
Originally Posted by
Miktar
It's roguelike in that it's randomly generated, but I think DD has moved beyond being a pure roguelike into far more of a puzzle game. Otherwise, we may as well continue to call Diablo 2 and such, roguelikes, since they /are/ evolutions of the genre (and Diablo 1 was originally turn-based just like a roguelike).
I think DD's strength, is that nothing moves. If something did move, I'd rather it be a special circumstance thing than randomly appears, kind of like how Spelunky has random appearances of special areas/monsters.