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  1. Best Game Developing Tools for N00bs
  2. Marble Mania (W.I.P)
  3. Game.Dev website and participating!
  4. Dev.Mag - Local game development E-zine
  5. Comp 15 aftermath
  6. I was so blind... ;_;
  7. Games you want to start work on.
  8. Who would you like to win - comp 15
  9. Dev.mag Issue 15
  10. Game Maker Help Thread (Post your Qs here!)
  11. rAge 2006 Game.Dev photos (thanks Nandrew!)
  12. Monochrome 10/10
  13. Post your abandoned game ideas here(note: anyone may use them)
  14. Dev.Mag 16 prep thread
  15. The NAG CoverDVD interface post-mortem
  16. Java help?!?
  17. Minigame: Runaway
  18. Deathbringer
  19. Levels of innovation.
  20. Vista Incompatability Solved (GM 6.0/6.1)
  21. Plasma Pong in GM???
  22. Released a game?!?
  23. Roach Toaster 2: Pre-beta
  24. Recursion in Game Maker
  25. Help with my W.I.P
  26. Flash Versions Of Dev.Mag
  27. Game Maker to become more awesome.
  28. Weapons of War (Game Maker)
  29. Game Maker 3D Questions
  30. GeoJelly (I know, I know, crappy title...)
  31. Casual gaming still wins out for online activities
  32. Artwork needed for cricket action/sim game
  33. Wacky FPS
  34. Experienced Games Industry person coming to SA soon
  35. De Kulling
  36. When game testing goes large-scale ...
  37. Competion 15 Results!
  38. DevMag - Beginners Series - Needs new Author
  39. Math Attack
  40. Adventure Quest 2
  41. Development houses in SA?
  42. Copy Protection
  43. rAge Volunteers!
  44. rAge preparations
  45. Frog Hunt
  46. Dev.Mag Issue 17 prep: rAge edition!
  47. XNA Creator releases Gamefest 2007 videos
  48. Competition 16 - TEXT!
  49. 16: Frogger
  50. 16: Flying Phrets :P
  51. 16: Office Break
  52. Alpha Snake
  53. 16: ApocaText
  54. How does it all work?
  55. Cricket Game - very early demo
  56. 16: Rubix Cube
  57. 16: Readme
  58. 16: Spelltris
  59. THEDRAW! For all your text-making needs!
  60. Unused ideas for comp 16
  61. 16: T.a.o
  62. 16: UnlimitedRPG
  63. Your favorite GM library?
  64. Mouse gestures ftw!
  65. GM Library: Dictionary
  66. 16: Retro Tank
  67. Blizzards 10 rules
  68. 16: BattleTechst
  69. Blade3D for XNA
  70. Dev.Mag Issue 16
  71. Make your games colour blind friendly
  72. IGF-Mobile
  73. YoYo Games 2
  74. Guerilla marketing for indie games
  75. Congrats Dislekcia
  76. Project offset(an indie devs dream)
  77. 16: teckst (LOL)
  78. IGF? Why not?
  79. XNA Video Tutorials
  80. Virtual Trader
  81. Artists and programmers needed
  82. LumaArcade > 3D Artist Needed
  83. 16: Ultimate Quest
  84. 16: Zombies
  85. Nice platformer from Nitrome (creators of Hot Air)
  86. Needing Quote for a Project urgently
  87. "Draw Play" -- GGE
  88. rAge 2007 Timetable
  89. Dental Quest - Episode 1
  90. GameDev.net Four Elements
  91. Dev.Mag Issue 17
  92. Why you should share your game designs
  93. Casual Game Ideas
  94. Need Art?
  95. Dev.Mag Issue 18 prep thread
  96. Dev.Mag discussion thread - please read
  97. Mrpg
  98. Game Maker ports
  99. Uncompleted projects
  100. Ninja Tileset (Posted on behalf of bladesway)
  101. W.I.P: Digimon Frontiers
  102. Competition 15 Winners: We need your details!
  103. Villain concept: Myriad
  104. GearGod is back (and cockier than ever).
  105. Panda Quest
  106. Combo Tutorial
  107. This game is like Roach Toaster
  108. Looking for a level desgner(Mazes)
  109. 1 Hour Game Making CHALLENGE!!
