Development on the much anticipated Adventure Quest 2: The Return of Lord Deathskull has started again and I hope to keep at it at least until the end of 2007. This is a game I'm very passionate about, a Diablo-style action adventure with, hopefully, good RPG elements to keep players coming back.
Up front I'd like to say a special thank you to everyone who's helped and movitated me in this game, particularly: Dislekcia, Geometrix and Kensai; and I hope everyone will get involved and let me know what you think of my game.
The latest Adventure Quest 2 [0.4] can be downloaded the Game.Dev FileCloset.
See the readme.txt in the package for controls.
Screenshots
Version Update
0.4
* Added lighting
* Doubled maptile sizes from 640x320 to 1280x640
* Created room generation, converting random pathtiles into roomtiles
0.3
* Removed all monsters and items
* Removed character animations and collision detection
* Create dungeontile generator and dungeon creator
0.2
* Updated source to use Game Maker 7 pro so the executable generated will run on Windows Vista





Reply With Quote