaller-than-yours/' rel='bookmark' title='Permanent Link: Mine&#8217;s smaller than yours!'>Mine&#8217;s smaller than yours!</a> <small>Many of us gamers who attend LANs regularly have this problem: where the hell do we put our PC in...</small></li>
<li><a href='http://www.nag.co.za/2009/03/pc-gaming-is-expensive/' rel='bookmark' title='Permanent Link: PC gaming is expensive!'>PC gaming is expensive!</a> <small>This is not meant to be a console vs PC diatribe. Each has its pros and cons. One of PC...</small></li>
<li><a href='http://www.nag.co.za/2009/07/when-the-lights-go-out/' rel='bookmark' title='Permanent Link: When the lights go out'>When the lights go out</a> <small>If there&#8217;s a power failure and your PC is on, you could lose data. Windows could blue-screen every time you...</small></li>
<li><a href='http://www.nag.co.za/2009/04/review-genius-ergomedia-500-gaming-explorer/' rel='bookmark' title='Permanent Link: Review: Genius ErgoMedia 500 Gaming Explorer'>Review: Genius ErgoMedia 500 Gaming Explorer</a> <small>When I first had a good look at the EG500 my thought was that it looked weird but cool at...</small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>NAG Case Mod: Started some aluminium work!</title>
		<link>http://www.nag.co.za/2010/08/nag-case-mod-started-some-aluminium-work/</link>
		<comments>http://www.nag.co.za/2010/08/nag-case-mod-started-some-aluminium-work/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 08:36:33 +0000</pubDate>
		<dc:creator>Ettienne Venter</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Modding]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8950</guid>
		<description><![CDATA[Man, I've been having so much fun on this project. The more I think about it, the more excited I get. I bought some 1.2mm thick aluminium yesterday for use in the mod. There are four pieces lying there. [...]]]></description>
			<content:encoded><![CDATA[<p>Previous related articles for reference purposes:</p>
<p><a href="http://www.nag.co.za/2010/04/new-kid-on-the-block/">Who is DAE_JA_VOO/Ettienne Venter</a></p>
<p><a href="http://www.nag.co.za/2010/04/case-mod-for-rage-2010-a-few-words-the-case-and-the-psu/">Intro to this mod</a></p>
<p><a href="http://www.nag.co.za/2010/05/press-release-dremel-sponsors-case-modding-professional/">Dremel sponsoring DAE_JA_VOO</a></p>
<p><a href="http://www.nag.co.za/2010/06/rage-case-mod-photos-3d-renders-and-colour-scheme/">Full photo shoot, sketches, renders, and some ideas</a></p>
<p><a href="http://www.nag.co.za/2010/07/some-new-gear-for-the-nag-case-mod/">Some new gear for the NAG case mod</a></p>
<p>Man, I&#8217;ve been having so much fun on this project. The more I think about it, the more excited I get.</p>
<p style="text-align: left;">I bought some 1.2mm thick aluminium yesterday for use in the mod. <img class="aligncenter size-full wp-image-8951" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5425.jpg" alt="" width="600" height="402" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-8952" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5427.jpg" alt="" width="600" height="402" /></p>
<p>There are four pieces lying there. Let me explain what they&#8217;re all for. The big guy is for the motherboard tray. Quickly have a look at the stock tray:</p>
<p><img class="aligncenter size-full wp-image-8953" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5428.jpg" alt="" width="600" height="402" /></p>
<p>This motherboard tray caters for almost every motherboard form factor that exists, hence all the holes. While that&#8217;s a great feature, I don&#8217;t need it. I only need it to support ATX, and perhaps EATX. The tray also has three big holes along the bottom for cables, etc. I don&#8217;t need those either, because I want to make the holes for the cables in the perfect places, not general places like this. So how do we solve this? With a piece of aluminium that&#8217;ll cover all of that stuff, like so:</p>
<p><img class="aligncenter size-full wp-image-8954" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5431.jpg" alt="" width="600" height="402" /></p>
<p><img class="aligncenter size-full wp-image-8955" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5434.jpg" alt="" width="600" height="402" /></p>
<p>Obviously, it&#8217;ll get modded a whole lot before it&#8217;s finished, and I&#8217;ll get into that just now. The two smaller pieces are for the sides of the bay area. here&#8217;s the standard bay area:</p>
<p><img class="aligncenter size-full wp-image-9000" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5436.jpg" alt="" width="600" height="898" /></p>
<p>And the bay area with the alu sheet covering it:</p>
<p><img class="aligncenter size-full wp-image-9001" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5438.jpg" alt="" width="600" height="898" /></p>
<p>That&#8217;s just a quick test, though. By no means is that the finished setup. This is just to give you an idea of what I&#8217;m going for. The last thing I want is a million holes all over the place, so I&#8217;m trying to clean it all up <img src='http://www.nag.co.za/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>So I started off with the motherboard panel. I needed to cut a big chunk of that alu out. So I&#8217;ve got it all masked up and ready for action:</p>
<p><img class="aligncenter size-full wp-image-9004" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5440.jpg" alt="" width="600" height="402" /></p>
<p><img class="aligncenter size-full wp-image-9005" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5442.jpg" alt="" width="600" height="402" /></p>
<p>After a few minutes with the Dremel 4000 series, I had this:</p>
<p><img class="aligncenter size-full wp-image-9006" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5443.jpg" alt="" width="600" height="402" /></p>
<p>I&#8217;ve just got to mention something to you guys quickly. That Dremel 4000 series is freaking incredible. I&#8217;ve had a 300 series for a few years, and I got the 400 series Digital from Dremel when I just partnered with them (a few months ago). About 6 weeks ago they sent me this 4000 series, and it feels significantly better than anything I&#8217;ve used before. Don&#8217;t get me wrong, the 300 and 400 series are fantastic tools, and I still use both of those all the time, but the raw power and strength of this 4000 series is just incredible.</p>
<p><img class="aligncenter size-full wp-image-9007" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5454.jpg" alt="" width="600" height="402" /></p>
<p>Anyway, after a few minutes with my file(s), I was left with some straight and clean edges:</p>
<p><img class="aligncenter size-full wp-image-9009" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5456.jpg" alt="" width="600" height="402" /></p>
<p>And then it was time for a quick test fit to see if I had done what I wanted. So far, it&#8217;s looking exactly how I want it to be looking!</p>
<p><img class="aligncenter size-full wp-image-9010" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5457.jpg" alt="" width="600" height="402" /></p>
<p><img class="aligncenter size-full wp-image-9011" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5458.jpg" alt="" width="600" height="402" /></p>
<p><img class="aligncenter size-full wp-image-9012" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5459.jpg" alt="" width="600" height="402" /></p>
<p>Alrighty. My next step was to cut a small piece out of the bottom of the new panel so as to make space for the rear end of the case getting in the way. These two photo will explain:</p>
<p><img class="aligncenter size-full wp-image-9013" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5461.jpg" alt="" width="600" height="402" /></p>
<p><img class="aligncenter size-full wp-image-9014" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5467.jpg" alt="" width="600" height="402" /></p>
<p>So, I measured it all up and got ready for some more Dremel lovin&#8217;:</p>
<p><img class="aligncenter size-full wp-image-9015" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5468.jpg" alt="" width="600" height="402" /></p>
<p>All cut!</p>
<p><img class="aligncenter size-full wp-image-9016" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5471.jpg" alt="" width="600" height="402" /></p>
<p>After some filing and sizing, it seems to fit pretty well. I&#8217;m pleased with the result:</p>
<p><img class="aligncenter size-full wp-image-9017" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5474.jpg" alt="" width="600" height="402" /></p>
<p><img class="aligncenter size-full wp-image-9019" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5479.jpg" alt="" width="600" height="898" /></p>
<p>Okay, now onto getting the new alu panel fitted to the motherboard tray. There are a few things standing in the way. A few stand-offs, and this guy:</p>
<p><img class="aligncenter size-full wp-image-9020" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5485.jpg" alt="" width="600" height="402" /></p>
<p>I&#8217;m not going to lie to you guys &#8211; I have no idea what that&#8217;s even for. My best guess is that it&#8217;s for cables or something, but then again, it&#8217;s in the way, so who cares anyway, right? I need two things to get rid of this guy. First thing &#8211; my Dremel Multi Chuck:</p>
<p><img class="aligncenter size-full wp-image-9022" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5489.jpg" alt="" width="600" height="402" /></p>
<p>Essentially, this little guy lets me use non-standard sizes in my Dremel tools. Where I&#8217;d normally need something with a shaft that&#8217;s around 3-3.2mm in diameter, this Multi Chuck allows me to use a wide range of sizes. If I pair that up with a small drill bit from my Dremel Precision Drill Bit set, I have a perfect match:</p>
<p><img class="aligncenter size-full wp-image-9021" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5488.jpg" alt="" width="600" height="402" /></p>
<p>Wait for it&#8230;<img class="aligncenter size-full wp-image-9023" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5494.jpg" alt="" width="600" height="402" /></p>
<p>BAM!</p>
<p><img class="aligncenter size-full wp-image-9024" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5507.jpg" alt="" width="600" height="402" /></p>
<p>Now that that&#8217;s out of the way, all I need to do is drill holes in the new panel for the stand-offs to come through:</p>
<p><img class="aligncenter size-full wp-image-9025" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5508.jpg" alt="" width="600" height="402" /></p>
<p>This allows the new panel to sit directly against the motherboard panel, which means it won&#8217;t cause any short circuits or anything like that. Perfect!</p>
<p>So, all done, here&#8217;s a look at where it&#8217;s going:</p>
<p><img class="aligncenter size-full wp-image-9026" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5513.jpg" alt="" width="600" height="898" /></p>
<p><img class="aligncenter size-full wp-image-9027" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5514.jpg" alt="" width="600" height="402" /></p>
<p>I actually made a dummy motherboard and GPU specifically for photos and so on, but the progress pics of those were lost <img src='http://www.nag.co.za/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />   There&#8217;s a possibility that I still have those photos on another memory card, but I don&#8217;t have that card at the moment. If I find the pics, I&#8217;ll upload them.</p>
<p>That board is the EXACT size of a regular ATX motherboard, and the GPU fitted there is the size of a GTX295 (measured from my own one <img src='http://www.nag.co.za/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  ). Having this dummy allows me to be sure that I don&#8217;t build things that will conflict with each other. It also looks awesome in photos.</p>
