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wisp
17-10-2008, 11:25 AM
Stay away from Max Payne -- you don't want to be near him when Judgment Day comes," a criminal warns in MAX PAYNE. Forget Judgment Day: You don't want to be near MAX PAYNE when Movie Night comes around either -- unless you're one of those people who likes to howl at pretentious, empty-headed shoot-'em-ups featuring slumming stars.



A demon threatens to take Mark Wahlberg under its wing in MAX PAYNE.
Inspired by a popular video game (there's the first warning sign) and slapped together from bits and pieces stolen from SIN CITY, CONSTANTINE and the MATRIX movies, MAX is beautifully photographed, laughably staged and about as dull as the Atari 2600 Pac-Man.

Mark Wahlberg, fresh from embarrassing himself in the much-reviled THE HAPPENING, has good reason to spend every one of the movie's 99 minutes glowering and sulking. He's playing Payne -- that's his name and also the driving force in his life -- a New York City cop who handles the cold-case files and has a personal stake in the job since the slayings of his wife and child remain unsolved after three years.

A little party-crashing leads to potential clues when Payne busts in on a soiree at the loft of a former "snitch" and meets Natasha (Olga Kurylenko), a hot number from Russia who is dressed for the evening in a tissue paper-thin red slip and thigh-high boots (in the dirty minds of screenwriters, Russian party girls are right up there with Swedish exchange students when it comes to hot-to-trot hotties). The heavy-breathing Natasha tries to work her charms on Payne, but he's only interested looking at the tattoo of a dark wing that she has on her forearm; that odd marking becomes even more intriguing when Natasha's body is found ripped apart in an alley the next morning.

Could this have something to do with all those jittery junkies who keep having hallucinations involving flying demons? As Sarah Palin would say, you betcha! But before the lumbering storyline reveals how Payne's late wife fits into the blood-spattered picture, director John Moore (who made the terrible remake of FLIGHT OF THE PHOENIX a few years back) makes us sit through numerous, tedious gunfights to show us how well-versed he is in John Woo's back catalogue and how wholly incapable he is of duplicating Woo's electrifying style.

MAX also treats us to allegedly dramatic interludes involving Chris O'Donnell as a drug company executive who gets a mouthful of Payne's bad medicine and Beau Bridges (who staggers from scene to scene wearing a "what the hell am I doing here?" expression) as the head of security for a pharmaceutical giant. Both actors seem ashamed to be seen here, as well they should: This is the kind of movie in which the bad guy captures Payne, but puts off doing away with him so that he can first explain, in painstaking detail, the entire mystery.

Also on hand to dodge bullets and/or cash a quick check: Mila Kunis, who attempts to play a hard-as-nails Russian and only succeeds in looking like she's heading to a Halloween party dressed as Angelina Jolie; Chris "Ludacris" Bridges as an internal affairs investigator; Kate Burton, as a CEO who doesn't do much more than tool around in a limo and look uneasy in her fur coat; and Donal Logue, as Max's former partner.



One expression is all Mark Wahlberg allows himself in MAX PAYNE.
Whenever the story fails to hold your interest, you can always wonder what is up with the weather in Manhattan. MAX supposedly unfolds over the course of one week, but meteorology has apparently gone mad: One day, it's snowing to beat the band, and the next it's pouring down rain, with no trace of slush in sight. Payne and friends must have adjusted to these changing conditions, however: In one unintentionally hilarious sequence, Payne has a fierce argument with someone while the two of them are standing in the middle of what looks like a monsoon.

If you're a student of Norse mythology, you might get a couple of chuckles out of the movie's frequent inclusion of such terms as Aesir, Ragnarok and valkyrie. Surprisingly, Payne never picks up a hammer to send his many enemies to Valhalla, as Thor might have done; screenwriter Beau Thorne isn't that imaginative. But gamers who'd rather be home playing "Max Payne" than watching his big-screen counterpart can take comfort in one thing: The movie could only have been worse if it had been directed by Uwe Boll.



http://www.mlive.com/movies/index.ssf/2008/10/max_payne_minimally_entertaini.html

But gamers who'd rather be home playing "Max Payne" than watching his big-screen counterpart can take comfort in one thing: The movie could only have been worse if it had been directed by Uwe Boll.


