• This headline has Destiny in it

    Why are you reading this? Why aren’t you playing Activision’s Destiny – the biggest baddest bestest shooter that ever big-bad-best-shot – right now? Have you been watching the live streams…
  • NAG Magazine: September 2014 issue

    UPDATE: Most stores in Cape Town will only be receiving their copies of NAG on Friday the 5th of September due to a distribution niggle. Sorry! Spring! September is…
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    Coming home from a long, hard day at work, the last thing you want to do is think. You want to sit down, relax, shut the brain off and…
  • Indie Showcase: Hexcells / Hexcells Plus

    I absolutely hate Minesweeper. That tiny piece of fluff-ware that seems to be bundled in so many operating systems simply irks me to no end. I feel this way…
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    It’s rather embarrassing you see, because this game has been around for over a year already. I’m tempted to throw in an obscure Star Wars reference about ships this…


Assassin’s Creed Unity is probably one of the biggest projects Ubisoft’s ever taken on. Set in Paris, France, the game takes place during the French Revolution (1789-1799) which pits you, the player playing as Arno Dorian (aka. Le Fancypants), against the true powers behind the uprising. Being in France you’d naturally think the people doing the voice acting would be French-speaking, right? Or at least have some sort of a French accent? Well, Ubisoft says the game doesn’t need it because it doesn’t fit into how the series’ deus ex machina, the Animus, apparently translates everything for you already.



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Intel’s Haswell-E plaform is arguably their best effort in recent times and it improves on nearly every aspect of their offering to the desktop market – you get more cores for less money, you get new features and hardware, you get DDR4 compatibility and you get the new X99 chipset, chock-full of features that many of you will buy it on but won’t ever use. But there are a few issues with X99 that might be reason for Intel to tread carefully with how they manage the Skylake launch next year and here’s why.


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Rumoured last week, Microsoft has now confirmed that they have purchased Minecraft developer Mojang for $2.5 billion. The game’s creator and Mojang’s majority shareholder, Markus “Notch” Perrson, will be leaving the company. Fellow Mojang co-founders Carl Manneh and Jakob Porsér are also leaving. As for the remaining Mojang staff, they will continue to work at the company for the foreseeable future.

Insofar as the game and the community goes, Mojang says that they’re unsure what Microsoft’s plans are, but they see no benefit for anyone in Microsoft stopping things like mods, builds and videos. Head of Xbox Phil Spencer echoed this sentiment in a video we’ve embedded after the jump. Minecraft will also continue to be available on other platforms, although Mojang does admit that Microsoft has no control over what other companies wish to offer. The subtext of that reads: if Sony decided to pull Minecraft from their platforms, that would be entirely Sony’s call. That is rather unlikely however.


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Xbox South Africa just updated their YouTube channel with a mysterious video and a message for prospective sleuths: “There is a glitch in the system, can you crack the code? Where will it lead you? Your journey starts here.”

The competition is scant on details (What can you win? When? How? Who knows!) but insightful readers parting the veil of the Xbox One sizzle reel will be led in the right direction. Probably. I’ve posted the video below after the jump for your consideration, so get cracking! And, uh, if you do get through, best make sure you make a note of the details you enter, alright?



The Xbox One is finally (FINALLY!) arriving in South Africa next week Tuesday. That, for all of our epoch impaired readers, is the 23rd of September. That date couldn’t be better if Microsoft South Africa had tried, because Wednesday 24 September is a public holiday. Hooray, new console and the following day off work/school to vegetate in front of the TV!

Microsoft’s Graeme “Acey Bongos” Boyd has recorded a personal message for all South African Xbox fans. Mr. Bongos even took the time to learn some local words. We can all feel extra smug and special because according to Microsoft South Africa, we’re the only country in the world that has received a personal “welcome to the Xbox One family” video message.

Check it out after the jump.


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Star Citizen’s in-game space ship manufacturers, like Origin and Roberts Space Industries (which also happens to be the name of the team making the game – all very clever) continue to churn out adverts for their individual lines of space ships. We’ve looked at them before on the site as an example of game marketing done right.

Branching out from standard “adverts”, developer Roberts Space Industries has released an in-game episode of something called Galactic Gear. The episode (it’s really just a clever, three-minute game trailer) is a take on the ever-popular TV series Top Gear. The episode of Galactic Gear takes a very Clarkson-inspired look at the new Origin M50 Interceptor racing spaceship. The episode of Galactic Gear also does a good job of showing off the game’s new racing mode.

If you can ignore the somewhat cheesy Jeremy Clarkson rip-off (with surprisingly bad lip-syncing) in the beginning, the clip improves and does a good job of capturing the tone of Top Gear. Check it out after the jump.


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Hello again NAGoys and thanks for returning for This Week In Gaming. This week we had some sad news for Microsoft’s Xbox One and some Apples news that had everyone scratching their heads in confusion – everyone except EA, who seem to have fallen serious victim to Apple fever. Then we have some Oculus gossip that may or may not be true, and a new-edition 3Ds that you’ll want, but can’t have. Then on the gaming side Alien Isolation gets it’s minimum and recommended PC specs, more insanity spouted from an EA exec and a small New Mexico town will be auctioning off the worst game of all time – and I totally want it. Then there’s a healthy bunch of gameplay and dev diary videos, some highlights from the week and other goodness sprinkled in between. Hit the jump.


