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Thread: Persona 4: The Ultimate in Mayonaka Arena

  1. #1
    Winner of the Chippit Badge for Being The Awesome New Guy Grimnebulin's Avatar
    Gamertag: tenmilesza

    Default Persona 4: The Ultimate in Mayonaka Arena

    There's not a lot of detail available yet, but 2012 should see the release of a Persona fighter developed by Arc System Works (the guys behind BlazBlue).

    The first trailer has been released, and considering that it was the impetus behind my posting the game details, you can obviously deduce that I'm pretty damn impressed. Being a big Persona fan is a part of that, but even if I wasn't the game still looks fantastic.




    And some screenshots:






  2. #2

    Default Re: Persona 4: The Ultimate in Mayonaka Arena

    I'm more and more starting to like these "cartooney" fighter/slasher games. I'll be keeping my eye on this one.

  3. #3

    Default Re: Persona 4: The Ultimate in Mayonaka Arena

    First thing I thought of when I saw the screenshots is this. Looks like one of those games that epileptics should steer clear of while the rest of us drool over the visuals.

  4. #4

    Default Re: Persona 4: The Ultimate in Mayonaka Arena

    A Persona game... That's a fighter.... ?

    OOOHHH GIMME GIMME GIMME GIMME!!

    Love Persona and I love BlazBlue and the combination of these is gonna make me eplode all over myself :P

  5. #5

    Default Re: Persona 4: The Ultimate in Mayonaka Arena

    Wow, only ever played the Persona game with the killer who had a paper bag on his head (Persona 2?), I'd pretty much forgotten the entire series existed - I'm so behind :(

  6. #6

    Default Re: Persona 4: The Ultimate in Mayonaka Arena

    First, that's one of the worst trailers ever produced for a fighting game, absolutely horrible. Hope the next one is fairly decent.

    Game looks great though but that's too be expected from Arc, only problem is it looks like there is under 10 characters while quality over quantity is good this also means Arc may do the same as what they have done with Blazblue and give us some extremely overpriced DLC characters then a year later give us another release with them and then a few months later release another version with an added character. One of the main reasons I stopped play their games, they are far worse than capcom with this regard.

    That said the game does look cool, I'm hoping it plays more like JoJo's Bizarre Adventure than it does Blazblue. We already have Blazblue we don't need another clone with Persona characters, so here is hoping for a fairly fresh experience from the game. Am sure it will be fun for a good couple of weeks but like Blazblue doubt many people in this country will play it and due to that the game might not be worth purchasing for many people. Kind of similar to the online community with regards to both Blazblue and Arcana Hearts.

    Looking forward to trying out Aegis

  7. #7

    Default Re: Persona 4: The Ultimate in Mayonaka Arena


  8. #8

    Default Re: Persona 4: The Ultimate in Mayonaka Arena











  9. #9

    Default Re: Persona 4: The Ultimate in Mayonaka Arena


  10. #10

    Default Re: Persona 4: The Ultimate in Mayonaka Arena

    Euro Gamer's Persona 4 Arena preview, game mechanics discussed

    Although I didn't have time to dissect all the systems during my hands-on, one of the most interesting features was the All-Out Attack. This is a universal overhead (meaning it will beat a crouching block) that can be followed-up by rapidly pressing both attacks for up to 15 hits. By quickly tapping one of the Persona buttons once the assault is finished, you can either launch the opponent into the air for an aerial combo opportunity or knock them backwards to build some space.

    It's not uncommon to see a button mashing mechanic in a sophisticated fighting game, but if you want to get the maximum number of hits while forcing your opponent into a vulnerable state you have to use precise timing. You also have to think about EX specials, a universal Furious Action attack that trades health for start-up invincibility and an Instant Block that's reminiscent of Mark of the Wolves - in addition to Arena's own brand of Bursts. These can escape assaults, extend combos or instantly charge your super meter if hit raw, and unlike the more punishing nature of BlazBlue there's no penalty for Bursting.
    http://www.eurogamer.net/articles/20...back-to-school

    A few extra gameplay details:

    - The six different status ailments you can inflict are Charm, Poison, Fear, Panic, Shock and Freeze. Panic reverses your inputs.

    - Your super metre is reset to zero between rounds.

    - You can change your direction mid-jump. This makes cross-ups very easy to perform.

    - Once your health has fallen below 35 percent you'll enter into an Awakened State, unlocking additional super moves.

    New trailer


  11. #11

    Default Re: Persona 4: The Ultimate in Mayonaka Arena

    Game released today in the US and with that a bunch of reviews started to come, all reviews have been very positive:

    IGN has given the game a 9/10:

    http://www.ign.com/articles/2012/08/...4-arena-review

    Destructoid also gave the game a 9/10:

    http://www.destructoid.com/review-pe...a-232637.phtml

    Gametrailers also gave the game a 9/10, here is their video review:

    http://www.gametrailers.com/reviews/...4-arena-review

    Game is scheduled for release on the 7th September in the EU region. Remember the game is region locked so don't bother importing from Japan or US.

  12. #12

    Default Re: Persona 4: The Ultimate in Mayonaka Arena

    Well I have great news guys though it took about half a year we've finally got a release date set for us South African gamers. (May 10)

    Source:
    http://www.eurogamer.net/articles/20...date-confirmed

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