<p>Anyway, I fitted the board to get a feel for how the board would sit over the panel beneath it, and it&#8217;s sitting exactly how I wanted it. Freaking perfect if you ask me! <img src='http://www.nag.co.za/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><img class="aligncenter size-full wp-image-9028" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5521.jpg" alt="" width="600" height="402" /></p>
<p><img class="aligncenter size-full wp-image-9029" src="http://www.nag.co.za/wp-content/uploads/2010/07/PIX_5522.jpg" alt="" width="600" height="402" /></p>
<p>I&#8217;ve left it masked up to protect it. In case you guys may have missed it (or in case I didn&#8217;t mention it), the inside of this case will be black. Once I&#8217;m done all the cutting work, this case will get sent off to the powder coaters for some fun. I may have it anodized instead. In fact &#8211; yeah, I think anodizing is what I&#8217;ll go with.</p>
<p>As mentioned, this new alu panel covers up the three holes that the case&#8217;s motherboard tray has in it for cables on stuff. While this might <em>seem</em> a little counter intuitive, it&#8217;s actually another reason I made this cover in the first place. Those holes cater for a general field of motherboards. That&#8217;s great and all, but that&#8217;s not what I need from a case. I need this case to cater for one specific motherboard, and I&#8217;ll cut the holes for the cables to fit just right for the motherboard I use in the mod. This approach should give the case a much cleaner look and feel, and make the case look a lot more professional.</p>
<p>Unfortunately, I can&#8217;t make these holes just yet, because we&#8217;re waiting until a few weeks before rAge before we get the hardware for this case, so as to ensure that the machine is running bleeding edge tech.</p>
<p>I&#8217;ll start with the bay panels and the other panel next. I&#8217;m quite excited for that stuff.</p>
<p>The cable sleeving that I ordered for the project has arrived, and I&#8217;m going to get it from NAG today. I&#8217;m really amped to get my hands on this sleeving, because I made sure that we use the very best sleeving in the world for this mod. It was imported from Germany specifically for this project. I&#8217;m very excited about this stuff.</p>
<p>That&#8217;s about it for now. I hope you&#8217;ve enjoyed this post. As always if you’d like to get hold of me, <a href="mailto:mail@ettventer.com">drop me an email</a>. Alternatively, you can <a href="http://www.twitter.com/dae_ja_voo" target="_blank">follow me on twitter (@dae_ja_voo)</a> for real-time modding updates, like quick photos I throw up with my phone. Also, be sure to check out <a href="http://www.daejavoo.com/" target="_blank">my website (daejavoo.com)</a> for any updates/news on any other projects I may be working on.</p>
<p>Cheers!</p>
<p>Ett</p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/04/case-mod-for-rage-2010-a-few-words-the-case-and-the-psu/' rel='bookmark' title='Permanent Link: Case mod for rAge 2010 &#8211; A few words, the case and the PSU'>Case mod for rAge 2010 &#8211; A few words, the case and the PSU</a> <small>So, now that you guys know who I am, let me tell you in more detail why I&#8217;m here and...</small></li>
<li><a href='http://www.nag.co.za/2010/07/some-new-gear-for-the-nag-case-mod/' rel='bookmark' title='Permanent Link: Some new gear for the NAG case mod'>Some new gear for the NAG case mod</a> <small>Please excuse my lack of updates, guys. I've been waiting patiently for some goodies to arrive from all over the...</small></li>
<li><a href='http://www.nag.co.za/2010/06/rage-case-mod-photos-3d-renders-and-colour-scheme/' rel='bookmark' title='Permanent Link: rAge case mod: Photos, 3D renders and colour scheme'>rAge case mod: Photos, 3D renders and colour scheme</a> <small>I've got a pretty sweet update for you guys regarding the rAge mod! Let me start with the full set...</small></li>
<li><a href='http://www.nag.co.za/2009/11/do-it-yourself/' rel='bookmark' title='Permanent Link: Do it yourself!'>Do it yourself!</a> <small>By now, I’m sure many readers know the joy of buying your own computer in separate parts, instead of buying...</small></li>
<li><a href='http://www.nag.co.za/2010/04/new-kid-on-the-block/' rel='bookmark' title='Permanent Link: New kid on the block'>New kid on the block</a> <small>Hi guys! I'm Ettienne Venter, but I'm more commonly known on the internet as DAE_JA_VOO. I'm a case modder -...</small></li>
</ol></p>]]></content:encoded>
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		<title>The 25 greatest gaming Easter Eggs</title>
		<link>http://www.nag.co.za/2010/07/the-25-greatest-gaming-easter-eggs/</link>
		<comments>http://www.nag.co.za/2010/07/the-25-greatest-gaming-easter-eggs/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 09:24:19 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Industry]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=9035</guid>
		<description><![CDATA[OK,  I know I said I&#8217;d try to lay off the Top 10 X posts, but it&#8217;s Friday and I&#8217;m in a good mood, so when I saw this, I thought back fondly to one of the things that has made gaming so much fun over the years: developers with a sense of humour. Finding [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/9035.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>OK,  I know I said I&#8217;d try to lay off the Top 10 X posts, but it&#8217;s Friday and I&#8217;m in a good mood, so when I saw this, I thought back fondly to one of the things that has made gaming so much fun over the years: developers with a sense of humour. Finding secret pop-culture references in games or sneaky pokes at similar games made by other developers has to be one of the greatest small joys a nerd can have. I mean, everyone remembers the old <em>Doom</em>ed space marine you could find in the prison level of <em>Duke Nukem 3D</em>, the unfortunate Lara Croft in <em>Shadow Warrior</em>, the dildo in <em>GTA: San Andreas</em>, and the literally hundreds of Easter Eggs in the <em>Metal Gear Solid</em> series. Gamingbolt recently put together a Top 25 list of their favourite Easter Eggs from games both archaic and recent. I didn&#8217;t even know about some of these gems, and I&#8217;m sure I&#8217;m not the only one. They&#8217;ve got a few obvious ones, including the Cow Level in <em>Diablo II</em>, looking at Ashley&#8217;s panties in <em>Resident Evil 4</em>, and the hundreds of pop culture references in <em>World of Warcraft</em>. Check it out <a href="http://gamingbolt.com/2010/07/26/the-25-greatest-gaming-easter-eggs/" target="_blank">here</a>.</p>
<div id="attachment_9037" class="wp-caption aligncenter" style="width: 330px"><img class="size-full wp-image-9037" src="http://www.nag.co.za/wp-content/uploads/2010/07/3007-Image.png" alt="" width="320" height="240" /><p class="wp-caption-text">Here&#039;s one that was in all the magazines: The appearance of Commander Keen in one of Doom II&#039;s secret levels.</p></div>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/10/snazzy-ratchet-and-clank-a-crack-in-time-collector%e2%80%99s-edition-revealed/' rel='bookmark' title='Permanent Link: Snazzy Ratchet and Clank: A Crack in Time Collector’s Edition revealed'>Snazzy Ratchet and Clank: A Crack in Time Collector’s Edition revealed</a> <small>It seems that the upcoming Ratchet and Clank: A Crack in Time will see a Collector’s Edition release, for those...</small></li>
<li><a href='http://www.nag.co.za/2010/03/the-top-50-ps3-games/' rel='bookmark' title='Permanent Link: The Top 50 PS3 Games'>The Top 50 PS3 Games</a> <small>OK, here we go with another one of my favourites, a list on yet another cream of some crop or...</small></li>
<li><a href='http://www.nag.co.za/2010/04/eco-friendly-ubisoft-ditching-paper-manuals/' rel='bookmark' title='Permanent Link: Eco-friendly Ubisoft ditching paper manuals'>Eco-friendly Ubisoft ditching paper manuals</a> <small>It seems that powerhouse developer and publisher Ubisoft plans to make a positive impact on the environment by doing away...</small></li>
<li><a href='http://www.nag.co.za/2009/11/no-more-heroes-for-ps3-and-xbox-360/' rel='bookmark' title='Permanent Link: No More Heroes for PS3 and Xbox 360'>No More Heroes for PS3 and Xbox 360</a> <small>Just recently, No More Heroes was announced for the PS3 and Xbox 360. This updated version will feature HD visuals...</small></li>
<li><a href='http://www.nag.co.za/2009/08/this-is-the-only-level-you-need/' rel='bookmark' title='Permanent Link: This Is The Only Level (you&#8217;ll need)'>This Is The Only Level (you&#8217;ll need)</a> <small>Just how much fun can a game be if it only has one level? This is the super-serious question asked...</small></li>
</ol></p>]]></content:encoded>
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		<title>What does the new PS3 firmware update do?</title>
		<link>http://www.nag.co.za/2010/07/what-does-the-new-ps3-firmware-update-do/</link>
		<comments>http://www.nag.co.za/2010/07/what-does-the-new-ps3-firmware-update-do/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 10:46:04 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8989</guid>
		<description><![CDATA[As much as we all love our PS3s, I&#8217;m sure almost all of us feel somewhat annoyed every time we&#8217;re prompted to download a new firmware update which doesn&#8217;t tell us anything about what it does. It seems that Sony will supply a features list if they feel like it, and if they don&#8217;t&#8230; who [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8989.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>As much as we all love our PS3s, I&#8217;m sure almost all of us feel somewhat annoyed every time we&#8217;re prompted to download a new firmware update which doesn&#8217;t tell us anything about what it does. It seems that Sony will supply a features list if they feel like it, and if they don&#8217;t&#8230; who cares, right? The latest update, 3.41, released just a few days ago, was one of these mysterious updates with no accompanying explanation. Well, apparently it was pretty important, and the reason for it might just bring a smile to some of our bandwidth-impaired, PS3-owning countrymen. The new update makes it possible to download only the new features in future firmware updates instead of downloading the entire thing, like before. What this means is smaller downloads that take less time and will probably take a lot of strain of Sony&#8217;s servers leading to increased speed overall. Hopefully this will put the PS3 a step closer to matching the Xbox 360&#8242;s lightning-fast firmware update downloads. For more info, check out the features listed in the original news post <a href="http://www.computerandvideogames.com/article.php?id=257567?cid=OTC-RSS&amp;attr=CVG-General-RSS" target="_blank">here</a>.<img class="aligncenter size-full wp-image-8990" src="http://www.nag.co.za/wp-content/uploads/2010/07/2907-Image-2.jpg" alt="" width="425" height="304" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/08/nintendo-dsi-and-facebook-are-now-friends/' rel='bookmark' title='Permanent Link: Nintendo DSi and Facebook are now friends'>Nintendo DSi and Facebook are now friends</a> <small>The Nintendo DSi has a new firmware revision out (1.4), which finally adds in the support for uploading photos taken...</small></li>
<li><a href='http://www.nag.co.za/2009/08/xbox-360-dashboard-update-now-available/' rel='bookmark' title='Permanent Link: Xbox 360 dashboard update now available'>Xbox 360 dashboard update now available</a> <small>It doesn&#8217;t include the much-coveted Twitter and Facebook integrations, but the new Dashboard Update for Xbox 360 does have a...</small></li>