  110. Games for the blind
  111. C# Help
  112. Cricket Game - *PROPER* demo :)
  113. Loop help
  114. [Concept] Killer Worm 3
  115. [Delphi] interupting loops
  116. Zealot and GTS (WIP)
  117. Alpha-Kong (W.I.P)
  118. Addictive Flash Game
  119. GUI resource packs
  120. Shooting Game By T Kill3r
  121. Game.Dev - putting it in perspective.
  122. Making a map editor
  123. GDNET 4E: Thaumatomech
  124. A very impressive-looking game
  125. Math Attack Revised!
  126. Me Making Mods= help needed!
  127. Thawt
  128. IRC text based games
  129. GM in pictures
  130. Independant Games Summit videos
  131. Roach Toaster 2 - Last Public Version
  132. Big Fish Games?!?
  133. Dev.Mag news update
  134. Dev.Mag Issue 19 prep thread
  135. Warren Spector on Interactive Storytelling
  136. Future Pinball Engine
  137. World Puzzle Championships. Sweet!
  138. Dev.Mag Issue 18
  139. Elements Of Escape
  140. Winter of Zombies
  141. Eye's of winter night
  142. RetroToast and Cartesian Chaos Launch!
  143. Math Attack Prototype - Feedback needed.
  144. My own map engine
  145. MarkUp Magazine
  146. VB and .dll's
  147. Xtreme bubble
  148. Hosting for files of size greater than 10MB
  149. Military
  150. Eyes of winter night - First test
  151. Ludus Magicus
  152. YoYoGames Winter Competition
  153. XNA 2.0 Beta! Woohoo :)
  154. 18+ Why we make should make our games free (its an picture,you clicked,dont blame me)
  155. Local games
  156. The process of Publishers signing games: In comic form.
  157. Game concept: Doom Patrol
  158. Comp 16 Results!
  159. Your current list of games to create
  160. Ten Years Of Great Games
  161. Jonathan Blow on "meaningful games"
  162. Post your motivational tips and tricks
  163. IGF Finalists announced.
  164. An unusual (and rather fun) game
  165. Screenshots are important...
  166. Links of Local Stuff
  167. Key mapper for GM
  168. Is there going to be a Christmas Comp?
  169. What do developers use to make platform games?
  170. XNA Game Studio 2.0 Released
  171. FroZone {W.I.P}
  172. Project : SCR [wip]
  173. GML Formatter
  174. Dev.Mag Issue 19
  175. Fonts
  176. Planar Depths
  177. Yoyo comp entry: Gary the Christmas Slime
  178. Hibernation Sensation: YoYo Game winter entry.
  179. First Game - Spitfire Combat (Work In Progress)
  180. Dream. Build. Play 2008
  181. Reaction
  182. Attention Dev.Mag writers: FREE copy of Aquaria
  183. Zticky Zlime: a demo
  184. Game.Dev 2008?
  185. 17: Meep Meeps elements of the universe
  186. Dev.Mag 20 prep thread
  187. Cursor*10, single-player co-op
  188. Delphi Questions Thread
  189. [new project] Scrolling Shooter
  190. [Test game] Mr. Stickly's Ossum Quest
  191. Community based game
  192. Game Engines
  193. Hot Labs KZN
  194. Audiosurf - boy, was that fun!
  195. What do you use to dev games?
  196. Using the Wii remote in your games
  197. Career Opportunity
  198. Flash Lite (Flash on cellphones? Hax!)
  199. Competition Ideas
  200. How do you name your games?
  201. Just an idea (no name atm)
  202. [Screenshots] from KBM
  203. My collection of randomness
  204. Custom Icon Creator
  205. Indiegames.com Top 20 Indie Arcade games for 2007 (Must Read!)
  206. 3D MMORPG/MORPG maker
  207. reminiscence : an awesome history
  208. 17: Mental Blocks
  209. Comp 17: END!
  210. My services
  211. 17: Situation Typo
  212. 17: AAA (the name is a secret...for now...)
  213. 17: Froccer
  214. 17:retro storm
  215. Fighting game (W.I.P)
  216. 17 : Antisense
  217. 17 : Doomsday
  218. 17: gGuardian
  219. 17: Elven Raiders
  220. 17: Totally Terrorising Tribbles (TTT)
  221. gamedevers meetup
  222. Dev.Mag Issue 20
  223. Dev.Mag 21 prep thread
  224. Sprites and Sizes
  225. 17: Command and Congregate : Retro Alert
  226. Mod Abuse(Game Concept)
  227. PC Hockey Game
  228. Name our game
  229. Is there a way to make games for the PSP?
  230. NEWS: Game Maker running on Mac OS!
  231. leet water is leet
  232. GDC 08 XNA Announcement
  233. Lost Garden: How to bootstrap your indie art needs
  234. Xbox and PS3 set to let indies rock?
  235. Star Trekking
  236. Sound and music. Hulp teh N00bZ!
  237. Info + Resource + downloads thread
  238. Nine Paths To Indie Game Greatness
  239. Yoyo's Ancient Civilizations
  240. 17 : Whodunnit -- Think Quickly
  241. 17: Inevitability
  242. The Quake wars Modding thing
  243. 17: Xeno Fighter
  244. Revival: Angle Racer
  245. Need a MMO host ::Please Help::
  246. What is a devLAN
  247. Dev.Mag update
  248. The 400 project Rules List - Interesting Read
  249. Jonathan Blow (Braid) talk at Nordic Game Jam - discussion
  250. Needed: 2D artist for cricket game