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In episode 8 of the podcast we invite a member of our forums to join in the banter with us and talk about the awesome groupings we have on the weekend on Unreal Tournament this week. We also talk about games that we’ve lost interest in, Destiny, the internet slowing down and the NAG Online Podcast challenge, now with hats of shame! Also, Xbox One launches pretty soon guys!




Pretty much every day the NAG Online and Magazine staff lament about the disappearance of arena shooters, which offered some of the most fun anyone could ever get out of PC gaming. Well as it happens, we’re all nostalgic enough in the forums to organise a weekly Friday evening of slaughter, starting at 8PM! Here’s how you can join.



Get in my flivver, ya vamp! We’re gonna hit up the speakeasys, get a ‘ittle ossified, celebrate the release date for A Golden Wake… what, ya worried ’bout the fuzz? Ishkabibble! Don’t be a rube, we ain’t looking for trouble and neither are they. We’re cool with those cats; already made them an offer they can’t refuse…

Point-and-clickaneers will be pleased to know that Wadjet Eye Games — famous for their Blackwell series (amongst other great adventure titles) — have announced the release date of A Golden Wake, developed in conjunction with Grundislav Games. Releasing October 9th on Mac, Linux and PC, A Golden Wake is set during the “Roaring Twenties”, but away from the stereotypical glitz and glam of Chicago and New York. Instead, you follow one Alfie Banks who’s travelled to the real-world locale of Coral Gables to make his fortune in the real estate market. But it’s not going to be easy – with rumblings of the Great Depression and menace from the criminal mob, you’re going to have a lot worse than house-showings to deal with.

The 1920s had the best slang, so I can only hope the dialogue in-game is fit to bursting with it. Anyway, you can pre-order the game at their website proper, if you wanna beat the rush and claim your little piece of Miami paradise. You can also check out the trailer below; it’s got no less than two pixelated (Or pixillated. Both, in fact.) rumps, so best cover your eyes. Scandalous!



Actor Will Ferrell has announced a cancer fund raising challenge called “Will Ferrell’s SuperMegaBlastMax Gamer Challenge”. The fund raiser is being hosted on Indiegogo, and both Microsoft’s Xbox brand and Amazon are involved. Ferrell is hoping to raise $375,000 by October for kids affected by cancer.

Everyone who pledges $10 or more to the fund raiser gets entered into a sweepstakes to win a chance to join Ferrell at the Twitch offices in San Francisco. There, the lucky winner and Ferrell will get to play video games together for two hours; the whole thing will be broadcasted live via Twitch.

The fund raiser has a number of tiered perk items for those who donate more. Things like specially branded SuperMegaBlastMax sunscreen (cancer, remember?) and custom autographed Xbox One controllers are on offer. Needless to say, the signed controllers sold out within seconds.




Activision has revealed that they shipped $500 million worth of Destiny stock to retailers around the globe. The game, which launched this past Tuesday, 09 September, now holds the record for the industry’s biggest new franchise launch. Note that this does not represent units sold to public – we’re sure Activision will release those figures in the coming weeks.

In total, there were 11, 000 shops that opened at midnight in more than 178 countries around the world to let players pick up their pre-ordered copies. Activision CEO Bobby Kotick provided the following statement: “Based on extraordinary audience demand, retail and first party orders worldwide have exceeded $500 million for Destiny. This industry milestone marks another blockbuster success for our company and demonstrates our unique ability to create some of the most successful entertainment franchises in the world.”

Are you playing Destiny? How are you finding it? NAG Online will have a full review up in the coming weeks as we pace our way through Bungie’s latest sci-fi shooter. Maybe we’ll get to catch some of you online – be sure to wave.

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So we’re doing the NAG Online Podcast again tonight. You can find out how to join in the fun via Mumble here. We’ll be starting the cast tonight at 8PM and for tonight Chris and Rick are both ill – whichever one makes it tonight will win a million, billion Dollars (a sum of money so ridiculous for a single person to pay back that it effectively doesn’t mean anything). If you join in live before we start the recording, you can hear all the weird and wonderful things we say while testing out our microphones and making sure Delano’s iBurst or 3G connection (whichever one works at that time) doesn’t cause any issues.

If you have any questions for us tonight please put them in the comments below or fire them at the @nagcoza Twitter account or in the Facebook group. See you later!

Not surprisingly, the fact that the southern hemisphere is approaching summer seems to have been forgotten by everyone in the northern hemisphere once again, but we can’t say we object too much. Why? Because sales! Not a Steam sale, mind you (that’s still coming), but a very generous offering from the folks at the Humble Store.


According to Taiwan-based The Economic Daily News newspaper, ASUS is looking to drop prices of its motherboards in a bid to compete more effectively against main rival Gigabyte, which is creeping up on board sales and almost matching ASUS blow-for-blow. ASUS has so far shipped 10.4 million motherboards in the first half of 2015 and aims to land up with sales of over 22 million by the end of the year. Gigabyte isn’t far behind, with a goal of 21.5 million units sold for 2014. In the mean time, no-one’s paying attention to third-place ASRock, which is making big pushes to outgun the bigger companies. By volume, ASUS and Gigabyte combined ship just under 47% of all the world’s motherboards for the desktop market, with OEM deals excluded from that tally.

Source: TechpowerUp

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Hello everyone. Come, take a seat and listen. A while back I challenged Chris Kemp to be a real gamer and play Peggle. He played it for a week, wrote about his experiences, and emerged a broken man. In retaliation, during last week’s Podcast, he challenged me to play a little game called Peasant’s Quest. The game has changed my life. Hit the jump to see how.


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