<li><a href='http://www.nag.co.za/2009/08/honey-xbox-360-shrunk-my-games/' rel='bookmark' title='Permanent Link: Honey, Xbox 360 shrunk my games!'>Honey, Xbox 360 shrunk my games!</a> <small>Word on the street, from people beta-testing the new Xbox 360 dashboard update, is that it significantly reduces the size...</small></li>
<li><a href='http://www.nag.co.za/2010/05/giant-gears-of-war-2-update-incoming/' rel='bookmark' title='Permanent Link: Giant Gears of War 2 update incoming'>Giant Gears of War 2 update incoming</a> <small>Gears of War 2 is getting a megahuge update soon (this week or next), that adds in a lot of...</small></li>
<li><a href='http://www.nag.co.za/2010/05/sonys-new-ps3-policies-affect-air-force-and-research-groups/' rel='bookmark' title='Permanent Link: Sony&#8217;s new PS3 policies affect air force and research groups'>Sony&#8217;s new PS3 policies affect air force and research groups</a> <small>It seems like Sony&#8217;s new policies about disallowing other operating systems to be installed on their newer machines (or on...</small></li>
</ol></p>]]></content:encoded>
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		<title>Earthworm Jim HD now available</title>
		<link>http://www.nag.co.za/2010/07/earthworm-jim-hd-now-available/</link>
		<comments>http://www.nag.co.za/2010/07/earthworm-jim-hd-now-available/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 10:37:08 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8985</guid>
		<description><![CDATA[As usual, I decided to hop onto the PlayStation Network last night to see if anything new or interesting had been made available. After all, I&#8217;ve got my uncapped connection now, it would be nice if I could get some use out of it. I was expecting the usual barrage of Minis, trailers, themes and [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8985.png&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>As usual, I decided to hop onto the PlayStation Network last night to see if anything new or interesting had been made available. After all, I&#8217;ve got my uncapped connection now, it would be nice if I could get some use out of it. I was expecting the usual barrage of Minis, trailers, themes and other junk I couldn&#8217;t be less interested in, when I noticed a title in the new feature window that nearly made me swallow my tongue:  <em>Earthworm Jim HD</em>. Apparently this has been news for some time, but I somehow managed to miss it &#8211; and you can imagine my surprise. I played the Megadrive games to death and loved every minute of it. If you don&#8217;t know why you should be interested in <em>Earthworm Jim</em>, then dig up some retro reviews and find out. It was easily one of the most impressive platformers of its time with amazing cartoon graphics to boot. Well, it&#8217;s now available on the PlayStation Network, and probably Xbox LIVE also, although I can&#8217;t get online with my 360, so I can&#8217;t verify this. It&#8217;s surprisingly small too, weighing in at a lightweight 250MB. As is the standard practice for these things, you download the trial version first &#8211; which is basically the entire game &#8211; and then if you like it, you pay for and download a tiny little 6k unlock patch which gives you access to the full game. Apart from the redrawn graphics in glorious HD, the game also features a remastered soundtrack, four-player co-op, and new levels designed exclusively for this version. Do you honestly need any more prompting than that?<img class="aligncenter size-medium wp-image-8987" src="http://www.nag.co.za/wp-content/uploads/2010/07/2907-Image-1-350x233.jpg" alt="" width="350" height="233" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/10/new-pspgo-owners-can-get-gran-turismo-for-free/' rel='bookmark' title='Permanent Link: New PSPgo owners can get Gran Turismo for free'>New PSPgo owners can get Gran Turismo for free</a> <small>To celebrate and promote the launch of their new PSPgo, it seems that Sony is giving new PSPgo owners a...</small></li>
<li><a href='http://www.nag.co.za/2010/08/9082/' rel='bookmark' title='Permanent Link: PC version of Fable 3 delayed'>PC version of Fable 3 delayed</a> <small>While the Xbox 360 version of Fable 3 is still on track for the end of October, Lionhead has announced...</small></li>
<li><a href='http://www.nag.co.za/2009/09/wolfenstein-recalled-in-germany/' rel='bookmark' title='Permanent Link: Wolfenstein recalled in Germany'>Wolfenstein recalled in Germany</a> <small>It’s no secret that Germany has some of the strictest censorship laws in world when it comes to videogames –...</small></li>
<li><a href='http://www.nag.co.za/2009/11/new-resident-evil-5-alternative-edition-info-and-screenshots-released/' rel='bookmark' title='Permanent Link: New Resident Evil 5: Alternative Edition info and screenshots released'>New Resident Evil 5: Alternative Edition info and screenshots released</a> <small>If you’re patiently waiting for the release of Resident Evil 5: Alternative Edition, and you’re going to buy it even...</small></li>
<li><a href='http://www.nag.co.za/2010/03/monkey-island-2-re-release-planned/' rel='bookmark' title='Permanent Link: Monkey Island 2 re-release planned'>Monkey Island 2 re-release planned</a> <small>Through the grapevine come whispers that, due to the success of the first game, Lucasarts may be due to announce...</small></li>
</ol></p>]]></content:encoded>
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		<title>Press release: Final countdown for NAG LAN @ rAge ticket sales</title>
		<link>http://www.nag.co.za/2010/07/press-release-final-countdown-for-nag-lan-rage-ticket-sales/</link>
		<comments>http://www.nag.co.za/2010/07/press-release-final-countdown-for-nag-lan-rage-ticket-sales/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 09:03:06 +0000</pubDate>
		<dc:creator>Geoff Burrows</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[rAge]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8978</guid>
		<description><![CDATA[For eight consecutive years PC gamers have known that the excitement and pure glee of Christmas arrives early in the form of the adrenalin charged 53-hour NAG LAN @ rAge, brought to you this year by Alienware.  The giant of South African gaming LANs will see 2,080 players prepare to defend their honour with their [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8978.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>For eight consecutive years PC gamers have known that the excitement and pure glee of Christmas arrives early in the form of the adrenalin charged 53-hour <strong>NAG LAN @ rAge</strong>, brought to you this year by Alienware.  The giant of South African gaming LANs will see 2,080 players prepare to defend their honour with their AK-47 loaded and ready to engage in countless sleep-depriving battles.</p>
<p>NAG, the award winning heavyweight of gaming and entertainment technology publications, in conjunction with Alienware, presents SA’s gaming fanatics with the ultimate gaming experience at r<strong>A</strong>ge from 1-3 October at the Coca Cola Dome.   With 12-years of indisputable experience NAG knows what gamers want, and gives it to them!  Ten<strong><em> </em></strong>Intel servers, Internet access and the thrilling hum of 2,080 computers in unison sets the stage for unadulterated gaming nirvana that is synonymous with the <strong>NAG LAN @ rAge</strong>.</p>
<p>So set your calendar reminders and cellphone alarms – hell, just to be safe get your mother, brother, gaming widow, boss and/or local petrol attendant to remind you that tickets to the unprecedented gaming event of the year go on sale at Computicket on 01 August 2010 (R300.00pp for the entire weekend, which includes free access to the expo as well as a R100 gift voucher from BT Games).   Avoid having to explain the grown-up tears and get in early as tickets are expected to sell out within a couple of days – as in two.  Catch you at the action!</p>
<p>For more information go to <a href="http://www.rageexepo.co.za/">www.rageexepo.co.za</a></p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Dates:</strong> 1-3 October 2010</p>
<p><strong>Expo Times:</strong> Friday: 10:00 – 18:00 | Saturday: 09:00 – 18:00 | Sunday: 10:00 – 16:00</p>
<p><strong>Venue: </strong> Coca Cola Dome, Johannesburg</p>
<p><strong>Admission:</strong> NAG LAN @ rAge: R300.00 <strong>Tickets only available from Computicket</strong></p>
<p>rAge Expo General Admission: Day ticket R50.00 pp | Weekend ticket R80.00 pp | Family ticket R160 (2 adults &amp; 2 children) | Kids under 6 free <strong>Tickets only available at the door</strong></p>
<p><strong> </strong><img class="aligncenter size-large wp-image-8980" title="rAge 2009" src="http://www.nag.co.za/wp-content/uploads/2010/07/rage-600x400.jpg" alt="" width="600" height="400" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/10/new-pspgo-owners-can-get-gran-turismo-for-free/' rel='bookmark' title='Permanent Link: New PSPgo owners can get Gran Turismo for free'>New PSPgo owners can get Gran Turismo for free</a> <small>To celebrate and promote the launch of their new PSPgo, it seems that Sony is giving new PSPgo owners a...</small></li>
<li><a href='http://www.nag.co.za/2010/06/fallout-new-vegas-release-date-confirmed/' rel='bookmark' title='Permanent Link: Fallout: New Vegas release date confirmed'>Fallout: New Vegas release date confirmed</a> <small>If you&#8217;re anything like me, you&#8217;ve been itching to know when you&#8217;ll be able to buy Fallout: New Vegas, the...</small></li>
<li><a href='http://www.nag.co.za/2010/08/press-release-2010-wcg-national-team-trials/' rel='bookmark' title='Permanent Link: Press release: 2010 WCG national team trials'>Press release: 2010 WCG national team trials</a> <small>&#8220;The air was electric at the Fountain Court at Sandton City on Saturday, 7 August 2010 as the contestants arrived...</small></li>
<li><a href='http://www.nag.co.za/2009/10/hotmail-passwords-leaked-online-by-the-thousands/' rel='bookmark' title='Permanent Link: Hotmail passwords leaked online by the thousands'>Hotmail passwords leaked online by the thousands</a> <small>On October 1st, an anonymous user over at www.pastebin.com, a site often used by developers to share pieces of coding,...</small></li>
<li><a href='http://www.nag.co.za/2010/08/starcraft-2-tops-originals-total-sales-in-just-one-week/' rel='bookmark' title='Permanent Link: StarCraft 2 tops original&#8217;s total sales in just one week'>StarCraft 2 tops original&#8217;s total sales in just one week</a> <small>According to UK-based C&amp;VG, StarCraft 2 has already surpassed the lifetime sales of the original within only a week of...</small></li>
</ol></p>]]></content:encoded>
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		<title>Review: Sam &amp; Max: The Devil&#8217;s Playhouse Ep4: Beyond the Alley of the Dolls!</title>
		<link>http://www.nag.co.za/2010/07/review-sam-max-the-devils-playhouse-ep4-beyond-the-alley-of-the-dolls/</link>
		<comments>http://www.nag.co.za/2010/07/review-sam-max-the-devils-playhouse-ep4-beyond-the-alley-of-the-dolls/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 08:18:18 +0000</pubDate>
		<dc:creator>Miklós Szecsei</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8966</guid>
		<description><![CDATA[During the first five minutes of this episode I thought I was about to witness something witty and ingeniously satirical – you know, what we’ve come to expect from Sam &#38; Max games. Episode 4 opens with our heroes fleeing in terror from wave after wave of mindless Sam clones (“Dogglegangers!”). From that point onwards, [...]]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> Telltale Games<br>
