Sweet prizes :) how many of you guys play online?
@ nictron, will there be seats reserved upstairs for the strategy gamers, I remember in the past that there were seats reserved. ?
E-Mail - nico.fourie@gmail.com
SMS - 082 901 2691
Sweet prizes :) how many of you guys play online?
@ nictron, will there be seats reserved upstairs for the strategy gamers, I remember in the past that there were seats reserved. ?
He already said that in his posts. Yes just like always. He always plans it out :)
Hi Does anyone know here i can get the demigod 1.10 patch would like to practise beforehand
MAJOR UPDATE DUE TODAY:
Gas Powered Games has revealed details of the v1.19 patch for the fast-paced online RTS Demigod. The patch will be released in two parts, the first adding replay support, tweaking prices of certain magical items, and introducing an assortment of gameplay tweaks and bug fixes; improved minion pathing, the removal of multi-player skirmish, and so forth.
The second part of the v1.19 update is promised for next Tuesday, which will add player stats to the lobby connection dialog box, so you can actually see what kind of a bloodbath you’ll be wading into.
Other updates are still on the cards, including two more playable Demigods, modding support, and more play balance updates.
These additions are still in internal beta, however, and no release date has even been hinted at
Demigod v1.19 (1.19.130 on Impulse)
--------------------------------
Added replay support
Replays can be :
Chosen from Front end
Deleted from Front end
Created at end of multiplayer or singleplayer skirmish game
Slider added to adjust game speed during replays
Skills, inventory, HUD, and citadel upgrades visible while in replay
Added version matching for replays, will only display valid replays
Added observer as a replay choice to remove shroud
Balance changes for Artifacts:
[Enhanced Health Potion] 1000->800g
[Enhanced Mana Potion] 1000->600g
[Revitalization Elixir] 1000->900g
[Supreme Health Potion] 1500->1200g
[Supreme Mana Potion] 1500->900g
[Supreme Revitalization Elixir] 1500->1350g
[Wand of Speed] 1250g->1750g
[Warlord's Punisher] 1.5->1s cast time
[Twig of Life] 33%->50% heal, 100->150 minion life
[Gauntlets of Despair] 100->200 mana drain
Additional updates:
Multiplayer Skirmish button removed to focus on Custom and Pantheon (single player Skirmish still present)
Decreased turn speed on minions
Tweaked flight variables for angels to increase hit frequency, also dropped damage to compensate.
Significant pathing improvements for minions and angels especially, but reinforcements in general.
Adjusted long distance repulsion
Minions ignore 50% of the repulsion from buildings and land units.
Blueprint loading enabled only when corresponding mod has been enabled.
Fixed unable to join dialog/tooltip.
Fix for active cooldowns adjusting when a cooldown buff/debuff fades.
Fixes for potential threading crashes.
Fixed the Valor Flag buff/debuff bug.
Fixed the underlying system supporting Ring of Might, Hex Scroll, Horn of Battle. Those items reactivated.
Login screen now sets password field to blank after logging in.
Prepend timestamp on error logging
Fix for active cooldowns adjusting when a cooldown fades.
Mod-triggered desynch handling
I have downloaded the new Impulse Anywhere version, so we should not have any issues at the LAN.
Only 7 more nights to go!
Hi Guys, we are playing online. on normal custom matches. Online as Nictron.
Prizes added.
Thank you to MEGAROM for sponsoring 3 copies of the new Modern Warfare PC Game + 6x copies of AION.
I just want to say thanks to Nictron for all his hard work and dedication on the comps, even though we didn't get very far it was well organised and very fun to play. I look forward to next year.
Also want to thank Nictron for everything was awesome !
Yup from our side, well organised nictron. Looking forward to competing again next year
As always, it has been a pleasure. Your dedication is truly scarce and it is appreciated. Thanks.