Patent them or place a copyright on the posts (if allowed) and post away. You're fairly safe from possible theft then, that is if you're worried about that sort of thing. I've seen some of your stuff and it's bloody awesome. You can turn a decent profit if you get someone to handle sales/customers and the financing of that stuff.
Anyway, /off topic... :)
This console apparently got it's first exclusive game a few days ago. Game is supposed to be some "Human Element", with "Human Element" being some kind of post-apocalyptic zombie shooter or something. Said to release in 2015, so let's keep our eyes peeled on this here little beauty! :)
LinkyRobert Bowling and his Robotoki development team are making a zombie survival game called Human Element. We’ve written about the game before and have lamented the fact that it’s still three years away and very definitely headed for next-gen consoles and PCs. There’s good news today though, and that’s largely thanks to the Ouya console.
A new update has hit the Ouya’s Kickstarter page (which, incidentally, is now sitting with a mountain of cash amounting to more than $5.2 million) which reveals that Bowling and co. will be the first development team to develop an exclusive game for the open-source gaming console. That game will be directly tied to Human Element and will act as a prequel to the events of the final game.
I bow to thee superior posting power, oh Forum Master!
OUYA Console now up for pre-order, launching April 2013
According to a press release on their website, prices start from $109 for the console with a single controller if you live in the US. For the rest of the world, a console with one controller costs just $119 (approx R980) excluding shipping, while an extra controller in the bundle sets you back to $139 (R1200 approx). Getting the console on pre-order with four controllers will cost just $209 (approx R1700), which means its cheaper than any console bundle, even the Xbox 360 Slim 4GB edition.
I am tempted to get this/back it for the plain reason of having an amazing piece of tech. I can't wrap my head around the cross platformness of the console coz I think mobile games I think limited, and I don't want to be playing phone games on my tv. I would probably only get this to either act as a media center which I can control with my android phone or to flash linux onto it and use it as a portable computer (think raspberry pi competitor)
You're missing the difference "mobile cellphone games" and "Android games". Yes, many Android games are made for phones, but quite a few games are made to run on tablets as well. I've seen them in action, a simple change in code will transform it from a touch-operated tablet game to a full-blown console title. Also, dedicated titles for the game has been confirmed, so you shouldn't think in terms of "mobile games ported to TV". Think of the Ouya as a miniature, incredibly powerful, Android-running, open-source computer you can buy for R1,000. As that's what it is.
EDIT: Just think of the possibilities. If you want to run an advertising board - buy a Ouya. One plus TV, it's perfect! No transceiver issues, hassle-free self-service highly possible (and actually probable) and a lot cheaper than conventional FHD advertising. All you need is an LCD (like is used in advertising anyway) and a Ouya. HDMI switch, and run as many TV's off it as you wish to. This little thing really is GOLD.
Last edited by Toxxyc; 20-08-2012 at 10:27 AM.
I ordered 2.
one going into the console of my car.
I'm going have my steering wheel replaced with one from Mercedes and wired up to a controller.
Then replace the bland Toyota radio with a 14" popout Touch lcd.
The other will stay a stock ouya console.
I don't see why 3G would be needed if, as Legion said, you simply install a normal ADSL router and hook up a few WiFi modems to create hotspots everywhere. Not only efficient for your Ouya(s), but also awesome for customers who come into your store with their next-gen hardware and they find they can browse the interwebz with your provided WiFi while they enjoy their cup of coffee or something.
Its also the reason why card-swiping machines run off cellular networks as well. With no access to Telkom's last-mile loop, its the only option for companies that want to keep their machines under their control permanently.
DFA currently serves a pure optic fiber network only, and they hire to larger companies like Vodacom, MTN and Cell C. They're currently fitted with about 7,000km of optic fiber network, which isn't very large, but it's growing. I hope to see them start serving the private market through ISP's like MWeb or WebAfrica soon though, as their networks are vastly underused. They bury 72-core optic fiber cables over long distances and end up using only 4 of the fibers to interconnect the rings they're building. This is connections between the head of the ring (where the backbone runs through) and anything from 5 to 15 cellphone towers together, on the 4 fibers. It's DAMN impressive, they literally have the capacity to provide a sick-speed optic fiber connection to every single home where they are burying their fibers, without exception. And with sick-speed I mean speeds faster than routers can handle, you'll end up with a 100Mbps speed as the router can't handle anything more.
We were promised a increase in line speeds and cheaper phone less cable internet.
Oddly this is taking it's sweet time once again.
Another 5 year initiative that will be outdated by the time we get it done.
While other countries sit on the fat pipe.
OUYA Developer consoles ship on 28th December
For those of you who've pre-ordered their developer kits from OUYA, you'll be getting your tiny cube on the 28th. Its a bit late for Christmas, but its the thought that counts, ain't it? The dev units are early versions of the final console and the final design and are purpose-built for testing the Nvidia Tegra 3 hardware to make sure everything works like it should - they're also special units, says OUYA, and will be pretty rare. The OUYA Development Kit will also ship towards the end of the year and features and emulator to allow developers to get a feel for how things run before testing it out on the real thing. For those of you who bought the regular console - sorry! The official launch is now pegged for March 2013.
Source: Tom's Hardware