<b>Publisher:</b> Telltale Games<br>
<b>Platforms:</b> iPad | Mac | <span style="color:#FF0000">PC</span> | PS3<br>
<b>Website:</b> <a href=http://www.telltalegames.com target="_blank">www.telltalegames.com</a></div>
<p>During the first five minutes of this episode I thought I was about to witness something witty and ingeniously satirical – you know, what we’ve come to expect from <em>Sam &amp; Max</em> games. Episode 4 opens with our heroes fleeing in terror from wave after wave of mindless Sam clones (“Dogglegangers!”). From that point onwards, the zombie apocalypse references are just itching to burst forth with typical <em>Sam &amp; Max</em> flair, but they never really do. In fact, this entire episode seems to be a continual string of fizzle-outs, missed opportunities and anticlimaxes.</p>
<div id="attachment_8971" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nag.co.za/wp-content/uploads/2010/07/SamMax304-2.jpg" rel="wp-prettyPhoto[g8966]"><img class="size-large wp-image-8971" title="Sam &amp; Max 304" src="http://www.nag.co.za/wp-content/uploads/2010/07/SamMax304-2-600x375.jpg" alt="" width="600" height="375" /></a><p class="wp-caption-text">Is that... Upside Down Uzbekian Blood Cake Surprise? My favourite!</p></div>
<p>So far, Season 3 has kept true to the <em>Sam &amp; Max</em> ethos and has been an exceedingly quirky and utterly insane take on the whole adventure game genre. That being said, the episodes to date have managed to maintain genuine intelligence amongst the madness specifically with regard to the puzzles. Having a plot, characters and events dripping with absurdity is one thing, but when that absurdity overflows into the puzzles, that is when the point-and-click adventure element starts to take strain. <em>Beyond the Alley of the Dolls</em> frequently falls victim to this and what adds to the frustration is that you are never really certain what it is you are supposed to be doing. Too often the puzzles whittle down into trial and error situations. The most infuriating of these is the puzzle that leads you to finding the Cthonic Destroyer in the Realm of Skittering Ingestion – don’t be fooled by the setup, it’s not nearly as entertaining as you think. I did not discover the required piece to this particular puzzle by being led to it, but rather I found it by complete accident. Furthermore, once discovered, the additional requirements for solving the puzzle were so intensely obscure and seemingly haphazard that I was left randomly trying various combinations. This is the worst possible situation one can find in the adventure game genre; it is damaging to the overall experience and does little more than foster a sense of resentment towards the developers for utilising cheap tricks in order to stump the player.</p>
<div id="attachment_8972" class="wp-caption alignleft" style="width: 360px"><a href="http://www.nag.co.za/wp-content/uploads/2010/07/SamMax304-3.jpg" rel="wp-prettyPhoto[g8966]"><img class="size-medium wp-image-8972" title="Sam &amp; Max 304" src="http://www.nag.co.za/wp-content/uploads/2010/07/SamMax304-3-350x218.jpg" alt="" width="350" height="218" /></a><p class="wp-caption-text">Cthulhu&#39;s cameo appearance cost Telltale millions in actor fees.</p></div>
<p>While there are immensely funny moments found scattered about this episode (the interaction with the self-aware arcade machine cabinet from Season 2 in particular), they are not enough to make up for the fact that the overall plot and puzzles leave much to be desired. The ending is no different and you will, in all likelihood, have to repeat the same sequence of events over and over, each time furiously clicking through the same inane dialogue in an attempt to finish the scene – which, I might add, finishes in a completely predictable manner. Here’s hoping the concluding episode can pull something amazing out of the bag because up to this point I have really enjoyed the season.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-8968" src="http://www.nag.co.za/wp-content/uploads/2010/07/SM304-bottom-line.jpg" alt="" width="500" height="88" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/04/review-sam-max-the-devils-playhouse/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil’s Playhouse'>Review: Sam &#038; Max: The Devil’s Playhouse</a> <small>It’s the third season of freelance policing with the bizarre crime-fighting duo, Sam and Max. They’re back with a new...</small></li>
<li><a href='http://www.nag.co.za/2010/09/review-sam-max-the-devils-playhouse-ep5-the-city-that-dares-not-sleep/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil&#8217;s Playhouse Ep5: The City That Dares Not Sleep'>Review: Sam &#038; Max: The Devil&#8217;s Playhouse Ep5: The City That Dares Not Sleep</a> <small>Owing to Episode 4’s lacklustre experience, I was somewhat hesitant to venture into this, the final chapter of Sam &amp;...</small></li>
<li><a href='http://www.nag.co.za/2010/05/review-sam-max-the-devils-playhouse-episode-2/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil&#8217;s Playhouse: The Tomb of Sammun-Mak'>Review: Sam &#038; Max: The Devil&#8217;s Playhouse: The Tomb of Sammun-Mak</a> <small>When we last left our disconcerting duo in Episode 1, they had foiled a space-gorilla’s attempt to take over the...</small></li>
<li><a href='http://www.nag.co.za/2010/06/review-sam-max-the-devil%e2%80%99s-playhouse-they-stole-max%e2%80%99s-brain/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil’s Playhouse Ep3: They Stole Max’s Brain!'>Review: Sam &#038; Max: The Devil’s Playhouse Ep3: They Stole Max’s Brain!</a> <small>As is the nature with episodic gaming, it is difficult to discuss the newest instalment without a few spoilers for...</small></li>
<li><a href='http://www.nag.co.za/2009/10/review-axel-pixel/' rel='bookmark' title='Permanent Link: Review: Axel &#038; Pixel'>Review: Axel &#038; Pixel</a> <small>At its heart, Axel &amp; Pixel is a slimmed down point-and-click puzzle game: you won’t be stuffing an ever-expanding inventory...</small></li>
</ol></p>]]></content:encoded>
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		<title>Review: LIMBO</title>
		<link>http://www.nag.co.za/2010/07/review-limbo/</link>
		<comments>http://www.nag.co.za/2010/07/review-limbo/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 13:00:55 +0000</pubDate>
		<dc:creator>Miklós Szecsei</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft Game Studios]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Puzzle]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8932</guid>
		<description><![CDATA[Every now and then a game comes along that irrevocably shatters your conviction of what gaming is all about. LIMBO is, without question, one of those games. I honestly wish that I could force every person I know to play through it just once. The premise is simple: “Uncertain of his sister’s fate, a boy [...]]]></description>
			<content:encoded><![CDATA[<p><img src="file:///C:/Users/GeometriX/Pictures/Google%20Talk%20Received%20Images/Geoff-Email-signature.jpg" alt="" /><div class="simplePullQuote"><b>Developer:</b> PlayDead Studios<br>
<b>Publisher:</b> Microsoft Game Studios<br>
<b>Platforms:</b> <span style="color:#FF0000">Xbox 360</span><br>
<b>Website:</b> <a href=http://www.limbogame.org target="_blank">www.limbogame.org</a></div></p>
<p>Every now and then a game comes along that irrevocably shatters your conviction of what gaming is all about. <em>LIMBO</em> is, without question, one of those games. I honestly wish that I could force every person I know to play through it just once. The premise is simple: “Uncertain of his sister’s fate, a boy enters LIMBO”. This deliberately minimalist approach to a storyline pervades the entire game: the control scheme is mapped to the analogue stick and two face buttons; there is hardly any music; there is no text and no speech at all; and there isn’t even any colour. Despite this sparse use of gaming conventions, <em>LIMBO</em> is a deep and moving experience.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/limbo01.jpg" rel="wp-prettyPhoto[g8932]"><img class="aligncenter size-large wp-image-8942" title="LIMBO" src="http://www.nag.co.za/wp-content/uploads/2010/07/limbo01-600x337.jpg" alt="" width="600" height="337" /></a></p>
<p>The game is exceedingly beautiful to look at and the world that you are thrust into is both eerie and dangerous. Players take on the role of a nameless little boy in his relentlessly brave search for this sister. Throughout his journey you will have to traverse spike pits, bear traps and all manner of device that exists to stop your progress. And your progress will be stopped often; the world of LIMBO makes it abundantly clear that you are not welcome there. Despite the fact that you play as a young boy, that doesn’t stop the world and its few inhabitants from killing him in the most gruesome of ways. Before you reach the end of the title you will witness the child being impaled, squashed, drowned, burned alive, electrocuted and sliced into dozens of pieces by buzz saws. It is horrific, and a multitude of childhood horrors are brought to bear as well. This creates a phenomenal juxtaposition: the environment is gorgeous and you’ll want to explore it, but the impending, gruesome deaths that loom around every corner are horrendous deterrents.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/limbo02.jpg" rel="wp-prettyPhoto[g8932]"><img class="alignleft size-medium wp-image-8943" title="LIMBO" src="http://www.nag.co.za/wp-content/uploads/2010/07/limbo02-350x196.jpg" alt="" width="350" height="196" /></a>Death is not the only obstacle however, as the game throws some fiendishly tricky puzzles at you. Fortunately, they’re those rare breed of puzzle that is not too easy, but not hard enough to make you feel stupid. That being said, you will get stuck at times but the best advice would be to realise that everything in the scene is there for a reason. And that just goes to show how much polish and attention to detail has gone into this game.</p>
<p>Of course, the title of the game carries a number of undertones – limbo is supposedly that first area of hell where un-baptised children are left for eternity. This imbues the protagonist’s sister with an enormous amount of innocence. What’s more, the fact that the young boy has entered limbo in order to find her creates all sorts of uncomfortable scenarios regarding how he got there in the first place. This type of information is left deliberately absent so that you’re forced to come up with background and reasons for yourself. In doing so you also become inextricably connected and emotionally invested in the plight of your young charge. At times the game is truly heart wrenching, and the lack of any audible feedback from the boy makes him all the more detached and his ordeal all the more mysterious.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-8944" src="http://www.nag.co.za/wp-content/uploads/2010/07/limbo-bottom-line.jpg" alt="" width="500" height="88" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/10/review-axel-pixel/' rel='bookmark' title='Permanent Link: Review: Axel &#038; Pixel'>Review: Axel &#038; Pixel</a> <small>At its heart, Axel &amp; Pixel is a slimmed down point-and-click puzzle game: you won’t be stuffing an ever-expanding inventory...</small></li>
<li><a href='http://www.nag.co.za/2010/01/review-tales-of-monkey-island-ep-5/' rel='bookmark' title='Permanent Link: Review: Tales of Monkey Island Ep. 5'>Review: Tales of Monkey Island Ep. 5</a> <small>After many months of item-hunting, pox-spreading and monkey-bothering, the brilliant Tales of Monkey Island series finally comes to a close...</small></li>
