
Originally Posted by
dislekcia
Also, Legion is a bit of a troll... I wouldn't give his randomly emotionally driven analysis much weight when it came to producing games ;)
Worrying that C++ might not be like GM is completely the wrong thing to be worrying about. Once you know the basics of programming, the actual language that you write in is pretty much arbitrary. Give me a programming reference and a few examples and I can write in anything you want. The important thing is learning the basics and how to think about programming, you can learn that in Game Maker easier than you can learn that in something that forces all sorts of busywork on you like C++ does. But you can always move to C++ later, once you're more comfortable with coding AND have a better understanding of what goes into coding game logic - which is vastly different to "engine" code. It's far too easy to get sucked into trying to make a couple of triangles appear on screen for months and months of your life, and then when you do get that right you still don't actually have anything resembling a game.