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27-03-2008 dislekcia said...
#21
Game.Dev Moderator
and bettar-rar game developer than Wea-sel
Nope, modding isn't illegal :)
-D
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30-03-2008 |-|1Pp13 said...
#22
Member
Well i cleaned out my bookmarks today and thought i may share some of the more usefull links
Name generator
Big list of RPG plots
Find sounds on the web
ANSCII table
Other:
10 UI lessons from the real world
PS: if some have been posted already, sorry, ill check my font resources against those already provided
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11-04-2008 DragonR said...
#23
Member
Cool dude
Wat r the free 1 ?
Very important 4 me since I am broke = 1
1= I am a kid
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11-04-2008 edg3 said...
#24
Member
This is a thread for free resources so excluding the engines almost everything is free. If you're asking about the engines, if I have time I can go through them and indicate if they are free or not.
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11-04-2008 DragonR said...
#25
Member
Cool thank you
Umm I still think I am missing something
Last edited by DragonR; 11-04-2008 at 09:19 PM.
Reason: PluS
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30-04-2008 01DT!m3r said...
#26
Member
I found a website full of helpful GM stuff gmtutorials.com
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12-05-2008 Bonezmann said...
#27
Re: Info + Resource + downloads thread
I don't know if this is already somewhere here but you might wanna add this: http://www.gmresource.jassinc.com/se...egory=graphics under sprites
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18-06-2008 Bonezmann said...
#28
Re: Info + Resource + downloads thread
Has anyone worked with Crystalspace 3D? I don't want to waste 45MB of my cap on something that might be too hard to work with :)
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19-06-2008 Thaumaturge said...
#29
Herald of SHODAN
Re: Info + Resource + downloads thread
Funnily enough, I downloaded it just recently. While some of the demos looked rather good, as I recall, I had some problems with their performance, although of course this is probably largely related to my slightly old machine (a P4 2.4GHz with an FX5200). That said, I haven't gotten around to really playing with the engine yet (I managed to build Crystal Space itself, but had a few problems in building CEL, which I haven't gotten around to working on overmuch, I don't think). I haven't tried out CELstart.
I'm finding that I'm getting fairly settled into Panda at the moment, which I'm quite enjoying, and which looks as though it might be a good choice for my purposes, at least. I've also found that, thus far, it hasn't been too difficult to get up and running, I don't believe.
Between the two, what experience I've had of their forums has been more positive in Panda's case, specifically in that Panda's forum seems to be more active. That said, Crystal Space's support sub-forum looks as though it might be more active than the rest of their forums.
If you haven't already, I suggest at least taking a look at Panda. If you don't know Python, I wouldn't worry overmuch - it doesn't seem to be too difficult to pick up the basics (I'm new to it myself).
Bear in mind please, however, that I haven't tried out Crystal Space as a tool with which to develop, and am new in Panda's use.
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19-06-2008 FuzzYspo0N said...
#30
Re: Info + Resource + downloads thread
panda sounds and looks awesome. depending on what you are doing of course, although crystal space has always hit me as a bit of a lol tool. like, its not my favourite. my favourite by far is irrlicht (atm) and its free ness is great. the tutorial series in the mag continues this coming devmag and also i will look at doing a review of all free and majotr engines soon too.
For now, my advice is to find something simple. once u can use simple tools and simple systems to get simple 3d games moving and up, its easier to add difficult concepts . rather then being hit with walls all along
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19-06-2008 Thaumaturge said...
#31
Herald of SHODAN
Re: Info + Resource + downloads thread
Irrlicht can look good, and is an impressively small download, as I recall, but I don't think that it has certain game-related features that Panda and Crystal Space (the latter with CEL, and perhaps CELstart, at least) have. For example, I believe that Irrlicht doesn't include entity elements, or sound (although another project, Irrklang, provides sound, if I recall correctly).
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19-06-2008 Bonezmann said...
#32
Re: Info + Resource + downloads thread
Panda it is then ^_^, thanx
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19-06-2008 FuzzYspo0N said...
#33
Re: Info + Resource + downloads thread
yea irrlicht is a rendering engine, not a game engine. There are game engines based off irrlicht with incredible shaders built in etc too.
lightfeather is one that stands out, and is awesome , got tools and everything
http://lightfeather.de/news.php
Irrspintz was a good engine, that has some good movement,
moved over to 3demon its got some epic features as well
http://www.3demon.net/
Also, there is always xna which is really easy to get into.
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23-06-2008 edg3 said...
#34
Member
Re: Info + Resource + downloads thread
Updates have been made, Ive been neglecting this thread for a little, but meh, will get to it soon. (Also I have links to useful things on XNA to share)
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13-07-2008 edg3 said...
#35
Member
Re: Info + Resource + downloads thread
Ive done another update, but its getting pretty messy so Im making a plan to neaten it up as much as I can and to make it more practical :)
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14-07-2008 dislekcia said...
#36
Game.Dev Moderator
and bettar-rar game developer than Wea-sel
Re: Info + Resource + downloads thread
I would just like to point out how utterly WIN this thread is now!
-D
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14-07-2008 Chippit said...
#37
Simba Chippit rawrs with flavour.
Master of Ceremonies.
Re: Info + Resource + downloads thread
It is indeed! Good job, edg3. Concise resource thread is concise.
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14-07-2008 Afflict said...
#38
Member
Re: Info + Resource + downloads thread
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14-07-2008 Cyberninja said...
#39
Everybody loves laser-wielding T-Rexes!
Re: Info + Resource + downloads thread
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14-07-2008 edg3 said...
#40
Member
Re: Info + Resource + downloads thread
What would be nice is a shortening tag, allowing me to have a main heading, and then allow you to minimise/maximise a group of text so that there is more emphasis on the categories.
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