<li><a href='http://www.nag.co.za/2009/11/review-trine/' rel='bookmark' title='Permanent Link: Review: Trine'>Review: Trine</a> <small>If you’ve been keeping up with the news items in the last few weeks, you will know that when Trine...</small></li>
<li><a href='http://www.nag.co.za/2010/04/review-sam-max-the-devils-playhouse/' rel='bookmark' title='Permanent Link: Review: Sam &#038; Max: The Devil’s Playhouse'>Review: Sam &#038; Max: The Devil’s Playhouse</a> <small>It’s the third season of freelance policing with the bizarre crime-fighting duo, Sam and Max. They’re back with a new...</small></li>
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</ol></p>]]></content:encoded>
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		<title>Review: Singularity</title>
		<link>http://www.nag.co.za/2010/07/review-singularity/</link>
		<comments>http://www.nag.co.za/2010/07/review-singularity/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 08:37:59 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[First Person Shooter]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8904</guid>
		<description><![CDATA[It’s one of those inevitable incidents, like the next rainstorm or power-outage, and it’s something we’ve just come to accept as part of gaming culture: the next FPS game. Since the phenomenon was set in motion roughly 15 years ago by Doom, we’ve had to endure FPS releases almost on a monthly basis. Thankfully, most [...]]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> Raven Software<br>
<b>Publisher:</b> Activision<br>
<b>Platforms:</b> PC | <span style="color:#FF0000">PS3</span> | Xbox 360<br>
<b>Website:</b> <a href=http://www.singularity-game.com target="_blank">www.singularity-game.com</a></div>
<p>It’s one of those inevitable incidents, like the next rainstorm or power-outage, and it’s something we’ve just come to accept as part of gaming culture: the next FPS game. Since the phenomenon was set in motion roughly 15 years ago by <em>Doom</em>, we’ve had to endure FPS releases almost on a monthly basis.</p>
<p>Thankfully, most developers these days realise that they need something more than bleeding edge graphics and surround sound, and most FPS games include a hook of some sort to set them apart from the rest. It’s been a while since we’ve seen a really terrible one, and the whole practice has become something akin to visiting a fancy ice cream store – you simply choose your flavour. Activision’s recent shooter, <em>Singularity</em>, is a case-in-point.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/singularity01.jpg" rel="wp-prettyPhoto[g8904]"><img class="aligncenter size-large wp-image-8936" title="Singularity" src="http://www.nag.co.za/wp-content/uploads/2010/07/singularity01-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>In <em>Singularity</em>, players take on the role of an Allied Forces soldier, Renko, parachuting into a secret, decommissioned Russian weapons lab to investigate some strange occurrences in the region. As you’ve probably guessed, things go horribly pear-shaped right from the start, and Renko quickly finds himself among a mere handful of survivors fighting their way to a radio tower for emergency extraction. The problem is that island is overrun by strange creatures and the very fabric of reality itself seems to be strangely malleable.</p>
<p>If you judge <em>Singularity</em> by the first hour or so of gameplay, you might chalk it up as completely unremarkable or nothing special, another pretty shooter – and it is pretty – with rudimentary gameplay. But if you stick it out just a bit longer and acquire the Time Manipulation Device, the game suddenly takes on a new, almost <em>Half-Life</em>-like charm. This tool is the very crux of the gameplay, allowing the player to fast-forward or rewind time for objects imbued with a newly-discovered element known as E-99 – which is a clever way of limiting the player to only being able to age certain items. For example, if the player encounters a broken stairway, they can rewind time to a point when it was in a good state of repair, then age it back afterwards so that enemies can’t follow. This tool also has the capabilities of <em>Half-Life</em>’s gravity gun, for all kinds of physics-related puzzles. It can also double as a weapon by aging enemies – which is incredibly good fun as you watch them turn to skeletons and crumble into dust.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/singularity02.jpg" rel="wp-prettyPhoto[g8904]"><img class="alignleft size-medium wp-image-8937" title="Singularity" src="http://www.nag.co.za/wp-content/uploads/2010/07/singularity02-350x218.jpg" alt="" width="350" height="218" /></a>There is also a plethora of interesting weapons to use, all of which can be upgraded with the E-99 element to improve damage, reload speed and the like. Certain weapons also have special functions, like time-slow for sniper rifles, and the seeker&#8217;s ability to give players control over its projectile in mid-flight a-la <em>Heavenly Sword</em>. Players can also beef up their own, innate abilities by investing in their TMD unit to increase their health, movement capabilities, and so on. Once you’re done with that, there are a few interesting multiplayer modes you may or may not want to try.</p>
<p>At the end of the day, I’d recommend this shooter like I’d recommend any other. It looks good and plays well, and if it sounds like your flavour, you should probably check it out when the hankering strikes.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-8938" src="http://www.nag.co.za/wp-content/uploads/2010/07/singularity-bottom-line.jpg" alt="" width="500" height="88" /></p>


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<li><a href='http://www.nag.co.za/2009/11/feature-review-borderlands/' rel='bookmark' title='Permanent Link: Feature review: Borderlands'>Feature review: Borderlands</a> <small>I remember seeing teaser footage of Borderlands nearly two years back, and it looked very different then: realistic visuals heading...</small></li>
<li><a href='http://www.nag.co.za/2010/01/super-borderlands-double-dlc-review/' rel='bookmark' title='Permanent Link: Super Borderlands double DLC review'>Super Borderlands double DLC review</a> <small>If you&#8217;re hankering for some new things to shoot and money to make in Borderlands, then you might want to...</small></li>
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		<title>Size does count&#8230; at a LAN!</title>
		<link>http://www.nag.co.za/2010/07/size-does-count-at-a-lan/</link>
		<comments>http://www.nag.co.za/2010/07/size-does-count-at-a-lan/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 10:11:05 +0000</pubDate>
		<dc:creator>Wesley Fick</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Notebooks]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8711</guid>
		<description><![CDATA[I feel that my opinion of laptops and portable devices has changed significantly over the past few months. Now that I&#8217;m actually selling them to customers, I have to see where the allure is for a particular notebook, and for what workloads it would be suitable for. Business laptops are always elegant, yet thick and [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8711.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>I feel that my opinion of laptops and portable devices has changed significantly over the past few months. Now that I&#8217;m actually selling them to customers, I have to see where the allure is for a particular notebook, and for what workloads it would be suitable for. Business laptops are always elegant, yet thick and sturdy, entertainment notebooks are mostly thin and light these days, and for students the netbook is always going to be a winner. But for gamers, our choice was always a limited to a few choice brands and sizes. Things have picked up since my last gaming laptop column, so let&#8217;s have a look around&#8230;</p>
<p><strong>Up to R5000</strong></p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/phpThumb.php_.jpg" rel="wp-prettyPhoto[g8711]"><img class="alignright size-full wp-image-8762" src="http://www.nag.co.za/wp-content/uploads/2010/07/phpThumb.php_.jpg" alt="" width="179" height="149" /></a>Always a staple in this list, HP keeps the budget gaming crown with the <a href="http://www.jump.co.za/search/hp+625/computers/portable-computers/notebooks-netbooks/14598/" target="_blank">625</a> series. The AMD Athlon dual-core still works well, the integrated ATI HD3200 GPU lets you play older titles like Starcraft, Counter-Strike, and several newer games at great speeds, and is still lighter and more efficient than a desktop built for the same purpose. Windows 7 Home Basic might be an eyesore for some, but this is what budget buying gets you &#8211; severe cost-cutting.</p>
<p><strong><a href="http://www.nag.co.za/wp-content/uploads/2010/07/1201n.php_.jpg" rel="wp-prettyPhoto[g8711]"><img class="alignleft size-full wp-image-8769" src="http://www.nag.co.za/wp-content/uploads/2010/07/1201n.php_.jpg" alt="" width="142" height="154" /></a>Up to R6000</strong></p>
<p>This is specifically for a strange type of gamer &#8211; they want something to play most older LAN games, but also be small enough to not weigh them down. For this purpose, the <a href="http://www.jump.co.za/search/asus+1201n/computers/portable-computers/notebooks-netbooks/14598/" target="_blank">ASUS 1201N</a> works wonders. An Atom dual-core, 2GB of RAM, the same Nvidia M9400G found in Macbooks, and a tiny 12&#8243; LCD screen gives you a powerful little thing that&#8217;s not to be underestimated. Considering playing some newer strategy games with all the settings dialed down at rAge? This is for you.</p>
<p><strong>Up to R7000</strong></p>
<p>This is where it all starts, though. R7000 is usually the baseline for gaming laptops, and the three contenders here are worthy enough. The <a href="http://www.jump.co.za/search/asus+k50id-sx103v/computers/portable-computers/notebooks-netbooks/14598/" target="_blank">ASUS K50ID-SX103V</a> is a solid beginner&#8217;s choice. The Pentium dual-core is good enough for most things, the build quality is great, and the Nvidia graphics suits the price range quite well, if a little underpowered. If you&#8217;re big on brand names and image, go for this one. The other two, however, set the bar quite high for other laptops in the higher price ranges. The Core 2 Duo-packing <a href="http://www.jump.co.za/search/toshiba+a300-1qe/computers/portable-computers/notebooks-netbooks/14598/">Toshiba A300-1QE</a> floors the K50ID with superior sound quality and a strong ATI HD3650, not to mention a more comfortable keyboard. It comes with Vista, but you get the optional Windows 7 upgrade as well. A slightly smaller profile also helps when choosing a carry-bag for the 2.7KG lummox.</p>
<p>The <a href="http://www.laptopdirect.co.za/laptop_specifications.php?laptop=31882" target="_blank">Mecer W765CU</a> is the one to look at, though. Not only does it match the Toshiba, it also offers a degree of customisation above its standard specs. There&#8217;s even an option for a SSD as an add-on! The choice of anything up to a Core i7, up to 8GB of RAM, and whichever version of Windows you need is also something that might help it seal the deal for you.</p>
<p><a href="http://www.nag.co.za/wp-content/uploads/2010/07/1251395_100430130047_k501j.jpg" rel="wp-prettyPhoto[g8711]"><img class="size-full wp-image-8775 alignnone" src="http://www.nag.co.za/wp-content/uploads/2010/07/1251395_100430130047_k501j.jpg" alt="" width="198" height="209" /></a><a href="http://www.nag.co.za/wp-content/uploads/2010/07/toshiba.php_.jpg" rel="wp-prettyPhoto[g8711]"><img class="alignnone size-full wp-image-8779" src="http://www.nag.co.za/wp-content/uploads/2010/07/toshiba.php_.jpg" alt="" width="194" height="209" /></a><a href="http://www.nag.co.za/wp-content/uploads/2010/07/mecer.php_1.jpg" rel="wp-prettyPhoto[g8711]"><img class="alignnone size-full wp-image-8776" src="../wp-content/uploads/2010/07/mecer.php_1.jpg" alt="" width="205" height="181" /></a></p>