It doesn't sound good..i some how knew they would bugger this one up

2nd Review

Woe, in fact, to the moviegoer who shows up at all. Turning video games into movies may be one way for studios to coax teenagers away from their laptops, but this time around, the results are miserable, in every sense of the word.


http://www.latimes.com/entertainment/news/reviews/la-et-max17-2008oct17,0,2583653.story

Why lord why do they always stuff these movies up

onona
17-10-2008, 12:04 PM
It doesn't sound good..i some how knew they would bugger this one up


You don't have to be a seer to predict that a film based on a game is going to suck big hairy goat bollocks.

Invert
17-10-2008, 12:06 PM
It's like the producers go out of their way to find out how to make the conversion as awful as possible. Just because Norse Mythology is the flavour of the month doesn't mean they have to find some reason to include it in Max Payne of all things :(.

James Donaldson
17-10-2008, 12:10 PM
Just because Norse Mythology is the flavour of the month doesn't mean they have to find some reason to include it in Max Payne of all things

Um...did you play Max Payne?

onona
17-10-2008, 12:12 PM
Just because Norse Mythology is the flavour of the month

Pffft.

Everything needs more Norse mythology.

wisp
17-10-2008, 12:23 PM
You don't have to be a seer to predict that a film based on a game is going to suck big hairy goat bollocks.

talking about that , you are going todo some work on the Prince of persia movie right....do u predict the same for it? :D

onona
17-10-2008, 12:30 PM
talking about that , you are going todo some work on the Prince of persia movie right....do u predict the same for it? :D

My colleagues all around me are working on it right now (I'm stuck working on something else for a week or two)... it certainly looks awesome, visually. Is it going to be a good film? Probably not :-P

Kharrak
17-10-2008, 12:33 PM
talking about that , you are going todo some work on the Prince of persia movie right....do u predict the same for it? :D

You sly devil you....

phreak
17-10-2008, 12:38 PM
I don't trust movie reviewers anymore, There have been way to many movies that I'v liked that critics hated.
I'm gonna watch this.

Invert
17-10-2008, 12:54 PM
Um...did you play Max Payne?


...movie's frequent inclusion of such terms as Aesir, Ragnarok and valkyrie. Surprisingly, Payne never picks up a hammer to send his many enemies to Valhalla, as Thor might have done.

It's seems they're being a little more literal than how it was used in the first game. If they're simply using the names for companies and drugs, I got no issues.

Lysis
17-10-2008, 01:22 PM
Okay we all know that movies based on games "suck big hairy goat bollocks," but how they actually managed to screw this one up is beyond me. This was the one game which was hard to screw up and by the sounds of things they have screwed it up big time. FFS the game was basically a movie already!

onona
17-10-2008, 01:34 PM
Okay we all know that movies based on games "suck big hairy goat bollocks," but how they actually managed to screw this one up is beyond me. This was the one game which was hard to screw up and by the sounds of things they have screwed it up big time. FFS the game was basically a movie already!

The same could have been said about the book, The Da Vinci Code, and yet look how spectacularly they ****ed that one up too.

Wiggles
17-10-2008, 01:42 PM
I'm with phreak on this one.

Frozenfireside
17-10-2008, 01:53 PM
You don't have to be a seer to predict that a film based on a game is going to suck big hairy goat bollocks.

Yes. And it's ****ing bullocks the way Hollywood gets to **** around with movies like this.

:D

Oh well. On with the cash in industry that keeps punishing and confusing the customer with crap.

James Donaldson
17-10-2008, 02:07 PM
I find it funny, that we're all waiting to see if the demons/monsters/whatever were 'real' or not and though they ARE brought on by the drug, even the reviewer doesn't know if they Hallucinations or not.

Therefore the main argument that came from the trailer, hasn't been put to rest.

Oh, but reviewer man, krap movie or not, spoiling a plot point is NOT cool (He says what becomes of Mona) just because you wanted to see Sex.

dislekcia
17-10-2008, 02:12 PM
Um. It sounds like whoever reviewed the movie hasn't played the game... As someone who has, I'm sure I'll have a different perspective on the content. For instance, I'd never expect Payne to hit things with a hammer and "Thor out", that's just stupid.

