Evolve is amazing.
I’m opening with this because when I go into the various missteps surrounding its XP system, its matchmaking, its bugs and its longevity, I want you to remember that I love Evolve. I consider my criticisms necessary, however, given the cost of the game (especially on console) in spite of it being a deeply satisfying, asymmetrical multiplayer first-person shooter that will probably retain an enamoured, highly-skilled but ultimately small fan base.
Evolve is set on troubled planet Shear, home to hardy colonists looking to establish a foothold on a world that, by all accounts, does not want them. Between acid pits, rugged valleys, hostile flora and largely antagonistic wildlife, they had their work cut out for them even before titanic monsters showed up to feast. Now the colonists are fleeing and must rely on a group of professional planet-tamers to match might with wits, cover their retreat and hopefully salvage a dire situation.