<p>Above these select models, there isn&#8217;t anything really enticing, or remotely affordable, until you have a look at MSI&#8217;s range. Their baseline is the <a href="http://www.laptopdirect.co.za/laptop_specifications.php?laptop=34319" target="_blank">GE660</a>: a Core i3 powerhouse along with an <a href="http://www.notebookcheck.net/ATI-Mobility-Radeon-HD-5730.23825.0.html">HD5730</a>, 4GB of DDR3 RAM, amazing build quality, and the ability to tease those running equivalent desktop rigs. For under R10k, this brings the gaming laptop far closer to the us than we imagined. But wait! There&#8217;s also something for R4k more! The <a href="http://www.laptopdirect.co.za/laptop_specifications.php?laptop=34270" target="_blank">GX740</a> needs no introduction, being a member of the now-legendary GX family. Its a god amongst laptops.</p>
<p style="text-align: center;"><a href="http://www.nag.co.za/wp-content/uploads/2010/07/GE600_GX740.jpg" rel="wp-prettyPhoto[g8711]"><img class="aligncenter size-large wp-image-8780" src="http://www.nag.co.za/wp-content/uploads/2010/07/GE600_GX740-600x269.jpg" alt="" width="600" height="269" /></a></p>
<p>Need one word to sum it up? Orgasmic.</p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/05/mines-smaller-than-yours/' rel='bookmark' title='Permanent Link: Mine&#8217;s smaller than yours!'>Mine&#8217;s smaller than yours!</a> <small>Many of us gamers who attend LANs regularly have this problem: where the hell do we put our PC in...</small></li>
<li><a href='http://www.nag.co.za/2009/09/mines-still-smaller-than-yours/' rel='bookmark' title='Permanent Link: Mine&#8217;s STILL smaller than yours!'>Mine&#8217;s STILL smaller than yours!</a> <small>Alot of things have happened in the gaming laptop market since we last looked at it. Thanks to the new...</small></li>
<li><a href='http://www.nag.co.za/2009/08/the-dual-core-vs-quad-core-duel/' rel='bookmark' title='Permanent Link: The dual core vs quad core duel'>The dual core vs quad core duel</a> <small>Whenever someone considers building a new PC, the question always comes up: dual or quad? It&#8217;s well known that games...</small></li>
<li><a href='http://www.nag.co.za/2010/08/hardware-review-alienware-m15x-gaming-notebook/' rel='bookmark' title='Permanent Link: Hardware review: Alienware M15X gaming notebook'>Hardware review: Alienware M15X gaming notebook</a> <small>After reading the title of this review, I have no doubt many of you are drooling in anticipation; it&#8217;s not...</small></li>
<li><a href='http://www.nag.co.za/2009/10/can-it-get-cheaper/' rel='bookmark' title='Permanent Link: Can it get cheaper?'>Can it get cheaper?</a> <small>In light of the recent announcement by Activision that they are going to mark up their retail price for Call...</small></li>
</ol></p>]]></content:encoded>
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		<title>NAG August 2010 issue</title>
		<link>http://www.nag.co.za/2010/07/nag-august-2010-issue/</link>
		<comments>http://www.nag.co.za/2010/07/nag-august-2010-issue/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 09:55:11 +0000</pubDate>
		<dc:creator>Geoff Burrows</dc:creator>
				<category><![CDATA[Bytes]]></category>
		<category><![CDATA[NAG Issues]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8911</guid>
		<description><![CDATA[As we draw closer to the Christmas rush, and the chaos caused by E3 has cooled, we take a good look at the massive lineup of games and gaming hardware coming our way over the course of the next year. We get hands-on with Mafia II and Medal of Honour, and give you our full [...]]]></description>
			<content:encoded><![CDATA[<p>As we draw closer to the Christmas rush, and the chaos caused by E3 has cooled, we take a good look at the massive lineup of games and gaming hardware coming our way over the course of the next year. We get hands-on with <em>Mafia II</em> and <em>Medal of Honour</em>, and give you our full reports on all things E3 &#8211; <em>Deus Ex: Human Revolution</em>, <em>Motorstom Apocalypse</em>, <em>Vanquish </em>and <em>True Crime: Hong Kong</em>, as well as many more. Our reviews include the surprising<em> Transformers: War for Cybertron</em>, the mysterious <em>Singularity</em>, the sad <em>Alpha Protocol</em>, the colourful <em>Super Mario Galaxy 2</em>, and more. It&#8217;s all about the features this month, however, with <em>Bulletstorm </em>taking the cover and our hype-free coverage of the the PlayStation Move, Microsoft Kinect and Nintendo 3DS. This issue also includes a 32-page supplement that covers the best of E3.</p>
<p>From the hardware front, Neo recaps his epic adventures at the GIGABYTE Open Overclocking Championship 2010, we put the ASUS Rampage III Extreme against the GIGABYTE X58A-UD9, test out the impressive Intel Core i7 980X and the gigantic ASUS AREA Limited Edition, and loads more.</p>
<p>The August issue of <em>NAG</em> will be on shelf on Thursday the 29th of July.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-8913" title="NAG August 2010 cover" src="http://www.nag.co.za/wp-content/uploads/2010/07/NAG-August-2010-cover.jpg" alt="" width="595" height="842" /></p>
<p style="text-align: center;"><a href="http://www.nag.co.za/wp-content/uploads/2010/07/NAG-August-2010-contents.pdf" target="_blank">Click here for the contents PDF [251KB]</a></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2009/03/welcome-to-the-new-nag-online/' rel='bookmark' title='Permanent Link: Welcome to the new NAG Online'>Welcome to the new NAG Online</a> <small>It’s been a long time coming (11 years to be precise) but it’s finally here – NAG Online is the...</small></li>
<li><a href='http://www.nag.co.za/2010/06/e3-2010-%e2%80%93-a-whirlwind-retrospective/' rel='bookmark' title='Permanent Link: E3 2010 – A whirlwind retrospective'>E3 2010 – A whirlwind retrospective</a> <small>Another E3 has come and gone and gamers the world over are reeling in a euphoric haze after devouring way...</small></li>
<li><a href='http://www.nag.co.za/2009/10/rage-day/' rel='bookmark' title='Permanent Link: rAge Day 1'>rAge Day 1</a> <small>As a reader of NAG, you&#8217;ll know that rAge is SA&#8217;s biggest and best fair of all things gaming. If...</small></li>
<li><a href='http://www.nag.co.za/2009/09/rage-2009-build-up-has-begun/' rel='bookmark' title='Permanent Link: rAge 2009 build-up has begun!'>rAge 2009 build-up has begun!</a> <small>At this very moment in time, there are dozens of hard-working individuals toiling away to put rAge 2009 together. These...</small></li>
<li><a href='http://www.nag.co.za/2009/10/rage-day-3/' rel='bookmark' title='Permanent Link: rAge Day 3'>rAge Day 3</a> <small>The last day of rAge 2009 has come to an end. Work the cramp out of your button fingers, put...</small></li>
</ol></p>]]></content:encoded>
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		<title>PAPER KOMBAAAAAAT!</title>
		<link>http://www.nag.co.za/2010/07/paper-kombaaaaaat/</link>
		<comments>http://www.nag.co.za/2010/07/paper-kombaaaaaat/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 23:26:14 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Mortal Kombat]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8896</guid>
		<description><![CDATA[I find stuff like this very amusing. Apparently a Mortal Kombat fan was so stoked by the news of the new game returning to its roots and going a bit more old school that he made and entire animated video of the fatalities from the first game out of construction paper. It&#8217;s quite impressive, actually, [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8896.png&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>I find stuff like this very amusing. Apparently a <em>Mortal Kombat</em> fan was so stoked by the news of the new game returning to its roots and going a bit more old school that he made and entire animated video of the fatalities from the first game out of construction paper. It&#8217;s quite impressive, actually, in a weird, nerdy kind of way. Anyway, be sure to check it out <a href="http://www.break.com/game-trailers/game/mortal-kombat/mortal-kombat-papertalities-video" target="_blank">here</a>, because it&#8217;s just amazing to see fandom taken to this level.<img class="aligncenter size-medium wp-image-8897" src="http://www.nag.co.za/wp-content/uploads/2010/07/2707-Image1-350x196.jpg" alt="" width="350" height="196" /></p>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/06/mortal-kombat-makes-a-triumphant-return/' rel='bookmark' title='Permanent Link: Mortal Kombat makes a triumphant return!'>Mortal Kombat makes a triumphant return!</a> <small>Kotaku has the trailer up that you really, really want to see. Why should you care, when the previous Mortal...</small></li>
<li><a href='http://www.nag.co.za/2010/04/eco-friendly-ubisoft-ditching-paper-manuals/' rel='bookmark' title='Permanent Link: Eco-friendly Ubisoft ditching paper manuals'>Eco-friendly Ubisoft ditching paper manuals</a> <small>It seems that powerhouse developer and publisher Ubisoft plans to make a positive impact on the environment by doing away...</small></li>
<li><a href='http://www.nag.co.za/2010/03/best-50-game-weapons-of-all-time/' rel='bookmark' title='Permanent Link: Best 50 game weapons of all time'>Best 50 game weapons of all time</a> <small>I can&#8217;t help myself, I have to admit. Whenever I see a Top 10 or  Top 2 Best, worst, or...</small></li>
<li><a href='http://www.nag.co.za/2010/05/new-video-from-ea-reveals-jobs-in-sims-3-expansion/' rel='bookmark' title='Permanent Link: New video from EA reveals jobs in Sims 3 expansion'>New video from EA reveals jobs in Sims 3 expansion</a> <small>If you&#8217;re the type of player who gets a kick out of game where you pretend to be living an...</small></li>
<li><a href='http://www.nag.co.za/2009/08/this-is-the-only-level-you-need/' rel='bookmark' title='Permanent Link: This Is The Only Level (you&#8217;ll need)'>This Is The Only Level (you&#8217;ll need)</a> <small>Just how much fun can a game be if it only has one level? This is the super-serious question asked...</small></li>
</ol></p>]]></content:encoded>
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		<title>Street Fighter III: Third Strike online version on the way</title>
		<link>http://www.nag.co.za/2010/07/street-fighter-iii-third-strike-online-version-on-the-way/</link>
		<comments>http://www.nag.co.za/2010/07/street-fighter-iii-third-strike-online-version-on-the-way/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 07:16:54 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Fighting]]></category>
		<category><![CDATA[online]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8884</guid>
