I'm still not exactly sure what I want to do with this, it may still be abandoned for a better idea (if i have one, that is...), but basically the premise is you are either a mime or are given missions by a mime (who may or may not use visible props).
I currently have two ideas for directions to drive the gameplay in:
-You are a mime who's family has been kidnapped to work in mines (cause invisible tools are, for some obscure reason, more effective) and you have to gather invisible weapons to defeat their captor and get them back. The gameplay in this case will be in the form of a top down RPG, with a turn based or time based fighting system. Maybe a side scroller can work aswell...
-You are a training mime and to finally get into the trade you have to go out and collect your first set of miming tools. (invisible props)
Any comments or suggestions are welcomed and appreciated. :D


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