NAG Online > Adventure

Posts Tagged ‘Adventure’

kings_quest_6_screencap

Back in 2011, Telltale Games (the folks behind the excellent Walking Dead episodic game that won pretty much every award last year that Journey didn’t) announced that they had acquired the license for the King’s Quest franchise from Activision, and that they were planning to develop new games. King’s Quest was one of the early parser based adventure games that made then developer and publisher Sierra a household name. Vivendi, Sierra’s parent company, eventually went on to be purchased by Activision, who took ownership of the many Sierra adventure game franchises.

During the recent GDC it was revealed that Telltale has abandoned any attempt at reviving the King’s Quest franchise. That’s largely due to them not having the resourced to cover a second season of The Walking Dead on top of the new Fables series of episodic games. As a result of this, Activision has reacquired ownership of the King’s Quest franchise.

Also revealed at GDC was that Replay Games attempted to license the King’s Quest franchise from Telltale. Replay Games is the company that is currently remaking Leisure Suit Larry in the Land of the Lounge Lizards.

Read more ...

Well, it might be getting a spiritual successor; that all really depends on how the game’s Kickstarter campaign pans out. It’s called The Big Blue, and it’s a collaborative effort by many of the folks who brought us the original Ecco the Dolphin for the SEGA Mega Drive back in 1992. That was a while ago; some of you reading this probably weren’t even alive back then. Now I feel old.
They’re asking for $665, 000.00 and so far have amassed less than $23, 000.00 – but hey, it’s still early days and this Kickstarter is but a fetus.

To say I had high hopes for The Cave – a side-scrolling adventure from Double Fine, whose members you may know as the inventors of everything good in the world – is sort of like saying the Wright brothers had high hopes for flight. I’ll start off by telling you that it would have been almost impossible for The Cave to live up to my expectations, because Day of the Tentacle + Grim Fandango × (√Psychonauts + Monkey Island2) = are you getting the picture yet?

Read more ...

Double Fine Adventure

The DICE summit (Design, Innovate, Communicate and Entertain) is currently underway. During DICE, really, really clever people give all sorts of talks on myriad topics. One such person is Ouya president Julie Uhrman who gave a talk entitled “Revenge of the TV”. Her talk was primarily about the new, open-source Ouya console that is hitting retail in the coming months.

During Uhrman’s presentation, it was revealed that the Kickstarter success story Double Fine Adventure, which is currently codenamed Red, will be available on the Ouya. That shouldn’t really be much of a surprise seeing as loads of games are hitting the Ouya. What was surprising is that Uhrman implied that Ouya will be the only console to get Double Fine’s new adventure game.

Since the talk, a representative from Double Fine has clarified with Kotaku that the Ouya console will be the only console to get Double Fine Adventure on the day the game launches. However, that representative also stated that there are currently no plans to release the game on any other console. It is still slated for release on PC, Mac OS, Linux, iOS and Android.

Sources: Polygon & Kotaku

Do you know what the illicit result of a one-night stand involving Eric Chahi, Neil Gaiman and David Lynch would be? Kentucky Route Zero; that’s what it would be, and if you can’t picture that fabulous union, I don’t know if we can be friends any more.

Read more ...

tearaway_sogport_trailer_capture

Good lordy but Tearaway charmed my pants off at Gamescom last year. The new adventure game from LittleBigPlanet studio Media Molecule is a PlayStation Vita exclusive, which is somewhat bittersweet. It’s sweet because we all know that Sony’s handheld could seriously do with some decent exclusives; it’s rather bitter because one game doesn’t exactly justify coughing up Sony’s asking price for a Vita. Unless of course you already have one; in which case Tearaway is sweet without a hint of bitter.

Anyway, it’s been a while since we heard from the talented bunch at Media Molecule. They’re aware of that as well and have just updated their blog with a brand new trailer for Tearaway. For those of you with a short memory or who have never heard of Tearaway until now, the game follows the adventures of a little paper-craft bloke called iota. You and your “godly fingers” have to help him traverse the land of Tearaway in order to deliver a message. Turns out that message is actually addressed to you.

Alongside a new trailer, which shows off some more gameplay and new beasties to thwart, Media Molecule has unveiled a new character called atoi – and as MM themselves put it atoi is “pronounced like the French phrase; ‘ah-twa’”. At the start of a new game you’ll be able to pick which messenger accompanies you on your delivery quest: iota or atoi. Hit the jump for the trailer and to meet the second lead.

Read more ...

Remember that old movie Groundhog Day? The protagonist in Every Day the Same Dream might not be stuck in a time loop, but he clearly feels to be caught up in the same kind of repetitive rut as Bill Murray’s character.

Read more ...

Retro and point-’n'-click fans can rejoice at the news that, after nearly 20 years, a sequel to the classic Beneath a Steel Sky has finally been announced. Revolution Software, the company behind the original title, promised to greenlight the project if its other game’s (Broken Sword: The Serpent’s CurseKickstarter project, reached over a million dollars in pledges. It’s a bit of a sneaky tactic, producing one game after promising to do another, but we’re not complaining.

Here is the source.

Oh Kickstarter, you hold a treasure trove of gaming wonders waiting to be discovered. Every now and then, however, you get to discover one of those gaming wonders that’s already seen a successful Kickstarter campaign, which is the case for me with Lifeless Planet. The game ended up with more than double the amount of money originally requested… nearly a year ago! Yep, this Kickstarter started back in September 2011, nearly six months before Tim Schafer and Double Fine hit the Kickstarter jackpot.

Lifeless Planet is being made by David Board, who is “primarily a one man team”. The game is about an astronaut who is sent to explore a newly discovered planet for any signs of life. While wondering around the very atmospheric dustbowl, he discovers an abandoned Russian laboratory and is then saved from a deadly phenomenon by a mysterious woman called Aelita. Sounds great, doesn’t it?

Board has pointed towards games like The Dig, Another World and ICO as his influences. In a way, Lifeless Planet will pay homage to those hallmarks of the adventure game genre. The game is currently pegged for a July 2013 release, but that’s by no means concrete. Hit the jump for a gameplay trailer.

Read more ...

More bad news for those of you waiting for The Last Guardian: Kenji Kaido, the long-time member of Team ICO as well as the producer of ICO and Shadow of the Colossus, has left the development team. Kaido announced his departure via twitter but has not said what his future plans involve – they won’t involve giant griffon monsters and PlayStation 3 exclusives, that’s for sure. His departure is the third major loss to Team ICO’s crew since The Last Guardian was announced nearly four years ago.

Source: Destructoid


Advertisement

Advertisement

Login / Search

Latest games

Latest opinions

Advertisement

Advertisement

NAG Online on Twitter