		<description><![CDATA[Man, it seems like Capcom is really milking this Street Fighter thing, aren&#8217;t they? It seems they&#8217;ve realised how much the world loves the game &#8211; even some gamers who aren&#8217;t all that into 2D fighters &#8211; and they&#8217;ve decided to sell us as much Street Fighter merchandise as they can manage. And I&#8217;m such [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8884.png&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Man, it seems like Capcom is really milking this <em>Street Fighter</em> thing, aren&#8217;t they? It seems they&#8217;ve realised how much the world loves the game &#8211; even some gamers who aren&#8217;t all that into 2D fighters &#8211; and they&#8217;ve decided to sell us as much <em>Street Fighter</em> merchandise as they can manage. And I&#8217;m such a hopeless fan I&#8217;ll keep on lashing out for all of it. But during Comic-Con, in what can be described as the best news I&#8217;ve heard regarding DLC in a long time, Capcom producer Yoshinori Ono announced that they were indeed working on an online edition of <em>Street Fighter III: Third Strike</em>. He didn&#8217;t comment on whether or not the game would be updated for widescreen, or be given the HD treatment. I strongly believe the former and seriously doubt the latter. I was nearly jumping for joy when I read this, not least of all because the only copy of <em>Street Fighter III: Third Strike</em> I have is on my Dreamcast, and those machines aren&#8217;t known for their reliability, and the day will come when it gives up the ghost entirely. We never got the PS2 version of <em>SFIII:TS</em> here, so I don&#8217;t have one of those either. But soon I&#8217;ll be able to have one my PS3. Yay. If you&#8217;re not sure why you should be excited about this, then just know that <em>Street Fighter III: Third Strike</em> is perhaps the very pinnacle of hand-drawn 2D animation in fighting games &#8211; contested only by SNK&#8217;s <em>Fatal Fury: Mark of the Wolves</em>. The animation is silky, silky smooth and has a feeling of weight and impact like nothing ever seen before. It doesn&#8217;t hurt that the game itself is a technical masterpiece and damn good fun to play. I&#8217;d imagine it will be coming some time early next year.<img class="aligncenter size-full wp-image-8886" src="http://www.nag.co.za/wp-content/uploads/2010/07/2707-Image.jpg" alt="" width="320" height="240" /></p>


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<li><a href='http://www.nag.co.za/2010/05/super-street-fighter-iv-performing-as-expected/' rel='bookmark' title='Permanent Link: Super Street Fighter IV performing as expected'>Super Street Fighter IV performing as expected</a> <small>Some recently released sales figures for Super Street Fighter IV&#8217;s first month show that the game is doing OK sales...</small></li>
<li><a href='http://www.nag.co.za/2010/02/more-super-street-fighter-iv-characters-revealed-2/' rel='bookmark' title='Permanent Link: More Super Street Fighter IV characters revealed'>More Super Street Fighter IV characters revealed</a> <small>OK, if there&#8217;s ever any news on Street Fighter, you can be sure that I&#8217;ll report on it. In this...</small></li>
<li><a href='http://www.nag.co.za/2009/09/new-capcom-teaser-site-launched/' rel='bookmark' title='Permanent Link: New Capcom teaser site launched'>New Capcom teaser site launched</a> <small>We all knew it would happen eventually, and it looks like we were right. After Street Fighter IV, we all...</small></li>
<li><a href='http://www.nag.co.za/2009/11/more-super-street-fighter-iv-characters-revealed/' rel='bookmark' title='Permanent Link: More Super Street Fighter IV characters revealed'>More Super Street Fighter IV characters revealed</a> <small>Capcom has recently released some shots and footage of more new characters for their upcoming Super Street Fighter IV versus...</small></li>
</ol></p>]]></content:encoded>
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		<title>Two more Marvel vs Capcom 3 characters revealed</title>
		<link>http://www.nag.co.za/2010/07/two-more-marvel-vs-capcom-3-characters-revealed/</link>
		<comments>http://www.nag.co.za/2010/07/two-more-marvel-vs-capcom-3-characters-revealed/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 09:11:49 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Fighting]]></category>
		<category><![CDATA[marvel vs capcom 3]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8879</guid>
		<description><![CDATA[Two more characters have been added to the lineup in Capcom&#8217;s upcoming Marvel vs Capcom 3. The first in on the Marvel side, and it&#8217;s none other than the Norse god, Thor. Yep, I guess we can expect a lot of hammer bashing and lightning bolts being thrown around in some crazy combos. The second [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8879.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Two more characters have been added to the lineup in Capcom&#8217;s upcoming <em>Marvel vs Capcom 3</em>. The first in on the Marvel side, and it&#8217;s none other than the Norse god, Thor. Yep, I guess we can expect a lot of hammer bashing and lightning bolts being thrown around in some crazy combos. The second is Capcom&#8217;s Amaterasu, the lead character from the action adventure game, <em>Okami</em>. She&#8217;s a wolf god that fights with a combination of feral bites and headbutts, and with the disc and swords that float above her back. I personally wouldn&#8217;t mind seeing Shuma Gorath making a return, and possibly Rebecca Chambers from <em>Resident Evil</em>. OK, we&#8217;ve already had a <em>Resident Evil</em> girl in <em>Marvel vs Capcom 2</em>, but I like Rebecca a lot more than Jill Valentine.<img class="aligncenter size-large wp-image-8881" src="http://www.nag.co.za/wp-content/uploads/2010/07/2307-Image-2-395x600.jpg" alt="" width="395" height="600" /><img class="aligncenter size-full wp-image-8882" src="http://www.nag.co.za/wp-content/uploads/2010/07/2307-Image-3.jpg" alt="" width="430" height="320" /></p>


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<li><a href='http://www.nag.co.za/2009/11/resident-evil-the-darkside-chronicles-teaser-trailer-released/' rel='bookmark' title='Permanent Link: Resident Evil: The Darkside Chronicles teaser trailer released'>Resident Evil: The Darkside Chronicles teaser trailer released</a> <small>The release of the game isn’t far off, but in the meantime, potential buyers can enjoy the latest trailer. Resident...</small></li>
<li><a href='http://www.nag.co.za/2009/08/gamescom-09-sony-and-marvel-sitting-in-a-tree/' rel='bookmark' title='Permanent Link: GAMESCOM 09: Sony and Marvel sitting in a tree'>GAMESCOM 09: Sony and Marvel sitting in a tree</a> <small>It’s GDC and GAMESCOM time in Cologne, Germany, folks. So grab a beer, don your lederhosen, and start eating pretzels,...</small></li>
<li><a href='http://www.nag.co.za/2009/09/new-capcom-teaser-site-launched/' rel='bookmark' title='Permanent Link: New Capcom teaser site launched'>New Capcom teaser site launched</a> <small>We all knew it would happen eventually, and it looks like we were right. After Street Fighter IV, we all...</small></li>
<li><a href='http://www.nag.co.za/2010/02/top-ten-scariest-games-of-all-time/' rel='bookmark' title='Permanent Link: Top Ten Scariest games of all time'>Top Ten Scariest games of all time</a> <small>This is not the first, and it probably won&#8217;t be the last time a website puts together their own Top...</small></li>
</ol></p>]]></content:encoded>
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		<title>Can videogame screenshots compare to real, legitimate photography?</title>
		<link>http://www.nag.co.za/2010/07/can-videogame-screenshots-compare-to-real-legitimate-photography/</link>
		<comments>http://www.nag.co.za/2010/07/can-videogame-screenshots-compare-to-real-legitimate-photography/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 08:52:53 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Industry]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8874</guid>
		<description><![CDATA[Recently, a writer over at Bitmob directs readers to a website containing a lot of in-game screenshots that were taken so skillfully that they could stand as legitimate photography in their own right. He then asks the question: can videogame screenshots serve as art? I found myself thinking the same thing when I played with [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8874.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Recently, a writer over at Bitmob directs readers to a website containing a lot of in-game screenshots that were taken so skillfully that they could stand as legitimate photography in their own right. He then asks the question: can videogame screenshots serve as art? I found myself thinking the same thing when I played with the photo mode in<em> Wipeout HD</em> and more so in<em> MotorStorm: Pacific Rift</em>. For the longest time, I became more of a shutterbug than a racer in <em>MotorStorm</em>, trying to purposefully create the best crashes  I could and then pausing the game in the middle of a cataclysmic pileup and spending ages trying to find the best angle and composition for the shot. OK, it&#8217;s a bit sad, I know, but seriously, when you consider the quality of graphics in games today and the cinematic attention that is being paid to the lighting, it&#8217;s hardly surprising that skilled photographers can take some very decent shots in games where they have a free camera to mess around with. I actually wanted to run a competition on this exact kind of thing back in the PlayTech days. Anyway, check out some of the shots <a href="http://www.bitmob.com/articles/video-game-photography" target="_blank">here</a>.</p>
<div id="attachment_8877" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-8877" src="http://www.nag.co.za/wp-content/uploads/2010/07/2307-Image-1.jpg" alt="" width="500" height="281" /><p class="wp-caption-text">I have a feeling this is going to end badly for this guy.</p></div>


<p>Related posts:<ol><li><a href='http://www.nag.co.za/2010/03/fable-iii-screenshots/' rel='bookmark' title='Permanent Link: Fable III screenshots'>Fable III screenshots</a> <small>Fable III screenshots? Fable III screenshots! Not much else is known right now, aside from the fact that you will...</small></li>
<li><a href='http://www.nag.co.za/2010/04/just-one-more-ugliest-videogame-characters-of-all-time/' rel='bookmark' title='Permanent Link: Just one more: ugliest videogame characters of all time'>Just one more: ugliest videogame characters of all time</a> <small>OK, last time, I told myself that I was done posting Top Tens and so on, and that I would...</small></li>
<li><a href='http://www.nag.co.za/2009/11/new-resident-evil-5-alternative-edition-info-and-screenshots-released/' rel='bookmark' title='Permanent Link: New Resident Evil 5: Alternative Edition info and screenshots released'>New Resident Evil 5: Alternative Edition info and screenshots released</a> <small>If you’re patiently waiting for the release of Resident Evil 5: Alternative Edition, and you’re going to buy it even...</small></li>
<li><a href='http://www.nag.co.za/2010/04/eco-friendly-ubisoft-ditching-paper-manuals/' rel='bookmark' title='Permanent Link: Eco-friendly Ubisoft ditching paper manuals'>Eco-friendly Ubisoft ditching paper manuals</a> <small>It seems that powerhouse developer and publisher Ubisoft plans to make a positive impact on the environment by doing away...</small></li>
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</ol></p>]]></content:encoded>
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		<title>New Guinness World Record for longest multiplayer session</title>
		<link>http://www.nag.co.za/2010/07/new-guinness-world-record-for-longest-multiplayer-session/</link>
		<comments>http://www.nag.co.za/2010/07/new-guinness-world-record-for-longest-multiplayer-session/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 11:59:45 +0000</pubDate>
		<dc:creator>Matthew Vice</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8870</guid>
