We won’t hold hands or anything, just hang out platonically and watch the new co-op trailer. Cool?
Deep Silver and Electronic Arts have put together this trailer for the four-player co-operative mode in next year’s Syndicate reboot. You see, the co-op mode is for four people because in the original Syndicate game, you were in control of four syndicate agents. The separate, multiplayer co-op missions are based on objectives that were found in some of the missions from the original game as well, so there’s supposed to be a whole lot of hat-tipping and attempts at nostalgia going on here.
It failed on me! Want to know why? Well, despite the fact that the multiplayer does look like a butt-load of fun to play, it didn’t make me think of the original Syndicate at all – at least not initially. What did make me think of the original, and get a little misty-eyed while doing so, was the music towards the end of the trailer. It’s the original Syndicate music! Only revamped about a bajillion times. Still, I got a little goose bumpy.
Well played, Syndicate music remixer… well played indeed.
Competitions! They’re the lifeblood of society. Mostly because everybody loves free sh*t.
Ster Kinekor Entertainment, distributors of WRC 2 (the official videogame of the 2011 World Rally Championship), would like to offer you, dearest reader, the opportunity to win one of two WRC 2 (official site) hampers, each of which comes packing:
A copy of the game on your choice of platform (PC, 360 or PS3)
A super-awesome WRC 2 T-shirt
A windscreen visor (car not included)
A steering wheel grip (see above)
Now, as much as we’d love to actually show you the contents of these hampers, we’ve not been provided images. But – it’s free! All you have to do to win one of these hampers is leave a comment (the content of which is up to you) below. The competition will end on the 16th of November and the winners will be randomly selected thereafter, but you’ll be awarded bonus Life Points if you make your comment as interesting/outrageous/witty as possible.
As always, this competition is open to South African residents only.
PC gamers in Germany are up in arms as a result of pictures that appeared online that show EA’s Origin accessing private information on users’ PCs. One such alleged image can be seen here. This has prompted people to accuse Electronic Arts of utilising Origin to spy on users – an accusation that the publisher has strongly denied.
Adding more fuel to the PR nightmare, a German newspaper called Spiegel published a list of items that are allegedly accessed by EA’s digital distribution platform. That list included things like: “IP addresses, usage data, software, equipment, software usage and existing hardware peripherals”. Origin supposedly accesses other EA games installed on PCs without notifying users.
It has also been suggested that the Terms of Service for Origin violate the online privacy laws of Germany. This has been the fundamental reason for German gamers’ outrage. As a result, EA has altered the German End User License Agreement and has issued a statement strongly denying all of the accusations.
I’ve been watching this game’s progress for some time now, and the more I see of it the more intriguing it becomes. It’s called Tiny & Big and it’s being developed by a team called Black Pants Game Studio. The game mixes puzzle solving with platforming and loads of physics. You can also cut up the landscape with a giant laser. Want!
You play the role of a little, cell-shaded guy called Tiny. He’s on a mission to reclaim his grandfather’s lost pants. To do so he’ll need to slice up the terrain, move giant boulders with rockets and drag stuff around with a grappling hook. These three tools will be your best friends throughout this episodic indie gem.
The game is due out in early 2012 on PC, MAC and Linux rigs. The latest trailer is bellow, and if you want to give the game a whirl then hit up the official website and grab a copy of the beta demo.
UPDATE: Silicon Knights has since confirmed that they have laid off 43 staff members – just under half of their total workforce. This comes in the wake of failed publishing negotiations with an unnamed publisher for the development studio’s next project. The failed publishing agreement was not with Activision, who published Silicon Knights previous title, X-Men: Destiny. Silicon Knights says that they are still continuing with the development of the new game, but are in new negotiations to find a suitable publisher.
ORIGINAL: According to a report on 1Up, which quotes two reliable and separate sources, the developer behind Too Human and the more recent X-Men: Destiny has been hit with massive layoffs. According to one of 1Up’s sources: “Silicon Knights has had massive layoffs. They are now down to a core staff of 25 people”. That’s 25 people out of a team of 97.
The Canadian developer has yet to deny or confirm whether the layoffs have actually happened, but it’s interesting to note that Silicon Knights has received more than CDN $8 million in grants from various sources since 2008.
Get ready to initiate enhanced imaging people, because the years of silence has been broken and Piranha Games has finally provided more information on the next MechWarrior game. While not exactly the full-on retail game fans were expecting, MechWarrior Online will not be a watered down game set in the Battletech universe.
The game has also gone PC-exclusive, meaning that any console gamers frothing at the mouth for more MechWarrior will have to, well, get a PC I guess. The free-to-play MechWarrior Online MMO will launch in the latter half of 2012. It will feature micro-transactions but, as usual, the developers have ensured everyone that you will not be able to buy yourself a tactical advantage; if you want the coolest weapons and mechs, then you’ll have to play the game for them.
Clans from the previous games have been hinted at, but you’ll be free to party up with friends to form mercenary groups and band together to create a lance – a group of four mechs. You’ll also have access to a Merc HQ which will allow you to customise the look of your corporation.
Grasshopper Manufacture’s upcoming zombie game has been keeping somewhat of a low profile for a while now. Perhaps it’s in celebration of yesterday being Halloween or something, but there’s a new trailer for the game that does not skimp on adult content.
Are you ready for sex, blood and rock and roll? You better have an answer, because that’s what this trailer asks you. Presented in a grindhouse-style movie trailer (complete with 1970s trailer voice!) the latest for Lollipop Chainsaw lets you get a good look at what the team behind Shadows of the Damned and No More Heroes has in store for you.
Give it a watch, with all its blood, pink sparkles, chainsaws and cheerleader skirts.
It turns out that the long overdue R18+ rating for games in Australia is still “another couple of years” away. This despite all of the Attorney-Generals agreeing to the amendment a few months ago.
In order for the motion to actually come into play, Australian Classification Branch Manager of Applications David Emery said that the changes need to go to parliament. Once parliament is done with the changes, the new rating needs to be written into law for each Australian state.
Obviously this is going to take a while because it seems that everything that’s government related takes eons, even in countries other than our own. Hell, Auzzie gamers have lasted this long without the rating, so what’s an additional couple of years?
Not so long ago, and in honour of the game’s tenth anniversary, Rockstar announced that Grand Theft Auto III had been ported to iOS and Android devices. There are far more Android devices capable of running the game at present, but Rockstar hasn’t ruled out bringing the game to further mobile platforms in the future. The iPhone 4S and iPad 2 are the only currently listed iOS platforms for GTA III.
Of course, when Rockstar mentions GTA III, it’s a scientifically proven fact that every single gamer on the planet immediately thinks Vice City and San Andreas. This time is no different, because no sooner had Rockstar announced a portable port of GTA III, people started speculating and requesting the same treatment for Vice City and San Andreas.
Good news then that Rockstar has said that it’s entirely possible.
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