I'll be watching this when it comes out. It's not horribly expensive and I have cool friends I can watch it with. Plus that way I'll be supporting a non-Boll game movie :)

James Donaldson
17-10-2008, 02:12 PM
It's seems they're being a little more literal than how it was used in the first game. If they're simply using the names for companies and drugs, I got no issues.

Granted! +1 Yummy to Invert.

wisp
17-10-2008, 02:27 PM
Just a thought Miktar's state side hopefully he will see it before and then he can give us a gamers review of the movie .

Kensei
17-10-2008, 02:29 PM
I'll be watching this when it comes out. It's not horribly expensive and I have cool friends I can watch it with. Plus that way I'll be supporting a non-Boll game movie :)

Say Yes to non-Boll movies, gamers of the world!! :D

Meh, I will see it just so I can bitch about it later :p

pArkEr
17-10-2008, 03:21 PM
A demon threatens to take Mark Wahlberg under its wing...

Those mother****ers!

Higushi
17-10-2008, 03:44 PM
Um. It sounds like whoever reviewed the movie hasn't played the game... As someone who has, I'm sure I'll have a different perspective on the content. For instance, I'd never expect Payne to hit things with a hammer and "Thor out", that's just stupid.

Yeah. I'd never trust a reviewer on this unless they had played the game.. That's part of what's going to make it so awesome to watch. But at the same time, I truly do hope they haven't taken the awesome art and mastery that was the game and turned into ****, that would really disappoint me.

onona
17-10-2008, 03:48 PM
Um. It sounds like whoever reviewed the movie hasn't played the game... As someone who has, I'm sure I'll have a different perspective on the content.

A film shouldn't have to rely on a game, or knowledge of a game. It should stand on its own, as it is a different medium. If you have to play a game to *get* a film, then it has failed at being a film.

pArkEr
17-10-2008, 03:52 PM
Yes, but being a game-movie, your expectations will be different going into the movie, and this will affect the overall experience.

Kharrak
17-10-2008, 03:59 PM
A film shouldn't have to rely on a game, or knowledge of a game. It should stand on its own, as it is a different medium. If you have to play a game to *get* a film, then it has failed at being a film.

I disagree, partially. A film should rely on the factors that would make is successful towards it's target market. If this target market is specifically people who have played the game, then a film is free to build itself in a way that that specific target market can appreciate it.

However, the Max Payne movie is not this kind of movie. It's a Hollywood production, with goals to make as much money as possible, meaning attempting to reach as many people as possible. As such, no, the movie should not rely on another medium that a minimal amount of the audience have partaken in, it should appeal to the larger audience.

But then it falls down to what the specific viewer wants the movie to be for their specific enjoyment, or what the people who want to make money out of the movie want it to be, I suppose. Personally, I would like the movie to rely on game content and references, but that is ultimately a selfish desire.

onona
17-10-2008, 04:00 PM
It's a Hollywood production, with goals to make as much money as possible, meaning attempting to reach as many people as possible. As such, no, the movie should not rely on another medium that a minimal amount of the audience have partaken in, it should appeal to the larger audience.

Exactly.

CrashHelmut
17-10-2008, 04:00 PM
A film shouldn't have to rely on a game, or knowledge of a game. It should stand on its own, as it is a different medium. If you have to play a game to *get* a film, then it has failed at being a film.
Agreed.

That is why I have such a high regard for Silent Hill. I saw the movie without ever having seen anything of the video game(s) and I thoroughly enjoyed it.

Now I've said this before of Max Payne; Here is a movie based on a game that was heavily influenced by mostly two movie genres (film noir and the Hong Kong action movie). It's like a West-Virginia in-breeder plucking at a banjo. I do not have high expectations of it.

Toi
18-10-2008, 10:02 AM
Stay away from Max Payne -- you don't want to be near him when Judgment Day comes," a criminal warns in MAX PAYNE. Forget Judgment Day: You don't want to be near MAX PAYNE when Movie Night comes around either -- unless you're one of those people who likes to howl at pretentious, empty-headed shoot-'em-ups featuring slumming stars.



A demon threatens to take Mark Wahlberg under its wing in MAX PAYNE.
Inspired by a popular video game (there's the first warning sign) and slapped together from bits

I stopped reading as soon as he said that.

James Donaldson
18-10-2008, 10:25 AM
Threads are linked I believe

http://forums.tidemedia.co.za/nag/showthread.php?p=158688#post158688