		<description><![CDATA[In an event organised and coordinated by Vogel&#8217;s, the creators of the PS3 Twistdock charger, a team of six Dutch enthusiasts logged a 50 hour multiplayer session of Red Dead Redemption. I&#8217;m pretty sure they had small breaks for eating and other necessary acts, but apart from that it was beginning to end &#8211; 50 [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8870.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>In an event organised and coordinated by Vogel&#8217;s, the creators of the PS3 Twistdock charger, a team of six Dutch enthusiasts logged a 50 hour multiplayer session of <em>Red Dead Redemption</em>. I&#8217;m pretty sure they had small breaks for eating and other necessary acts, but apart from that it was beginning to end &#8211; 50 hours straight. The event started on Friday at 12:55pm and ended on Sunday afternoon. That&#8217;s crazy. I consider myself  a hopelessly hardcore kind of gamer, and I have been known to dedicated entire weekends to playing a single game &#8211; but not every-waking minute! Anyway, these are the names of our new champions:  Sven de Vries, Renzo Bos, Robbie van Eijkeren, Marcel van Waardenburg,   Edward Leest and Maykel Leest. Hats off to these guys for proving their incredible endurance if nothing else. I suspect their might be more than a handful of <em>WoW</em> players in the world who have them beat.<img class="aligncenter size-medium wp-image-8872" src="http://www.nag.co.za/wp-content/uploads/2010/07/2107-Image-2-350x207.jpg" alt="" width="350" height="207" /></p>


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<li><a href='http://www.nag.co.za/2010/05/need-for-speed-mmo-announced-and-dated/' rel='bookmark' title='Permanent Link: Need For Speed MMO announced and dated'>Need For Speed MMO announced and dated</a> <small>Its official website is up, and details are out on the new Need For Speed, which is an MMO, free...</small></li>
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</ol></p>]]></content:encoded>
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		<title>Retro review: Gobliiins Pack</title>
		<link>http://www.nag.co.za/2010/07/retro-review-gobliiins-pack/</link>
		<comments>http://www.nag.co.za/2010/07/retro-review-gobliiins-pack/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 10:25:52 +0000</pubDate>
		<dc:creator>Tarryn Van Der Byl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Retro Reviews]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[DotEmu]]></category>
		<category><![CDATA[Puzzle]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8835</guid>
		<description><![CDATA[The Gobliiins Pack includes three games. These are Gobliiins, Gobliins 2: The Prince Buffoon, and Goblins 3. No, I’ve not committed some grievous spelling error – INCONTHIEVABLE! – but instead, the number of ‘i’s in the title represents the number of playable characters in each game. In an exceedingly clever twist, this sequence is perfectly inverted in series iterations.]]></description>
			<content:encoded><![CDATA[<div class="simplePullQuote"><b>Developer:</b> Coktel Vision<br>
<b>Publisher:</b> DotEmu<br>
<b>Year:</b> 1991-1993<br>
<b>Genre:</b> Puzzle / Adventure<br>
<b>Availability:</b>For sale
<a href="http://www.gog.com/en/gamecard/gobliiins_pack" target="_blank"><img class="alignnone size-full wp-image-1932" title="getitatgog" src="http://www.nag.co.za/wp-content/uploads/2009/06/getitatgog.png" alt="getitatgog" width="160" height="24" /></a></div><br />
<strong>An important note on orthography:</strong><br />
The Gobliiins Pack includes three games. These are <em>Gobliiins</em>, <em>Gobliins 2: The Prince Buffoon</em>, and <em>Goblins 3</em>. No, I’ve not committed some grievous spelling error – <em>INCONTHIEVABLE!</em> – but instead, the number of ‘i’s in the title represents the number of playable characters in each game. In an exceedingly clever twist, this sequence is perfectly inverted in series iterations. That was probably entirely unintended, but if Dan Brown’s next novel claims it’s a secret Masonic code, I called it first.</p>
<p><div id="attachment_8836" class="wp-caption alignleft" style="width: 360px"><img class="size-medium wp-image-8836  " src="http://www.nag.co.za/wp-content/uploads/2010/07/scummvm00002-350x262.jpg" alt="" width="350" height="262" /><p class="wp-caption-text">A lifetime of repressing his baser instincts now an untold burden on the mild-mannered goblin, Fingus secretly ponders the pleasures of casual violence. </p></div>
<p>Anyway, the games play like a mashup of something like, say, <em>The Lost Vikings</em>, room escape puzzlers, and point and click adventures. So you’ve got a bunch of goblins (or one goblin and a series of ad hoc comrades, in the third game), each with their own special abilities, and you have to solve a bunch of puzzles in a scene before moving onto the next one and starting over. There’s also a story in there somewhere, but in between jamming bits of stuff together to make stuff happen (or not), it seems mostly irrelevant.</p>
<p>The first game has a lot of obvious problems. There’s no interaction feedback whatsoever, so working out what you can actually do anything with is part of the fun. Where “fun” actually means “not much fun at all, really.” This utterly impenetrable approach to gameplay is significantly compounded by an additional complication – you have a limited amount of health shared between your goblins, and mucking up means losing chunks of this. Muck up enough, and it’s game over. Sure, there are checkpoints, and you can simply restart the scene, but the game all too quickly lapses into a tedious series of pixel-bashing trials and error (or a trial of errors, perhaps).</p>
<div id="attachment_8837" class="wp-caption alignright" style="width: 360px"><img class="size-medium wp-image-8837 " src="http://www.nag.co.za/wp-content/uploads/2010/07/scummvm00003-350x262.jpg" alt="" width="350" height="262" /><p class="wp-caption-text">A severed hand. Supporting adventure game props since 1984.</p></div>
<p>The second game adds mouseover object highlighting, but chucks the simple, unambiguous character class system for a sort of personality system that’s ultimately rather too nebulous. In theory, the goblin Fingus is smart and diplomatic, while Winkle is stupid and dauntless. In practice, however, this means surreal, inscrutable predicaments where, for example, Winkle can’t figure out how a switch works in one scene, but has no difficulty negotiating the otherwise complex mechanisms of a doorbell in another. Adventure games do tend to rely somewhat on illogical – if illogically <em>predictable</em>, at least – approaches to problem-solving, but this character inconsistency can be quite frustrating.</p>
<p>Third time around, and <em>Goblins 3</em> plays much more like a regular adventure game. Although the main character, Blount, is supplied with companions throughout the game, their usefulness is generally more transparent. Also, every scene features an objective summary, providing a practical context that’s altogether absent in the other games.</p>
<div class="mceTemp">
<dl class="wp-caption alignleft" style="width: 360px;">
<dt><img class="size-medium wp-image-8838 " src="http://www.nag.co.za/wp-content/uploads/2010/07/scummvm00005-350x262.jpg" alt="" width="350" height="262" /></dt>
<dd class="wp-caption-dd">Well, I say &#8220;objective summary&#8221;. It&#8217;s its own puzzle, really. </dd>
</dl>
</div>
<p>It’s needless to say, maybe, but none of these games are particularly easy. Many of the puzzles are necessarily – and, paradoxically, unnecessarily – obscure, meaning you’ll frequently find yourself stuck with absolutely no idea what to do next. Given their uncompromising linearity, this also means you can’t get busy doing something else in the meantime. As a rather unique series, it’s certainly worth checking out – but only if you’ve a prodigious capacity for failure and resentment to go with your old school sensibilities. Which you likely do, of course.</p>
<p><img class="aligncenter size-full wp-image-8867" src="http://www.nag.co.za/wp-content/uploads/2010/07/gobliiins-bottom-line.jpg" alt="" width="500" height="88" /></p>


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</ol></p>]]></content:encoded>
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		<title>Microsoft confirms local Kinect pricing, Slim, and bundle</title>
		<link>http://www.nag.co.za/2010/07/microsoft-confirms-local-kinect-pricing-slim-and-bundle/</link>
		<comments>http://www.nag.co.za/2010/07/microsoft-confirms-local-kinect-pricing-slim-and-bundle/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 07:51:37 +0000</pubDate>
		<dc:creator>Geoff Burrows</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://www.nag.co.za/?p=8854</guid>
		<description><![CDATA[This Christmas, there will be two ways to purchase Kinect in South Africa: The standalone unit for R1999.99, or the bundle package for R3699,99. Let&#8217;s take a look at what you get for your money: The bundle, which is arguably more attractive from a price perspective, will include the new &#8220;slim&#8221; Xbox 360, but not [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.nag.co.za/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/8854.jpg&amp;w=80&amp;h=80&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p><img class="aligncenter size-large wp-image-8856" title="4GB Bundle  GroupShot" src="http://www.nag.co.za/wp-content/uploads/2010/07/4GB-Bundle-GroupShot-600x475.jpg" alt="" width="600" height="475" />This Christmas, there will be two ways to purchase Kinect in South Africa: The standalone unit for R1999.99, or the bundle package for R3699,99. Let&#8217;s take a look at what you get for your money:</p>
<p>The bundle, which is arguably more attractive from a price perspective, will include the new &#8220;slim&#8221; Xbox 360, but not as you might have been led to expect. This particular unit will not include the 250GB hard drive, but will rather have 4GB of flash storage built in to the motherboard. Now, 4GB is more than enough for saved games, and maybe a couple of XBLA titles, but if you want any additional storage, you&#8217;ll either have to use a couple of flash drives to expand the storage by up to another 32GB, or fork out for the separate hard drive when it hits retail (although we can&#8217;t confirm that this will happen, at this stage). The new Xbox 360 also includes built-in Wi-Fi, and will have a matching black (although mercifully matte) wireless controller. The bundle will obviously include the Kinect unit (which won&#8217;t require external power if used in conjunction with the new Xbox 360), as well as <em>Kinect Adventures</em> &#8211; a motion-controlled game made up of 20 mini-games like navigating through rapids, dodging your way through mountain obstacle courses and &#8220;other exotic locations.&#8221;</p>
<p>The standalone Kinect will include <em>Kinect Adventures</em>, and there will be 15 games available to purchase for the unit when it hits store shelves.</p>
<p>Alternatively, you can buy the standalone new Xbox 360 for R2399.99. This is the 4GB version; no word yet on pricing for the 250GB variant. Microsoft will begin shipping the units to EMEA territories (that&#8217;s us) from the 20th of August .</p>


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<li><a href='http://www.nag.co.za/2010/06/natal-gets-named/' rel='bookmark' title='Permanent Link: Natal gets named'>Natal gets named</a> <small>Microsoft&#8217;s motion-sensing addon for the Xbox has finally been named: it&#8217;s called Kinect. We&#8217;re going to pronounce that as kigh-nekt,...</small></li>
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<li><a href='http://www.nag.co.za/2010/02/gtaiv-dlc-for-ps3-and-gfw-live/' rel='bookmark' title='Permanent Link: GTAIV DLC for PS3 and GFW LIVE'>GTAIV DLC for PS3 and GFW LIVE</a> <small>This acronym-riddled headline will probably only excite the people who know what it means, but yes, the extra content for...</small></li>
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</ol></p>]]></content:encoded>
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